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Tool · Professions planner

Engineering leveling planner

Set where your Engineering stands and where you want it, choose which recipes to count, and read the path: the recipe at each skill, how many crafts to expect, and the reagents summed into a shopping list with where each comes from.

Community 168 Classic recipes from the client's tables; reagent sources and prices from the 1.12 baseline; expectations, not promises The Engineering page
Recipes to count
Prefer
Default plan: every point from 1 to 300 on trainer and vendor recipes, cheapest reagents.

344 crafts expected for 299 skill points, from 1 to 300.

SkillCraftCraftsChanceReagents per craft
1–19 Rough Blasting Powder 19 100% 1 × Rough Stone
20–29 Rough Blasting Powder 14 75% 1 × Rough Stone
30–44 Handful of Copper Bolts 15 100% 1 × Copper Bar
45–52 Handful of Copper Bolts 11 75% 1 × Copper Bar
53–74 Rough Boomstick 22 100% 1 × Copper Tube, 1 × Handful of Copper Bolts, 1 × Wooden Stock
75–84 Coarse Blasting Powder 10 100% 1 × Coarse Stone
85–89 Coarse Blasting Powder 7 75% 1 × Coarse Stone
90–109 Silver ContactSilver Contact ×5 20 100% 1 × Silver Bar
110–124 Silver ContactSilver Contact ×5 20 75% 1 × Silver Bar
125–134 Heavy Blasting Powder 14 75% 1 × Heavy Stone
135–147 Standard Scope 18 75% 1 × Bronze Tube, 1 × Moss Agate
148–149 Whirring Bronze Gizmo 3 75% 2 × Bronze Bar, 1 × Wool Cloth
150–169 Gold Power CoreGold Power Core ×3 27 75% 1 × Gold Bar
170–174 Ice Deflector 5 100% 1 × Whirring Bronze Gizmo, 1 × Frost Oil
175–179 Ice Deflector 7 75% 1 × Whirring Bronze Gizmo, 1 × Frost Oil
180–199 Accurate Scope 20 100% 1 × Bronze Tube, 1 × Jade, 1 × Citrine
200–209 Accurate Scope 14 75% 1 × Bronze Tube, 1 × Jade, 1 × Citrine
210–229 Hi-Impact Mithril SlugsHi-Impact Mithril Slugs ×200 27 75% 1 × Mithril Bar, 1 × Solid Blasting Powder
230–234 Mithril Casing 7 75% 3 × Mithril Bar
235–249 Rose Colored Goggles 15 100% 6 × Thick Leather, 2 × Star Ruby
250–254 Dense Blasting Powder 7 75% 2 × Dense Stone
255–259 Mithril Gyro-ShotMithril Gyro-Shot ×200 7 75% 2 × Mithril Bar, 2 × Solid Blasting Powder
260–279 Thorium Widget 20 100% 3 × Thorium Bar, 1 × Runecloth
280–284 Thorium Tube 5 100% 6 × Thorium Bar
285–299 Delicate Arcanite Converter 15 100% 1 × Arcanite Bar, 1 × Ironweb Spider Silk

Shopping list

Expected units across the whole path, rounded up; a run of low-chance crafts can need more.

Ranks to train

Each rank raises the cap; train it before the skill reaches the one below, at any Engineering trainer.

  • Apprentice Engineer: from skill 0 and level 5, cap 75
  • Journeyman Engineer: from skill 50 and level 10, cap 150
  • Expert Engineer: from skill 125 and level 20, cap 225
  • Artisan Engineer: from skill 200 and level 35, cap 300

How the numbers are made

One skill point at a time. A craft always raises the skill while the recipe is orange, three times in four while yellow, once in four while green, never once grey: the rule the open emulator implements (cMaNGOS, SkillGainChance, its default chances 100, 75, 25 and 0). Expected crafts per point is one over that chance.

How a recipe is chosen

Among the recipes you can use at that skill, fewest crafts takes the highest chance; cheapest reagents takes the lowest expected reagent weight per point, counting a vendor-sold unit as 1, a gathered or crafted one as 2, a dropped one as 3 and anything else as 4, our own weights. A recipe stays chosen while it ties.

What it does not know

Auction prices, what you already own, and what Forever changes: Blizzard has said professions change, with over 600 new recipes, and the beta client's recipe tables will regenerate this page when they land. Until then every row is Classic's, and every number an expectation.

Community Recipes and skill colours are the client's (build 1.15.9.69722); trainers, vendors, drops and prices are the Classic 1.12 baseline from cMaNGOS classic-db; the skill-up rule is cMaNGOS's implementation. Not yet checked against Forever. All tools