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The WFN Collector

Our world index is built from what players see in Forever. The WFN Collector is a small addon that notes what your game client shows you, and you decide whether to send it to us.

Download

Download WFN Collector 0.4.0 zip · 36 KB

On the computer you play on. The steps below take a minute.

Version
0.4.0, released September 30, 2026
Made for
World of Warcraft: Forever, interface 16001 (1.60.1)
Last run in our own beta play
Build 70205, October 5, 2026
File
WFNCollector-0.4.0.zip, 36 KB
SHA-256
f31b27dfd6357711ddf28e9f055cffee90eaac2db5ef6e1e976edd5ee7024549
Licence
MIT. The text is in the zip.

Install

  1. Download the zip above.
  2. Unzip it into your Forever beta's AddOns folder. Forever's beta lives in the _classic_beta_ folder: on Windows that is World of Warcraft\_classic_beta_\Interface\AddOns\, usually under C:\Program Files (x86)\; on a Mac, /Applications/World of Warcraft/_classic_beta_/Interface/AddOns/.
  3. Check that AddOns\WFNCollector\WFNCollector.toc exists. If your unzip tool made an extra folder around it, such as AddOns\WFNCollector\WFNCollector\ or AddOns\WFNCollector-0.4.0\WFNCollector\, move the inner WFNCollector folder up into AddOns. The game only looks one level down.
  4. Start the game. At the character screen, open AddOns and make sure WFN Collector is ticked. If it is marked out of date, Blizzard has changed the game's interface number before we released a new version: tick "Load out of date AddOns" and it runs as before.

Use

  1. Play as usual. The collector works silently and prints only when you ask it to.
  2. Type /wfn to see what it has recorded, or /wfn reset to clear it.
  3. The game writes the log to a file when you log out or type /reload: World of Warcraft\_classic_beta_\WTF\Account\<your account>\SavedVariables\WFNCollector.lua.
  4. The game saves the log when you log out or type /reload, and loads it again at your next login, so it grows as you play. /wfn reset clears it. The game also keeps the save before as WFNCollector.lua.bak.

What it records

Only what the game shows you, at the moments below. Each record carries the time it was made.

  • Where an NPC or object stands, taken at the moments you stand at it: every loot window (a corpse, a herb or ore node, a chest) and every gossip, quest, vendor, trainer, flight master, bank, auction house and stable window. With your place on the zone map and in the world, and the gathering skill that opened a node.
  • The recipes your profession windows list as known, with their reagents, what they make and the colour they show at your skill, and your skill in each profession.
  • The quests you accept and turn in: who gave and took them, where you stood, each quest's title and objectives as the game shows them, and the experience and money it rewarded.
  • The NPCs you target or mouse over: name, level, rank, type, health and whether they are friendly, with where you stood, which can be forty yards away, so it never becomes a map point.
  • What each loot window held, what it came from and where you stood, the spell you cast just before it, and whether it came from an item in your bags.
  • Vendors' items, prices and stock, what each costs in a currency or in other items, and the requirements its tooltip lists; and what trainers teach, for how much and at what level and skill.
  • The crate loop: each Stock Crate or Read Label you cast, each change in a currency such as Merchant's Favor (the change only, never your balance), and each reputation message, with the NPC whose window was open; the latest 2,000.
  • The zones and subzones you pass through, with their map numbers and where you first stood in each.
  • Your realm, faction, race and class. Not your character's name.
  • The game build, the addon's version and the log's format, and the time of each login or /reload.
  • Any errors the addon hits (the first hundred, with the game event and the message), so we can fix them.

What it never records

  • Your character's name, or anyone else's
  • Other players: they are skipped even when you target them
  • Chat, whispers, your guild or your mail
  • Your gold, or what is in your bags or bank
  • Your account, or anything outside the game

How your data reaches the site

The addon sends nothing. World of Warcraft gives add-ons no way to reach the internet, and this one sends nothing to other players in the game either. Everything it records stays in that file on your computer until you choose to send it.

You can check. The addon is two plain-text files. Open WFNCollector.lua in any text editor to read exactly what it does.

Our own logs reach the site through our review: after each of our sessions the file is read on our machine, checked, and merged, with the game build and the date on every row it adds. More on where the data comes from.

Uploads are not open yet. Files you keep can be sent once they open.

Changelog

  1. 0.4.0 September 30, 2026

    • Records what each vendor's items cost beyond gold, in a currency such as Merchant's Favor or in other items, and the requirements their tooltips list, such as a reputation and its standing. /wfn counts the items with such a cost.
    • Records the crate loop: each Stock Crate or Read Label you cast, each change in a currency such as Merchant's Favor, and each reputation message, with the NPC whose window was open.
  2. 0.3.0 September 24, 2026

    • Records the recipes your profession windows list, with their reagents, what they make and the colour they show at your skill, and your skill in each profession.
    • Records what each trainer's lessons require, and which gathering skill opened each loot window: herbs, mining, skinning or fishing.
    • Repaired for Forever's beta client: NPCs you mouse over, trainer windows and vendor windows record again, and values the game keeps from add-ons are skipped.
    • Ships with its licence (MIT).
  3. 0.2.0 September 23, 2026

    • Records where NPCs and objects stand, at the moments you stand at them: every loot window, and every gossip, quest, vendor, trainer, flight master, bank, auction house and stable window.
  4. 0.1.0 September 13, 2026

    • First version: the quests you accept and turn in, the NPCs you target, loot windows, vendors, trainers and the zones you pass through.
    • September 17: loads in Forever's beta (interface 16001).