Tool · Talent calculator
Shaman talent calculator
Elemental, Enhancement, Restoration: 50 talents as the Forever beta client holds them, gated as the game gates them. Tap to learn a rank, right-click or shift-click to unlearn; copy the link and every point travels with it.
Elemental 0
Gone from Classic's Elemental
- Elemental Mastery When activated, this spell gives your next Fire, Frost, or Nature damage spell a 100% critical strike chance and reduces the mana cost by 100%.
Enhancement 0
Gone from Classic's Enhancement
- Shield Specialization Increases your chance to block attacks with a shield by 1% and increases the amount blocked by 5%.
- Enhancing Totems Increases the effect of your Strength of Earth and Grace of Air Totems by 8%.
- Two-Handed Axes and Maces Allows you to use Two-Handed Axes and Two-Handed Maces.
- Improved Weapon Totems Increases the melee attack power bonus of your Windfury Totem by 15% and increases the damage caused by your Flametongue Totem by 6%.
- Weapon Mastery Increases the damage you deal with all weapons by 2%.
Restoration 0
Gone from Classic's Restoration
- Nature's Guidance Increases your chance to hit with melee attacks and spells by 1%.
- Totemic Mastery The radius of your totems that affect friendly targets is increased to 30 yd.
Reduces the mana cost of your Shock, Lightning Bolt, Lava Burst, and Chain Lightning spells by 2%.
Reduces the mana cost of your Shock, Lightning Bolt, Lava Burst, and Chain Lightning spells by 4%.
Reduces the mana cost of your Shock, Lightning Bolt, Lava Burst, and Chain Lightning spells by 6%.
Reduces the mana cost of your Shock, Lightning Bolt, Lava Burst, and Chain Lightning spells by 8%.
Reduces the mana cost of your Shock, Lightning Bolt, Lava Burst, and Chain Lightning spells by 10%.
Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 2%.
Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 4%.
Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 6%.
Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 8%.
Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 10%.
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Increases the damage done by your Lightning Bolt, Chain Lightning, and Earth Shock spells by 1%.
Increases the damage done by your Lightning Bolt, Chain Lightning, and Earth Shock spells by 2%.
Increases the damage done by your Lightning Bolt, Chain Lightning, and Earth Shock spells by 3%.
Increases the damage done by your Lightning Bolt, Chain Lightning, and Earth Shock spells by 4%.
Increases the damage done by your Lightning Bolt, Chain Lightning, and Earth Shock spells by 5%.
Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 1%.
Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 2%.
Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 3%.
Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 4%.
Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 5%.
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Reduces damage taken from Fire, Frost, and Nature effects by 3%.
Reduces damage taken from Fire, Frost, and Nature effects by 7%.
Reduces damage taken from Fire, Frost, and Nature effects by 10%.
Reduces damage taken from Fire, Frost and Nature effects by 4%.
Reduces damage taken from Fire, Frost and Nature effects by 7%.
Reduces damage taken from Fire, Frost and Nature effects by 10%.
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Reduces the cooldown of your Shock spells by 0.2 sec.
Reduces the cooldown of your Shock spells by 0.4 sec.
Reduces the cooldown of your Shock spells by 0.6 sec.
Reduces the cooldown of your Shock spells by 0.8 sec.
Reduces the cooldown of your Shock spells by 1.0 sec.
Reduces the cooldown of your Shock spells by 0.2 sec.
Reduces the cooldown of your Shock spells by 0.4 sec.
Reduces the cooldown of your Shock spells by 0.6 sec.
Reduces the cooldown of your Shock spells by 0.8 sec.
Reduces the cooldown of your Shock spells by 1 sec.
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Increases the damage done by your Fire Totems and by your Flame Shock, Fire Nova, and Lava Burst spells by 5%.
Increases the damage done by your Fire Totems and by your Flame Shock, Fire Nova, and Lava Burst spells by 10%.
Increases the damage done by your Fire Totems and by your Flame Shock, Fire Nova, and Lava Burst spells by 15%.
Increases the damage done by your Fire Totems by 5%.
Increases the damage done by your Fire Totems by 10%.
Increases the damage done by your Fire Totems by 15%.
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Your offensive spell critical strikes will increase your chance to get a critical strike with melee attacks by 3% for 10 sec.
Your offensive spell critical strikes will increase your chance to get a critical strike with melee attacks by 6% for 10 sec.
Your offensive spell critical strikes will increase your chance to get a critical strike with melee attacks by 9% for 10 sec.
Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 3% for 10 sec.
Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 6% for 10 sec.
Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 9% for 10 sec.
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Gives you a 10% chance to enter a Clearcasting state after casting any Fire, Frost, or Nature damage spell. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
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Increases the critical strike damage bonus of your Searing and Magma Totems and your Fire, Frost, and Nature spells by 20%.
Increases the critical strike damage bonus of your Searing and Magma Totems and your Fire, Frost, and Nature spells by 40%.
Increases the critical strike damage bonus of your Searing and Magma Totems and your Fire, Frost, and Nature spells by 60%.
Increases the critical strike damage bonus of your Searing and Magma Totems and your Fire, Frost, and Nature spells by 80%.
Increases the critical strike damage bonus of your Searing and Magma Totems and your Fire, Frost, and Nature spells by 100%.
Increases the critical strike damage bonus of your Searing, Magma, and Fire Nova Totems and your Fire, Frost, and Nature spells by 100%.
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Increases the damage done by your Fire Nova spell by 10% and reduces its cooldown by 2 sec.
Increases the damage done by your Fire Nova spell by 20% and reduces its cooldown by 4 sec.
Reduces the delay before your Fire Nova Totem activates by 1 sec. and decreases the threat generated by your Magma Totem by 25%.
Reduces the delay before your Fire Nova Totem activates by 2 sec. and decreases the threat generated by your Magma Totem by 50%.
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Reduces the pushback suffered from damaging attacks while casting Lightning Bolt, Chain Lightning, and Lava Burst by 23%.
Reduces the pushback suffered from damaging attacks while casting Lightning Bolt, Chain Lightning, and Lava Burst by 47%.
Reduces the pushback suffered from damaging attacks while casting Lightning Bolt, Chain Lightning, and Lava Burst by 70%.
Gives you a 33% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage.
Gives you a 66% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage.
Gives you a 100% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage.
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Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by 3%.
Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 1%.
Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 2%.
Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 3%.
Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 4%.
Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 6%.
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Increases the range of your Lightning Bolt, Chain Lightning, Fire Nova, and Lava Burst spells by 3 yards, and increases the range of your Flame Shock spell by 8 yards.
Increases the range of your Lightning Bolt, Chain Lightning, Fire Nova, and Lava Burst spells by 6 yards, and increases the range of your Flame Shock spell by 15 yards.
Increases the range of your Lightning Bolt and Chain Lightning spells by 3 yards.
Increases the range of your Lightning Bolt and Chain Lightning spells by 6 yards.
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Gives your Lightning Bolt and Chain Lightning spells a 3% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.
Gives your Lightning Bolt and Chain Lightning spells a 7% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.
Gives your Lightning Bolt and Chain Lightning spells a 10% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.
Your Earthbind Totem Immobilizes nearby targets for 5 sec when cast.
Reduces the cast time of your Lightning Bolt, Chain Lightning, and Lava Burst spells by 0.17 sec.
Reduces the cast time of your Lightning Bolt, Chain Lightning, and Lava Burst spells by 0.33 sec.
Reduces the cast time of your Lightning Bolt, Chain Lightning, and Lava Burst spells by 0.50 sec.
Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.2 sec.
Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.4 sec.
Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.6 sec.
Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.8 sec.
Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 1 sec.
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You hurl molten lava at the target, dealing 113 Fire damage. If your Flame Shock is on the target, Lava Burst deals 20% increased damage.
Increases the health of your Stoneclaw Totem by 25% and the radius of your Earthbind Totem by 10%.
Increases the health of your Stoneclaw Totem by 50% and the radius of your Earthbind Totem by 20%.
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Improves your chance to get a critical strike with all spells and attacks by 1%.
Improves your chance to get a critical strike with all spells and attacks by 2%.
Improves your chance to get a critical strike with all spells and attacks by 3%.
Improves your chance to get a critical strike with all spells and attacks by 4%.
Improves your chance to get a critical strike with all spells and attacks by 5%.
Improves your chance to get a critical strike with your weapon attacks by 1%.
Improves your chance to get a critical strike with your weapon attacks by 2%.
Improves your chance to get a critical strike with your weapon attacks by 3%.
Improves your chance to get a critical strike with your weapon attacks by 4%.
Improves your chance to get a critical strike with your weapon attacks by 5%.
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Increases your Intellect by 2%.
Increases your Intellect by 4%.
Increases your Intellect by 6%.
Increases your Intellect by 8%.
Increases your Intellect by 10%.
Increases your maximum Mana by 1%.
Increases your maximum Mana by 2%.
Increases your maximum Mana by 3%.
Increases your maximum Mana by 4%.
Increases your maximum Mana by 5%.
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Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 10% and reduces the cooldown of your Grounding Totem by 1 sec.
Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 20% and reduces the cooldown of your Grounding Totem by 2 sec.
Increases your Attack Power by an amount equal to 33% of your Intellect.
Increases your Attack Power by an amount equal to 67% of your Intellect.
Increases your Attack Power by an amount equal to 100% of your Intellect.
Reduces the cast time of your Ghost Wolf spell by 1.0 sec, and Ghost Wolf may be used indoors.
Reduces the cast time of your Ghost Wolf spell by 3.0 sec, and Ghost Wolf may be used indoors.
Reduces the cast time of your Ghost Wolf spell by 1 sec.
Reduces the cast time of your Ghost Wolf spell by 2 sec.
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Increases the damage done by your Lightning Shield orbs by 5%.
Increases the damage done by your Lightning Shield orbs by 10%.
Increases the damage done by your Lightning Shield orbs by 15%.
Increases the melee attack power bonus of your Rockbiter Weapon by 7%, your Windfury Weapon effect by 13% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 5%.
Increases the melee attack power bonus of your Rockbiter Weapon by 13%, your Windfury Weapon effect by 27% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 10%.
Increases the melee attack power bonus of your Rockbiter Weapon by 20%, your Windfury Weapon effect by 40% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 15%.
Increases the melee attack power bonus of your Rockbiter Weapon by 7%, your Windfury Weapon effect by 13% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 5%.
Increases the melee attack power bonus of your Rockbiter Weapon by 14%, your Windfury Weapon effect by 27% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 10%.
Increases the melee attack power bonus of your Rockbiter Weapon by 20%, your Windfury Weapon effect by 40% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 15%.
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Reduces the mana cost of your Shock and Lightning Shield spells by 45%.
Increases your chance to dodge by an additional 2%.
Increases your chance to dodge by an additional 4%.
Increases your chance to dodge by an additional 6%.
Increases your chance to dodge by an additional 1%.
Increases your chance to dodge by an additional 2%.
Increases your chance to dodge by an additional 3%.
Increases your chance to dodge by an additional 4%.
Increases your chance to dodge by an additional 5%.
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Increases your Stamina by 2%.
Increases your Stamina by 4%.
Increases your Stamina by 6%.
Increases your Stamina by 8%.
Increases your Stamina by 10%.
Increases your armor value from items by 2%.
Increases your armor value from items by 4%.
Increases your armor value from items by 6%.
Increases your armor value from items by 8%.
Increases your armor value from items by 10%.
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Increases your attack speed by 5% for your next 3 swings after dealing a melee critical strike.
Increases your attack speed by 10% for your next 3 swings after dealing a melee critical strike.
Increases your attack speed by 15% for your next 3 swings after dealing a melee critical strike.
Increases your attack speed by 20% for your next 3 swings after dealing a melee critical strike.
Increases your attack speed by 25% for your next 3 swings after dealing a melee critical strike.
Increases your attack speed by 10% for your next 3 swings after dealing a critical strike.
Increases your attack speed by 15% for your next 3 swings after dealing a critical strike.
Increases your attack speed by 20% for your next 3 swings after dealing a critical strike.
Increases your attack speed by 25% for your next 3 swings after dealing a critical strike.
Increases your attack speed by 30% for your next 3 swings after dealing a critical strike.
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Instantly strike for normal weapon damage and increase the damage you deal to the target with your next Lightning Bolt, Chain Lightning, or Earth Shock spell by 20% for 12 sec.
Gives you an extra attack. In addition, the next 2 sources of Nature damage dealt to the target are increased by 20%. …
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Gives a chance to parry enemy melee attacks, reduces all threat generated by your attacks by 30% while Rockbiter Weapon is not active, and increases all threat generated by 30% while Rockbiter Weapon is active.
Gives a chance to parry enemy melee attacks.
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Increases your spell damage and healing by up to 15% of your Intellect.
Increases your spell damage and healing by up to 30% of your Intellect.
When you Stormstrike, you have a 50% chance to gain 50% mana regeneration while casting spells for 15 sec, and Stormstrike's cooldown has a 50% chance to reset each time you Dodge or Parry.
When you Stormstrike, you have a 100% chance to gain 50% mana regeneration while casting spells for 15 sec, and Stormstrike's cooldown has a 100% chance to reset each time you Dodge or Parry.
When you deal damage with a melee attack, you have a chance to reduce the cast time and Mana cost of your next Lightning Bolt spell by 4%. Stacks up to 5 times. …
When you deal damage with a melee attack, you have a chance to reduce the cast time and Mana cost of your next Lightning Bolt spell by 8%. Stacks up to 5 times. …
When you deal damage with a melee attack, you have a chance to reduce the cast time and Mana cost of your next Lightning Bolt spell by 12%. Stacks up to 5 times. …
When you deal damage with a melee attack, you have a chance to reduce the cast time and Mana cost of your next Lightning Bolt spell by 16%. Stacks up to 5 times. …
When you deal damage with a melee attack, you have a chance to reduce the cast time and Mana cost of your next Lightning Bolt spell by 20%. Stacks up to 5 times. …
excerpted
Increases your melee attack speed and spell casting speed by 30% for 25 sec.
Reduces the casting time of your Healing Wave spell by 0.1 sec.
Reduces the casting time of your Healing Wave spell by 0.2 sec.
Reduces the casting time of your Healing Wave spell by 0.3 sec.
Reduces the casting time of your Healing Wave spell by 0.4 sec.
Reduces the casting time of your Healing Wave spell by 0.5 sec.
Reduces the Mana cost of your totems and any spells that summon or move them by 5%.
Reduces the Mana cost of your totems and any spells that summon or move them by 10%.
Reduces the Mana cost of your totems and any spells that summon or move them by 15%.
Reduces the Mana cost of your totems and any spells that summon or move them by 20%.
Reduces the Mana cost of your totems and any spells that summon or move them by 25%.
Reduces the Mana cost of your totems by 5%.
Reduces the Mana cost of your totems by 10%.
Reduces the Mana cost of your totems by 15%.
Reduces the Mana cost of your totems by 20%.
Reduces the Mana cost of your totems by 25%.
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Allows 17% of your Mana regeneration to continue while casting.
Allows 33% of your Mana regeneration to continue while casting.
Allows 50% of your Mana regeneration to continue while casting.
Reduces the threat generated by your spells by 5%.
Reduces the threat generated by your spells by 10%.
Reduces the threat generated by your spells by 15%.
Reduces the threat generated by your healing spells by 5%.
Reduces the threat generated by your healing spells by 10%.
Reduces the threat generated by your healing spells by 15%.
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Reduces the Mana cost of your healing spells by 1% and improves your chance to hit by 1%.
Reduces the Mana cost of your healing spells by 2% and improves your chance to hit by 2%.
Reduces the Mana cost of your healing spells by 3% and improves your chance to hit by 3%.
Reduces the Mana cost of your healing spells by 4% and improves your chance to hit by 4%.
Reduces the Mana cost of your healing spells by 5% and improves your chance to hit by 5%.
Reduces the Mana cost of your healing spells by 1%.
Reduces the Mana cost of your healing spells by 2%.
Reduces the Mana cost of your healing spells by 3%.
Reduces the Mana cost of your healing spells by 4%.
Reduces the Mana cost of your healing spells by 5%.
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Reduces the cooldown of your Reincarnation spell by 10 min, increases your maximum health by 2%, and increases the amount of health and Mana you reincarnate with by an additional 10%.
Reduces the cooldown of your Reincarnation spell by 20 min, increases your maximum health by 4%, and increases the amount of health and Mana you reincarnate with by an additional 20%.
Reduces the cooldown of your Reincarnation spell by 10 min and increases the amount of health and mana you reincarnate with by an additional 10%.
Reduces the cooldown of your Reincarnation spell by 20 min and increases the amount of health and mana you reincarnate with by an additional 20%.
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Increases your target's armor value by 8% for 15 sec after getting a critical effect from one of your healing spells.
Increases your target's armor value by 17% for 15 sec after getting a critical effect from one of your healing spells.
Increases your target's armor value by 25% for 15 sec after getting a critical effect from one of your healing spells.
Increases your target's armor value by 8% for 15 sec after getting a critical effect from one of your healing spells.
Increases your target's armor value by 16% for 15 sec after getting a critical effect from one of your healing spells.
Increases your target's armor value by 25% for 15 sec after getting a critical effect from one of your healing spells.
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Gives you a 23% chance to avoid interruption caused by damage while casting any healing spell.
Gives you a 47% chance to avoid interruption caused by damage while casting any healing spell.
Gives you a 70% chance to avoid interruption caused by damage while casting any healing spell.
Gives you a 14% chance to avoid interruption caused by damage while casting any healing spell.
Gives you a 28% chance to avoid interruption caused by damage while casting any healing spell.
Gives you a 42% chance to avoid interruption caused by damage while casting any healing spell.
Gives you a 56% chance to avoid interruption caused by damage while casting any healing spell.
Gives you a 70% chance to avoid interruption caused by damage while casting any healing spell.
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The caster is surrounded by 3 globes of water. When a spell, melee, or ranged attack hits the caster or when one of the caster's healing spells gets a critical result, 2% of maximum mana is restored to the caster, expending one water globe. …
excerpted
Increases the critical effect chance of your healing spells by 1%.
Increases the critical effect chance of your healing spells by 2%.
Increases the critical effect chance of your healing spells by 3%.
Increases the critical effect chance of your healing spells by 4%.
Increases the critical effect chance of your healing spells by 5%.
Increases the critical effect chance of your healing and lightning spells by 1%.
Increases the critical effect chance of your healing and lightning spells by 2%.
Increases the critical effect chance of your healing and lightning spells by 3%.
Increases the critical effect chance of your healing and lightning spells by 4%.
Increases the critical effect chance of your healing and lightning spells by 5%.
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Increases the effect of your Mana Spring Totem by 5% and increases the effect of your Healing Stream Totem by 10%.
Increases the effect of your Mana Spring Totem by 10% and increases the effect of your Healing Stream Totem by 20%.
Increases the effect of your Mana Spring Totem by 15% and increases the effect of your Healing Stream Totem by 30%.
Increases the effect of your Mana Spring Totem by 20% and increases the effect of your Healing Stream Totem by 40%.
Increases the effect of your Mana Spring Totem by 25% and increases the effect of your Healing Stream Totem by 50%.
Increases the effect of your Mana Spring and Healing Stream Totems by 5%.
Increases the effect of your Mana Spring and Healing Stream Totems by 10%.
Increases the effect of your Mana Spring and Healing Stream Totems by 15%.
Increases the effect of your Mana Spring and Healing Stream Totems by 20%.
Increases the effect of your Mana Spring and Healing Stream Totems by 25%.
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Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 88 mana every 3 seconds to group members within 30 yards.
Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 170 mana every 3 seconds to group members within 20 yards.
text, position, prerequisite
Increases the amount healed by your Healing Wave spell by 8%.
Increases the amount healed by your Healing Wave spell by 17%.
Increases the amount healed by your Healing Wave spell by 25%.
Your Healing Wave spells have a 33% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times.
Your Healing Wave spells have a 66% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times.
Your Healing Wave spells have a 100% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times.
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When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell.
Increases the effectiveness of your healing spells by 2%.
Increases the effectiveness of your healing spells by 4%.
Increases the effectiveness of your healing spells by 6%.
Increases the effectiveness of your healing spells by 8%.
Increases the effectiveness of your healing spells by 10%.
Heals a friendly target for 480, an additional 445 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%.
How the rules work
Each row of a tree opens after five more points in that tree's rows above it; an arrow means the talent needs the one above it at full rank. The level sets how many points you have, from the client's own table: one per level from 10, 51 at 60.
What the tags mean
Turn on Compare to Classic and talents marked C changed against patch 1.12 in wording, ranks, place or prerequisite, with Classic's wording in the panel; N marks a talent Classic never had. Talents a tree no longer has are listed under it.
Links and drafts
Copy link writes your build into the address: class, level, every rank and the beta build it was made on. A draft per class also stays in this browser, nowhere else. When a new beta build changes a tree, an older link says so instead of moving points quietly.
Elsewhere
- The Shaman page : the same trees as a reading reference, the spellbook by level, trainers by zone.
- The Shaman guide
- All tools
Datamined Talents and their texts are the Forever beta client's own, build 1.60.1.69913, read 2026-09-20; the calculator checks that a build is legal, not that it is good. Not yet verified in play.
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