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Tool · Professions planner

Tailoring leveling planner

Set where your Tailoring stands and where you want it, choose which recipes to count, and read the path: the recipe at each skill, how many crafts to expect, and the reagents summed into a shopping list with where each comes from.

Community 234 Classic recipes from the client's tables; reagent sources and prices from the 1.12 baseline; expectations, not promises The Tailoring page
Recipes to count
Prefer
Default plan: every point from 1 to 300 on trainer and vendor recipes, cheapest reagents.

370 crafts expected for 299 skill points, from 1 to 300.

SkillCraftCraftsChanceReagents per craft
1–34 Brown Linen Shirt 34 100% 1 × Bolt of Linen Cloth, 1 × Coarse Thread
35–44 Brown Linen Vest 10 100% 1 × Bolt of Linen Cloth, 1 × Coarse Thread
45–49 Linen Belt 5 100% 1 × Bolt of Linen Cloth, 1 × Coarse Thread
50–67 Linen Belt 24 75% 1 × Bolt of Linen Cloth, 1 × Coarse Thread
68–74 Reinforced Linen Cape 10 75% 2 × Bolt of Linen Cloth, 3 × Coarse Thread
75–79 Woolen Cape 5 100% 1 × Bolt of Woolen Cloth, 1 × Fine Thread
80–97 Woolen Cape 24 75% 1 × Bolt of Woolen Cloth, 1 × Fine Thread
98–102 Green Woolen Vest 7 75% 2 × Bolt of Woolen Cloth, 2 × Fine Thread, 1 × Green Dye
103–109 Red Woolen Bag 7 100% 4 × Bolt of Woolen Cloth, 1 × Red Dye, 1 × Fine Thread
110–119 Bright Yellow Shirt 10 100% 1 × Bolt of Silk Cloth, 1 × Yellow Dye, 1 × Fine Thread
120–124 Bright Yellow Shirt 7 75% 1 × Bolt of Silk Cloth, 1 × Yellow Dye, 1 × Fine Thread
125–129 Dark Silk Shirt 5 100% 2 × Bolt of Silk Cloth, 2 × Gray Dye, 1 × Fine Thread
130–134 Dark Silk Shirt 7 75% 2 × Bolt of Silk Cloth, 2 × Gray Dye, 1 × Fine Thread
135–139 Azure Silk Gloves 5 100% 3 × Bolt of Silk Cloth, 2 × Heavy Leather, 2 × Blue Dye, 2 × Fine Thread
140–159 Azure Silk Cloak 20 100% 3 × Bolt of Silk Cloth, 2 × Blue Dye, 2 × Fine Thread
160–184 Tuxedo Pants 25 100% 4 × Bolt of Mageweave, 3 × Heavy Silken Thread
185–189 Orange Martial Shirt 5 100% 2 × Bolt of Mageweave, 2 × Orange Dye, 1 × Heavy Silken Thread
190–194 Lavender Mageweave Shirt 5 100% 2 × Bolt of Mageweave, 2 × Purple Dye, 2 × Heavy Silken Thread
195–199 Pink Mageweave Shirt 5 100% 3 × Bolt of Mageweave, 1 × Pink Dye, 1 × Heavy Silken Thread
200–204 Tuxedo Shirt 5 100% 4 × Bolt of Mageweave, 2 × Heavy Silken Thread
205–209 Tuxedo Shirt 7 75% 4 × Bolt of Mageweave, 2 × Heavy Silken Thread
210–214 Admiral's Hat 5 100% 3 × Bolt of Mageweave, 6 × Long Elegant Feather, 2 × Heavy Silken Thread
215–219 Runecloth Bag 5 100% 5 × Bolt of Runecloth, 2 × Rugged Leather, 1 × Rune Thread
220–229 Runecloth Cloak 10 100% 4 × Bolt of Runecloth, 1 × Ironweb Spider Silk, 1 × Rune Thread
230–269 Mooncloth 40 100% 2 × Felcloth
270–284 Mooncloth 20 75% 2 × Felcloth
285–299 Mooncloth 60 25% 2 × Felcloth

Shopping list

Expected units across the whole path, rounded up; a run of low-chance crafts can need more.

Ranks to train

Each rank raises the cap; train it before the skill reaches the one below, at any Tailoring trainer.

  • Apprentice Tailor: from skill 0 and level 5, cap 75
  • Journeyman Tailor: from skill 50 and level 10, cap 150
  • Expert Tailor: from skill 125 and level 20, cap 225
  • Artisan Tailor: from skill 200, cap 300

How the numbers are made

One skill point at a time. A craft always raises the skill while the recipe is orange, three times in four while yellow, once in four while green, never once grey: the rule the open emulator implements (cMaNGOS, SkillGainChance, its default chances 100, 75, 25 and 0). Expected crafts per point is one over that chance.

How a recipe is chosen

Among the recipes you can use at that skill, fewest crafts takes the highest chance; cheapest reagents takes the lowest expected reagent weight per point, counting a vendor-sold unit as 1, a gathered or crafted one as 2, a dropped one as 3 and anything else as 4, our own weights. A recipe stays chosen while it ties.

What it does not know

Auction prices, what you already own, and what Forever changes: Blizzard has said professions change, with over 600 new recipes, and the beta client's recipe tables will regenerate this page when they land. Until then every row is Classic's, and every number an expectation.

Community Recipes and skill colours are the client's (build 1.15.9.69722); trainers, vendors, drops and prices are the Classic 1.12 baseline from cMaNGOS classic-db; the skill-up rule is cMaNGOS's implementation. Not yet checked against Forever. All tools