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Datamined Client data · build 1.60.1.70755 Seen Changed in Forever Where this data comes from

Paladin talent calculator

Holy 0 · Protection 0 · Retribution 0 · needs level 10

51 points left of 51

51 left

Holy

0

Gone from Classic's Holy

  • Consecration Consecrates the land beneath Paladin, doing 64 Holy damage over 8 sec to enemies who enter the area.
  • Improved Lay on Hands Gives the target of your Lay on Hands spell a 15% bonus to their armor value from items for 2 min. In addition, the cooldown for your Lay on Hands spell is reduced by 10 min.
  • Improved Blessing of Wisdom Increases the effect of your Blessing of Wisdom spell by 10%.
  • Lasting Judgement Increases the duration of your Judgement of Light and Judgement of Wisdom by 10 sec.

Protection

0

Gone from Classic's Protection

  • Improved Devotion Aura Increases the armor bonus of your Devotion Aura by 5%.
  • Blessing of Kings Places a Blessing on the friendly target, increasing total stats by 10% for 5 min. Players may only have one Blessing on them per Paladin at any one time.
  • Improved Concentration Aura Increases the effect of your Concentration Aura by an additional 5% and gives all group members affected by the aura an additional 5% chance to resist Silence and Interrupt effects.
  • Blessing of Sanctuary Places a Blessing on the friendly target, reducing damage dealt from all sources by up to 10 for 5 min. In addition, when the target blocks a melee attack the attacker will take 14 Holy damage. …
  • One-Handed Weapon Specialization Increases the damage you deal with one-handed melee weapons by 2%.

Retribution

0

Gone from Classic's Retribution

  • Improved Blessing of Might Increases the melee attack power bonus of your Blessing of Might by 4%.
  • Improved Seal of the Crusader Increases the melee attack power bonus of your Seal of the Crusader and the Holy damage increase of your Judgement of the Crusader by 5%.
  • Improved Retribution Aura Increases the damage done by your Retribution Aura by 25%.
  • Sanctity Aura Increases Holy damage done by party members within 30 yards by 10%. Players may only have one Aura on them per Paladin at any one time.

Locked Available In progress Maxed New in Forever Changed in Forever

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Holy, Protection, Retribution: 51 talents as the Forever beta client holds them, gated as the game gates them. Hover a talent to read it; a click adds a point and right-click takes one off. On a phone, tap a talent for its card, where + adds a point and − takes one off. Copy the link and every point travels with it.

How the rules work

Each row of a tree opens after five more points in that tree's rows above it; a line means the talent needs the one above it at full rank. The level sets how many points you have, from the client's own table: one per level from 10, 51 at 60.

What the marks mean

A filled diamond marks a talent Classic never had; a hollow one, a talent that changed against patch 1.12 in wording, ranks, place or prerequisite. Compare to Classic adds Classic's side: its wording in every card, and the talents a tree no longer has, listed under it.

Links and drafts

Copy link writes your build into the address: class, level, every rank and the beta build it was made on. A draft per class also stays in this browser, nowhere else. When a new beta build changes a tree, an older link says so instead of moving points quietly.

Elsewhere

Datamined Talents and their texts are the Forever beta client's own, build 1.60.1.70755, read 2026-11-03; the calculator checks that a build is legal, not that it is good. Not yet verified in play.