Tool · Talent calculator
Hunter talent calculator
Beast Mastery, Marksmanship, Survival: 52 talents as the Forever beta client holds them, gated as the game gates them. Tap to learn a rank, right-click or shift-click to unlearn; copy the link and every point travels with it.
Beast Mastery 0
Gone from Classic's Beast Mastery
- Improved Eyes of the Beast Increases the duration of your Eyes of the Beast by 30 sec.
- Thick Hide Increases the Armor rating of your pets by 10%.
Marksmanship 0
Gone from Classic's Marksmanship
- Improved Hunter's Mark Increases the Ranged Attack Power bonus of your Hunter's Mark spell by 3%.
- Aimed Shot An aimed shot that increases ranged damage by 70.
- Improved Scorpid Sting Reduces the Stamina of targets affected by your Scorpid Sting by 10% of the amount of Strength reduced.
Survival 0
Gone from Classic's Survival
- Humanoid Slaying Increases all damage caused against Humanoid targets by 1% and increases critical damage caused against Humanoid targets by an additional 1%.
- Improved Feign Death Reduces the chance your Feign Death ability will be resisted by 2%.
- Killer Instinct Increases your critical strike chance with all attacks by 1%.
- Wyvern Sting A stinging shot that puts the target to sleep for 12 sec. Any damage will cancel the effect. …
While Aspect of the Hawk is active, Auto Shot has a 2% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 2% chance of increasing melee attack speed by 30% for 12 sec.
While Aspect of the Hawk is active, Auto Shot has a 4% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 4% chance of increasing melee attack speed by 30% for 12 sec.
While Aspect of the Hawk is active, Auto Shot has a 6% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 6% chance of increasing melee attack speed by 30% for 12 sec.
While Aspect of the Hawk is active, Auto Shot has a 8% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 8% chance of increasing melee attack speed by 30% for 12 sec.
While Aspect of the Hawk is active, Auto Shot has a 10% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 10% chance of increasing melee attack speed by 30% for 12 sec.
While Aspect of the Hawk is active, all normal ranged attacks have a 1% chance of increasing ranged attack speed by 30% for 12 sec.
While Aspect of the Hawk is active, all normal ranged attacks have a 2% chance of increasing ranged attack speed by 30% for 12 sec.
While Aspect of the Hawk is active, all normal ranged attacks have a 3% chance of increasing ranged attack speed by 30% for 12 sec.
While Aspect of the Hawk is active, all normal ranged attacks have a 4% chance of increasing ranged attack speed by 30% for 12 sec.
While Aspect of the Hawk is active, all normal ranged attacks have a 5% chance of increasing ranged attack speed by 30% for 12 sec.
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Increases the Health and Armor of your pets by 3%.
Increases the Health and Armor of your pets by 6%.
Increases the Health and Armor of your pets by 9%.
Increases the Health and Armor of your pets by 12%.
Increases the Health and Armor of your pets by 15%.
Increases the Health of your pets by 3%.
Increases the Health of your pets by 6%.
Increases the Health of your pets by 9%.
Increases the Health of your pets by 12%.
Increases the Health of your pets by 15%.
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Increases all damage you and your pet deal by 1% while your pet is active.
Increases all damage you and your pet deal by 2% while your pet is active.
Increases the Dodge bonus of your Aspect of the Monkey by 2%. Additionally, your pet gains 50% of the effect of your Aspect of the Monkey ability.
Increases the Dodge bonus of your Aspect of the Monkey by 4%. Additionally, your pet gains 50% of the effect of your Aspect of the Monkey ability.
Increases the Dodge bonus of your Aspect of the Monkey by 6%. Additionally, your pet gains 50% of the effect of your Aspect of the Monkey ability.
Increases the Dodge bonus of your Aspect of the Monkey by 1%.
Increases the Dodge bonus of your Aspect of the Monkey by 2%.
Increases the Dodge bonus of your Aspect of the Monkey by 3%.
Increases the Dodge bonus of your Aspect of the Monkey by 4%.
Increases the Dodge bonus of your Aspect of the Monkey by 5%.
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Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 3%.
Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 6%.
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Revive Pet's casting time is reduced by 3 sec, mana cost is reduced by 20%, and increases the health your pet returns with by an additional 15%.
Revive Pet's casting time is reduced by 6 sec, mana cost is reduced by 40%, and increases the health your pet returns with by an additional 30%.
Increases the movement speed of your pets by 30%.
Increases the outdoor movement speed of your pets by 30%.
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Increases the damage done by your pets and hawks by 3%.
Increases the damage done by your pets and hawks by 6%.
Increases the damage done by your pets and hawks by 9%.
Increases the damage done by your pets and hawks by 12%.
Increases the damage done by your pets and hawks by 15%.
Increases the damage done by your pets by 4%.
Increases the damage done by your pets by 8%.
Increases the damage done by your pets by 12%.
Increases the damage done by your pets by 16%.
Increases the damage done by your pets by 20%.
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Gives your Mend Pet spell a 15% chance of cleansing 1 Curse, Disease, Magic, or Poison effect from your pet each time it heals and reduces the Mana cost by 10%.
Gives your Mend Pet spell a 50% chance of cleansing 1 Curse, Disease, Magic, or Poison effect from your pet each time it heals and reduces the Mana cost by 20%.
Gives the Mend Pet spell a 15% chance of cleansing 1 Curse, Disease, Magic or Poison effect from the pet each tick.
Gives the Mend Pet spell a 50% chance of cleansing 1 Curse, Disease, Magic or Poison effect from the pet each tick.
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Increases the critical strike chance of your pets and hawks by 2%.
Increases the critical strike chance of your pets and hawks by 4%.
Increases the critical strike chance of your pets and hawks by 6%.
Increases the critical strike chance of your pets and hawks by 8%.
Increases the critical strike chance of your pets and hawks by 10%.
Increases the critical strike chance of your pets by 3%.
Increases the critical strike chance of your pets by 6%.
Increases the critical strike chance of your pets by 9%.
Increases the critical strike chance of your pets by 12%.
Increases the critical strike chance of your pets by 15%.
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Command a hawk to dive-bomb your targeted enemy, dealing (32 + your ranged attack power × 0.05) Physical damage and continuing its assault for 18 sec. Only 2 hawks can be active at once. …
stat-formula excerpted
While your pet is active, you and your pet will regenerate 1% of total health every 10 sec.
While your pet is active, you and your pet will regenerate 1% of total health every 5 sec.
While your pet is active, you and your pet will regenerate 1% of total health every 10 sec.
While your pet is active, you and your pet will regenerate 2% of total health every 10 sec.
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Command your pet to Stun the target for 3 sec on its next successful attack, which also gains 100% increased critical strike chance. Generates high threat.
Command your pet to intimidate the target on the next successful melee attack, causing a high amount of threat and stunning the target for 3 sec.
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Increases the Focus regeneration of your pets by 10% and allows 25% of your Mana regeneration to continue while casting.
Increases the Focus regeneration of your pets by 20% and allows 50% of your Mana regeneration to continue while casting.
Increases the Focus regeneration of your pets by 10%.
Increases the Focus regeneration of your pets by 20%.
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Gives your pet a 20% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
Gives your pet a 40% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
Gives your pet a 60% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
Gives your pet a 80% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
Gives your pet a 100% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
prerequisite
Send your pet into a rage causing 50% additional damage for 18 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed.
Increases the range of your ranged weapons by 2 yards.
Increases the range of your ranged weapons by 4 yards.
Increases the range of your ranged weapons by 6 yards.
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Gives your Concussive Shot a 4% chance to stun the target for 3 sec.
Gives your Concussive Shot a 8% chance to stun the target for 3 sec.
Gives your Concussive Shot a 12% chance to stun the target for 3 sec.
Gives your Concussive Shot a 16% chance to stun the target for 3 sec.
Gives your Concussive Shot a 20% chance to stun the target for 3 sec.
Increases your critical strike chance with all attacks by 1%.
Increases your critical strike chance with all attacks by 2%.
Increases your critical strike chance with all attacks by 3%.
Increases your critical strike chance with all attacks by 4%.
Increases your critical strike chance with all attacks by 5%.
Increases your critical strike chance with ranged weapons by 1%.
Increases your critical strike chance with ranged weapons by 2%.
Increases your critical strike chance with ranged weapons by 3%.
Increases your critical strike chance with ranged weapons by 5%.
Increases your critical strike chance with ranged weapons by 5%.
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Increased the damage of your Serpent Sting ability by 6%, reduces the cooldown of your Viper Sting ability by 2 sec, and increases the duration of your Scorpid Sting ability by 15 sec.
Increased the damage of your Serpent Sting ability by 13%, reduces the cooldown of your Viper Sting ability by 4 sec, and increases the duration of your Scorpid Sting ability by 30 sec.
Increased the damage of your Serpent Sting ability by 20%, reduces the cooldown of your Viper Sting ability by 6 sec, and increases the duration of your Scorpid Sting ability by 45 sec.
Reduces the Mana cost of your Shots, Stings, and melee abilities by 3%.
Reduces the Mana cost of your Shots, Stings, and melee abilities by 6%.
Reduces the Mana cost of your Shots, Stings, and melee abilities by 9%.
Reduces the Mana cost of your Shots, Stings, and melee abilities by 12%.
Reduces the Mana cost of your Shots, Stings, and melee abilities by 15%.
Reduces the Mana cost of your Shots and Stings by 2%.
Reduces the Mana cost of your Shots and Stings by 4%.
Reduces the Mana cost of your Shots and Stings by 6%.
Reduces the Mana cost of your Shots and Stings by 8%.
Reduces the Mana cost of your Shots and Stings by 10%.
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Increases your Attack Power by 20% of your Intellect.
Increases your Attack Power by 40% of your Intellect.
Increases your Attack Power by 60% of your Intellect.
Increases your Attack Power by 80% of your Intellect.
Increases your Attack Power by 100% of your Intellect.
Reduces the cooldown on your Rapid Fire ability by 1 min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 20 sec by 10%.
Reduces the cooldown on your Rapid Fire ability by 2 min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 20 sec by 20%.
Reduces the cooldown of your Arcane Shot by 0.3 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.
Reduces the cooldown of your Arcane Shot by 0.6 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.
Reduces the cooldown of your Arcane Shot by 0.9 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.
Reduces the cooldown of your Arcane Shot by 1.2 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.
Reduces the cooldown of your Arcane Shot by 1.5 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.
Reduces the cooldown of your Arcane Shot by 0.2 sec.
Reduces the cooldown of your Arcane Shot by 0.4 sec.
Reduces the cooldown of your Arcane Shot by 0.6 sec.
Reduces the cooldown of your Arcane Shot by 0.8 sec.
Reduces the cooldown of your Arcane Shot by 1 sec.
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You deal 20% increased damage with all attacks while you do not have an active pet.
Increases the Ranged Attack Power of party members within 45 yards by 30. Lasts 30 min.
Increases the attack power of party members within 45 yards by 50. Lasts 30 min.
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Increases the critical strike damage bonus on all ranged abilities by 6%.
Increases the critical strike damage bonus on all ranged abilities by 12%.
Increases the critical strike damage bonus on all ranged abilities by 18%.
Increases the critical strike damage bonus on all ranged abilities by 24%.
Increases the critical strike damage bonus on all ranged abilities by 30%.
Increases your ranged weapon critical strike damage bonus by 6%.
Increases your ranged weapon critical strike damage bonus by 12%.
Increases your ranged weapon critical strike damage bonus by 18%.
Increases your ranged weapon critical strike damage bonus by 24%.
Increases your ranged weapon critical strike damage bonus by 30%.
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Increases the damage done by your Serpent Sting by 2%.
Increases the damage done by your Serpent Sting by 4%.
Increases the damage done by your Serpent Sting by 6%.
Increases the damage done by your Serpent Sting by 8%.
Increases the damage done by your Serpent Sting by 10%.
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Hitting a target with your Serpent Sting ability grants you 25% and consuming Rapid Killing grants you 50% of your Mana regeneration while casting for the next 15 sec.
Hitting a target with your Serpent Sting ability grants you 50% and consuming Rapid Killing grants you 100% of your Mana regeneration while casting for the next 15 sec.
Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 3%.
Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 7%.
Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 10%.
Increases the damage done by your Multi-Shot and Volley spells by 5%.
Increases the damage done by your Multi-Shot and Volley spells by 10%.
Increases the damage done by your Multi-Shot and Volley spells by 15%.
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A short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. …
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Increases the damage you deal with ranged weapons by 1%.
Increases the damage you deal with ranged weapons by 2%.
Increases the damage you deal with ranged weapons by 3%.
Increases the damage you deal with ranged weapons by 4%.
Increases the damage you deal with ranged weapons by 5%.
A steady snipe that increases ranged damage by 160.
While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 1%.
While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 2%.
While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 3%.
While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 4%.
While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 5%.
Increases all damage caused against Beasts, Giants and Dragonkin targets by 1% and increases critical damage caused against Beasts, Giants and Dragonkin targets by an additional 1%.
Increases all damage caused against Beasts, Giants and Dragonkin targets by 2% and increases critical damage caused against Beasts, Giants and Dragonkin targets by an additional 2%.
Increases all damage caused against Beasts, Giants and Dragonkin targets by 3% and increases critical damage caused against Beasts, Giants and Dragonkin targets by an additional 3%.
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Increases your Parry chance by 2%.
Increases your Parry chance by 4%.
Increases your Parry chance by 6%.
Increases your Parry chance by 8%.
Increases your Parry chance by 10%.
Increases your Parry chance by 1%.
Increases your Parry chance by 2%.
Increases your Parry chance by 3%.
Increases your Parry chance by 4%.
Increases your Parry chance by 5%.
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When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 1 sec.
When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 2 sec.
When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 3 sec.
When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 4 sec.
When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 5 sec.
Gives your Immolation Trap, Frost Trap, and Explosive Trap a 5% chance to entrap the target, preventing them from moving for 5 sec.
Gives your Immolation Trap, Frost Trap, and Explosive Trap a 10% chance to entrap the target, preventing them from moving for 5 sec.
Gives your Immolation Trap, Frost Trap, and Explosive Trap a 15% chance to entrap the target, preventing them from moving for 5 sec.
Gives your Immolation Trap, Frost Trap, and Explosive Trap a 20% chance to entrap the target, preventing them from moving for 5 sec.
Gives your Immolation Trap, Frost Trap, and Explosive Trap a 25% chance to entrap the target, preventing them from moving for 5 sec.
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Increases the critical strike chance of all your melee abilities by 2%.
Increases the critical strike chance of all your melee abilities by 4%.
Increases the critical strike chance of Raptor Strike and Mongoose Bite by 10%.
Increases the critical strike chance of Raptor Strike and Mongoose Bite by 20%.
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Increases your total Health by 2%.
Increases your total Health by 4%.
Increases your total Health by 6%.
Increases your total Health by 8%.
Increases your total Health by 10%.
Increases total health by 2%.
Increases total health by 4%.
Increases total health by 6%.
Increases total health by 8%.
Increases total health by 10%.
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Gives your Wing Clip ability a 7% chance to immobilize the target for 5 sec.
Gives your Wing Clip ability a 13% chance to immobilize the target for 5 sec.
Gives your Wing Clip ability a 20% chance to immobilize the target for 5 sec.
Gives your Wing Clip ability a 4% chance to immobilize the target for 5 sec.
Gives your Wing Clip ability a 8% chance to immobilize the target for 5 sec.
Gives your Wing Clip ability a 12% chance to immobilize the target for 5 sec.
Gives your Wing Clip ability a 16% chance to immobilize the target for 5 sec.
Gives your Wing Clip ability a 20% chance to immobilize the target for 5 sec.
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Increases the duration of Freezing and Frost trap effects by 15% and the damage of Immolation and Explosive trap effects by 15%.
Increases the duration of Freezing and Frost trap effects by 30% and the damage of Immolation and Explosive trap effects by 30%.
Increases your hit chance by 1% and reduces the duration of movement impairing effects on you by 10%.
Increases your hit chance by 2% and reduces the duration of movement impairing effects on you by 20%.
Increases your hit chance by 3% and reduces the duration of movement impairing effects on you by 30%.
Increases hit chance by 1% and increases the chance movement impairing effects will be resisted by an additional 5%.
Increases hit chance by 2% and increases the chance movement impairing effects will be resisted by an additional 10%.
Increases hit chance by 3% and increases the chance movement impairing effects will be resisted by an additional 15%.
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When activated, increases your Dodge and Parry chance by 25% for 10 sec.
Increases your chance to hit with your Trap and Feign Death abilities by 5%.
Increases your chance to hit with your Trap and Feign Death abilities by 10%.
Decreases the chance enemies will resist trap effects by 5%.
Decreases the chance enemies will resist trap effects by 10%.
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Increases your melee critical strike damage by 6% and your offhand weapon damage by 10%.
Increases your melee critical strike damage by 12% and your offhand weapon damage by 20%.
Increases your melee critical strike damage by 18% and your offhand weapon damage by 30%.
Increases your melee critical strike damage by 24% and your offhand weapon damage by 40%.
Increases your melee critical strike damage by 30% and your offhand weapon damage by 50%.
A strike that becomes active after parrying an opponent's attack. This attack deals 50% weapon damage plus 26 and immobilizes the target for 5 sec. …
A strike that becomes active after parrying an opponent's attack. This attack deals 40 damage and immobilizes the target for 5 sec. …
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Reduces the mana cost of your Trap abilities and melee abilities by 30%. In addition, your critical strikes have a 50% chance to allow 50% of your Mana regeneration to continue while casting for 30 sec.
Reduces the mana cost of your Trap abilities and melee abilities by 60%. In addition, your critical strikes have a 100% chance to allow 50% of your Mana regeneration to continue while casting for 30 sec.
Your attacks against targets with Hunter's Mark have a 5% chance to activate your Mongoose Bite for 5 sec.
Your attacks against targets with Hunter's Mark have a 10% chance to activate your Mongoose Bite for 5 sec.
Reduces the cooldown of your Trap and Deterrence abilities by 20%.
Reduces the cooldown of your Trap and Deterrence abilities by 40%.
A powerful kick that deals 100% melee weapon damage.
Increases your Agility by 2%.
Increases your Agility by 4%.
Increases your Agility by 6%.
Increases your Agility by 8%.
Increases your Agility by 10%.
Increases your Agility by 3%.
Increases your Agility by 6%.
Increases your Agility by 9%.
Increases your Agility by 12%.
Increases your Agility by 15%.
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Increases your Agility by 3%.
Increases your Agility by 6%.
Increases your Agility by 9%.
Increases your Agility by 12%.
Increases your Agility by 15%.
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Your Mongoose Bite also causes the target to Bleed for damage over 21 sec equal to 40% of the damage done by Mongoose Bite.
How the rules work
Each row of a tree opens after five more points in that tree's rows above it; an arrow means the talent needs the one above it at full rank. The level sets how many points you have, from the client's own table: one per level from 10, 51 at 60.
What the tags mean
Turn on Compare to Classic and talents marked C changed against patch 1.12 in wording, ranks, place or prerequisite, with Classic's wording in the panel; N marks a talent Classic never had. Talents a tree no longer has are listed under it.
Links and drafts
Copy link writes your build into the address: class, level, every rank and the beta build it was made on. A draft per class also stays in this browser, nowhere else. When a new beta build changes a tree, an older link says so instead of moving points quietly.
Elsewhere
- The Hunter page : the same trees as a reading reference, the spellbook by level, trainers by zone.
- The Hunter guide
- All tools
Datamined Talents and their texts are the Forever beta client's own, build 1.60.1.69913, read 2026-09-20; the calculator checks that a build is legal, not that it is good. Not yet verified in play.
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