The world
Professions
Nine primary and three secondary professions, each with every recipe the original game had: 1265 recipes with their reagents, what they make, the skill at which they turn orange, yellow, green and grey, and who teaches or sells them. The gathering professions list their nodes by zone.
Datamined Recipes from the game client's tables, build 1.15.9.69722; trainers and recipe sources from the Classic 1.12 baseline, imported 2026-09-18 Where this data comes from
Primary professions
A character learns two of these.
| Alchemy | 117 | 25 | Potions, elixirs, flasks, transmutes |
| Blacksmithing 5 specializations | 250 | 27 | Armour, weapons, stones, keys |
| Enchanting | 151 | 18 | Enchantments, rods, oils, wands |
| Engineering 2 specializations | 169 | 22 | Explosives, guns, scopes, gadgets |
| Herbalism | 21 | Herbs from nodes | |
| Leatherworking 3 specializations | 235 | 31 | Leather and mail armour, kits, bags |
| Mining | 12 | 13 | Ore, stone, smelted bars |
| Skinning | 15 | Leather and hides from beasts | |
| Tailoring | 234 | 28 | Cloth armour, bags, shirts |
Secondary professions
Every character can learn all three.