Skip to content
wowforever.ninja

Tool · Professions planner

Blacksmithing leveling planner

Set where your Blacksmithing stands and where you want it, choose which recipes to count, and read the path: the recipe at each skill, how many crafts to expect, and the reagents summed into a shopping list with where each comes from.

Community 250 Classic recipes from the client's tables; reagent sources and prices from the 1.12 baseline; expectations, not promises The Blacksmithing page
Recipes to count
Prefer
Default plan: every point from 1 to 300 on trainer and vendor recipes, cheapest reagents.

353 crafts expected for 299 skill points, from 1 to 300.

SkillCraftCraftsChanceReagents per craft
1–14 Rough Sharpening Stone 14 100% 1 × Rough Stone
15–34 Rough Sharpening Stone 27 75% 1 × Rough Stone
35–44 Rough Grinding Stone 10 100% 2 × Rough Stone
45–64 Rough Grinding Stone 27 75% 2 × Rough Stone
65–69 Copper Chain Pants 7 75% 4 × Copper Bar
70–89 Copper Chain Belt 27 75% 6 × Copper Bar
90–94 Runed Copper Belt 7 75% 10 × Copper Bar
95–99 Rough Bronze Boots 5 100% 6 × Bronze Bar, 6 × Rough Grinding Stone
100–104 Big Bronze Knife 5 100% 6 × Bronze Bar, 4 × Weak Flux, 2 × Rough Grinding Stone, 1 × Tigerseye, 1 × Medium Leather
105–119 Rough Bronze Leggings 15 100% 6 × Bronze Bar
120–124 Patterned Bronze Bracers 5 100% 5 × Bronze Bar, 2 × Coarse Grinding Stone
125–134 Rough Bronze Leggings 14 75% 6 × Bronze Bar
135–154 Bronze Warhammer 20 100% 8 × Bronze Bar, 1 × Strong Flux, 1 × Medium Leather
155–159 Hardened Iron Shortsword 5 100% 6 × Iron Bar, 2 × Strong Flux, 1 × Heavy Grinding Stone, 2 × Lesser Moonstone, 3 × Heavy Leather
160–164 Bronze Warhammer 7 75% 8 × Bronze Bar, 1 × Strong Flux, 1 × Medium Leather
165–177 Green Iron Bracers 18 75% 6 × Iron Bar, 1 × Green Dye
178–184 Golden Scale Coif 7 100% 8 × Steel Bar, 2 × Gold Bar, 2 × Heavy Grinding Stone
185–197 Golden Scale Bracers 18 75% 5 × Steel Bar, 2 × Heavy Grinding Stone
198–209 Mithril Scale BracersMithril Plate Bracers 12 100% 8 × Mithril Bar, 2 × Citrine
210–219 Mithril Scale BracersMithril Plate Bracers 14 75% 8 × Mithril Bar, 2 × Citrine
220–222 Heavy Mithril Axe 4 75% 12 × Mithril Bar, 2 × Citrine, 1 × Solid Grinding Stone, 4 × Heavy Leather
223–224 Mithril Scale BracersMithril Plate Bracers 8 25% 8 × Mithril Bar, 2 × Citrine
225–229 Truesilver Gauntlets 7 75% 10 × Mithril Bar, 8 × Truesilver Bar, 3 × Aquamarine, 3 × Citrine, 1 × Guardian Gloves, 2 × Solid Grinding Stone
230–234 Heavy Mithril Breastplate 7 75% 16 × Mithril Bar
235–239 Heavy Mithril Boots 7 75% 14 × Mithril Bar, 4 × Thick Leather
240–254 Ebon Shiv 15 100% 12 × Mithril Bar, 6 × Truesilver Bar, 2 × Star Ruby, 1 × Solid Grinding Stone, 2 × Thick Leather
255–264 Ornate Thorium Handaxe 10 100% 20 × Thorium Bar, 2 × Large Opal, 2 × Dense Grinding Stone, 4 × Rugged Leather
265–284 Girdle of the Dawn 20 100% 8 × Thorium Bar, 6 × Truesilver Bar, 1 × Righteous Orb
285–289 Girdle of the Dawn 7 75% 8 × Thorium Bar, 6 × Truesilver Bar, 1 × Righteous Orb
290–299 Heavy Timbermaw Belt 10 100% 12 × Thorium Bar, 3 × Essence of Earth, 3 × Living Essence

Shopping list

Expected units across the whole path, rounded up; a run of low-chance crafts can need more.

Ranks to train

Each rank raises the cap; train it before the skill reaches the one below, at any Blacksmithing trainer.

  • Apprentice Blacksmith: from skill 0 and level 5, cap 75
  • Journeyman Blacksmith: from skill 50 and level 10, cap 150
  • Expert Blacksmith: from skill 125 and level 20, cap 225
  • Artisan Blacksmith: from skill 200 and level 35, cap 300

How the numbers are made

One skill point at a time. A craft always raises the skill while the recipe is orange, three times in four while yellow, once in four while green, never once grey: the rule the open emulator implements (cMaNGOS, SkillGainChance, its default chances 100, 75, 25 and 0). Expected crafts per point is one over that chance.

How a recipe is chosen

Among the recipes you can use at that skill, fewest crafts takes the highest chance; cheapest reagents takes the lowest expected reagent weight per point, counting a vendor-sold unit as 1, a gathered or crafted one as 2, a dropped one as 3 and anything else as 4, our own weights. A recipe stays chosen while it ties.

What it does not know

Auction prices, what you already own, and what Forever changes: Blizzard has said professions change, with over 600 new recipes, and the beta client's recipe tables will regenerate this page when they land. Until then every row is Classic's, and every number an expectation.

Community Recipes and skill colours are the client's (build 1.15.9.69722); trainers, vendors, drops and prices are the Classic 1.12 baseline from cMaNGOS classic-db; the skill-up rule is cMaNGOS's implementation. Not yet checked against Forever. All tools