Class · Tank, Healer, Damage
Paladin
Mana, plate, blessings and auras. Classic’s Alliance-only holy knight, raid-healing more often than not; Forever gives the class to the Forsaken. 51 talents in Holy, Protection, Retribution; 166 abilities; 12 trainers; 3 races, 1 new.
What Blizzard has said
Blizzard's own statements about the Paladin in Forever, then what it has said about every class, each tagged and sourced. The trees and abilities below are what the beta client carries, build 1.60.1.70755; they will move as the beta does.
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Paladins gain Holy Strike at level 6 (an instant Holy weapon strike on a 12-second cooldown), Seals are no longer consumed by Judgment, Consecration is baseline at level 20, and Blessing of Kings is baseline. Seal of Fury gives Protection a tank Seal that favors fast weapons, grants small absorbs and makes Judgment a taunt. Paladins still lack an interrupt and a slow.
Confirmed Blizzard — Deep Dive panel recap
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Forsaken Paladins begin “deeply mistrusted by other Forsaken” at Bandarion Keep in the Whispering Wood of Tirisfal Glades, and at level 60 ride their epic charger “in the name of Retribution” where Alliance Paladins ride for Redemption.
Confirmed Blizzard — Found Photos panel recap Blizzard — Collector’s Edition post
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Since the October 1 beta build, Holy Shield adds 30% block chance and Redoubt 4 to 20% by rank, and Retribution’s Champion of the Light turns 20/40/60% of Intellect into spell damage. Its old tooltip claimed healing, which Blizzard says it never gave.
Confirmed Blizzard — WoW Forever Beta Development Notes, October 1
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The final class deep dive gives Paladins Twist of Light, Retribution’s new 31-point gold medal talent that replaces baseline Seal Twisting, and Templar’s Bulwark, Protection’s new 21-point one: an instant ability on a 5-minute cooldown that shields for 100% of max health for 8 seconds and applies Forbearance. Seal of Fury’s Judgement taunt reaches 10 yards, twice the 5 yards of Warrior Taunt or Druid Growl. Talents open at level 10, gold medal talents land at 11, 16, 21 and 31, and Dual Specialization unlocks at 40.
Confirmed Blizzard — Class Deep Dives: Paladin
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Since the October 15 beta build, Blessing of Salvation and Greater Blessing of Salvation are Salvation and Mass Salvation, which no longer exclude other blessings, and Revoke removes them. Reckoning stores up to 4 charges for your next swing, Consecration’s coefficient per tick falls to 0.042 and Champion of the Light gives 10, 20 or 30% of Intellect as Spell Damage.
Confirmed Blizzard — WoW Forever Beta Development Notes, October 15
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Since the November 2 beta build, Salvation, Mass Salvation and Revoke are removed. Righteous Fury now trains at level 10 and grants a flat 33% threat increase plus 90% more from Holy damage, and six new talents arrive across the trees: Oath of Light and Boundless Light in Holy, Stoicism and Shieldsworn in Protection, and Turn Evil and Unsealed Wrath, the new 31-point talent, in Retribution.
Confirmed Blizzard — WoW Forever Beta Development Notes, November 2
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Blizzard’s Deep Dive recap names six new race and class combinations: Gnome Priest, Human Hunter, Dwarf Shaman, Orc Mage, Troll Warlock and Undead Paladin, “with more planned for future updates.”
Confirmed Blizzard — Deep Dive panel recap
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Blizzard’s race and class chart (22 September) lists every pairing Forever offers, one chart per faction: Classic’s pairings, the six new ones, and the Skyborne on both sides, as Windshaper Shaman for the Horde or High Order Mages for the Alliance.
Confirmed Blizzard — race and class chart
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Talent trees keep Classic’s structure: the same number of rows, milestone talents at 11, 21 and 31 points, and a new 16-point milestone. Some talents are unchanged from patch 1.12, some adjusted, and key class buffs (Divine Spirit, Blessing of Kings, Improved Mark of the Wild) are now baseline. Each race gets two active and two passive racial abilities, reworked to be stronger and more distinct.
Confirmed Blizzard — Deep Dive panel recap
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Combat keeps Classic’s pace: an ordinary creature takes a solo player “roughly 10–15 seconds to defeat,” crowd control still matters in dungeons, and damage dealers still respect threat. Spell, melee and ranged hit chance are combined into one stat, as are the three crit chances. Paladins are the first class detailed; “more class and race details are planned through future videos and articles.”
Confirmed Blizzard — Deep Dive panel recap
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Blizzard: class identity “remains central,” with “new abilities, new race and class combinations, and updates designed to preserve the feel of the original game.” The updates “focus on talents and abilities you notice, meaningful trade-offs, and reasons to value what each class brings.”
Confirmed Blizzard — What’s Next panel recap
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The Battle.net Shop describes “updated class design” and “an expanded list of race and class options, including Dwarf Shaman and Forsaken Paladin.”
Confirmed Battle.net Shop — product page
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Every class is being revisited from the original game, Blizzard says: the foundation players remember stays, and the updates aim to give more choice, a stronger identity and room to experiment.
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Changing talents, Legacy talents included, takes a visit to a class trainer in a major city, and Dual Specialization opens at level 40.
Confirmed Blizzard — Class Deep Dives: Hunter and Druid Blizzard — Class Deep Dives: Priest and Warrior Blizzard — Class Deep Dives: Mage and Shaman Blizzard — Class Deep Dives: Rogue and Warlock
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Blizzard intends to review whether party buffs, Shaman totems among them, should remain party-wide, Wowhead reported on 5 October from Blizzard’s latest podcast.
Confirmed Wowhead — What’s best for WoW: Forever, party buffs or raid buffs?
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Blizzard says it isn’t modernizing Forever’s classes. It errs toward simpler classes with engaging depth: some Classic classes that were too simple have gained a few mechanics, and it wants to keep the original’s pacing and combat speed, Blizzard told TechRadar.
Confirmed TechRadar — interview with Blizzard: classes, respecs and encounters
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Keeping each class feeling distinct, rather than letting them blur together, matters most, Blizzard’s Clay Stone told Inven Global: every spec should have a reason to exist, even if it is not the best pick for every fight.
Confirmed Inven Global — interview with Holly Longdale and Clay Stone
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In the November 2 beta build, Blizzard raised damage across every class and raised high-level creature health to compensate, moving away from holding classes to Classic’s power budgets because it left some abilities feeling lackluster. The stated goal is not perfect numerical equality between classes, but making every class feel valuable to the groups it joins.
Confirmed Blizzard — WoW Forever Beta Development Notes, November 2
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Blizzard does not plan further big class tuning changes before the raids open in December, aside from bugs or serious outliers, and expects a large tuning pass once there is data from players leveling past 30 across a wide range of content.
Confirmed Blizzard — WoW Forever Beta Development Notes, November 2
Talents (51 talents, 139 ranks)
The three trees as the Forever beta client holds them, row by row: each row opens after the points its label names have been spent in that tree, and a talent that needs another says so. Every rank's sentence is the client's own, its numbers filled in. Talents marked changed differ from Classic in their wording, ranks, place or prerequisite, and show Classic's wording underneath; new ones have no Classic counterpart. Classic talents a tree no longer has close each column.
Holy 17 talents
0 as in Classic · 8 changed · 9 new · 4 gone
Row 1 · no points needed
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Spiritual Focus 5 ranks Changed 1. Gives your Flash of Light, Holy Light, and Light's Vigil spells a 14% chance to not lose casting time when you take damage.
Ranks 2 to 4
- 2. Gives your Flash of Light, Holy Light, and Light's Vigil spells a 28% chance to not lose casting time when you take damage.
- 3. Gives your Flash of Light, Holy Light, and Light's Vigil spells a 42% chance to not lose casting time when you take damage.
- 4. Gives your Flash of Light, Holy Light, and Light's Vigil spells a 56% chance to not lose casting time when you take damage.
5. Gives your Flash of Light, Holy Light, and Light's Vigil spells a 70% chance to not lose casting time when you take damage.
Classic's wording
- 1. Gives your Flash of Light and Holy Light spells a 14% chance to not lose casting time when you take damage.
- 2. Gives your Flash of Light and Holy Light spells a 28% chance to not lose casting time when you take damage.
- 3. Gives your Flash of Light and Holy Light spells a 42% chance to not lose casting time when you take damage.
- 4. Gives your Flash of Light and Holy Light spells a 56% chance to not lose casting time when you take damage.
- 5. Gives your Flash of Light and Holy Light spells a 70% chance to not lose casting time when you take damage.
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Divine Strength 5 ranks Changed 1. Increases your Strength by 2%.
Ranks 2 to 4
- 2. Increases your Strength by 4%.
- 3. Increases your Strength by 6%.
- 4. Increases your Strength by 8%.
5. Increases your Strength by 10%.
Row 2 · 5 points in Holy
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Healing Light 3 ranks Changed 1. Increases the amount healed by your Holy Light, Flash of Light, and Holy Shock spells by 4%.
Rank 2
- 2. Increases the amount healed by your Holy Light, Flash of Light, and Holy Shock spells by 8%.
3. Increases the amount healed by your Holy Light, Flash of Light, and Holy Shock spells by 12%.
Classic's wording
- 1. Increases the amount healed by your Holy Light and Flash of Light spells by 4%.
- 2. Increases the amount healed by your Holy Light and Flash of Light spells by 8%.
- 3. Increases the amount healed by your Holy Light and Flash of Light spells by 12%.
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Reverence 2 ranks New in Forever 1. Allows 15% of your Mana regeneration to continue while casting.
2. Allows 30% of your Mana regeneration to continue while casting.
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Improved Seals 5 ranks Changed 1. Increases the damage done by your Seals and Judgements by 3%.
Ranks 2 to 4
- 2. Increases the damage done by your Seals and Judgements by 6%.
- 3. Increases the damage done by your Seals and Judgements by 9%.
- 4. Increases the damage done by your Seals and Judgements by 12%.
5. Increases the damage done by your Seals and Judgements by 15%.
Classic's wording
- 1. Increases the damage done by your Seal of Righteousness and Judgement of Righteousness by 3%.
- 2. Increases the damage done by your Seal of Righteousness and Judgement of Righteousness by 6%.
- 3. Increases the damage done by your Seal of Righteousness and Judgement of Righteousness by 9%.
- 4. Increases the damage done by your Seal of Righteousness and Judgement of Righteousness by 12%.
- 5. Increases the damage done by your Seal of Righteousness and Judgement of Righteousness by 15%.
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Purifying Power 2 ranks New in Forever 1. Reduces the mana cost of your Cleanse and Purify spells by 10% and reduces the cooldown of your Exorcism and Holy Wrath spells by 17%.
2. Reduces the mana cost of your Cleanse and Purify spells by 20% and reduces the cooldown of your Exorcism and Holy Wrath spells by 33%.
Row 3 · 10 points in Holy
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Divine Favor 1 rank Changed When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.
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Illumination 5 ranks Changed Requires Reverence 2/2
1. After getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 20% chance to gain Mana equal to 50% of the base cost of the spell.
Ranks 2 to 4
- 2. After getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 40% chance to gain Mana equal to 50% of the base cost of the spell.
- 3. After getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 60% chance to gain Mana equal to 50% of the base cost of the spell.
- 4. After getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 80% chance to gain Mana equal to 50% of the base cost of the spell.
5. After getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 100% chance to gain Mana equal to 50% of the base cost of the spell.
Classic's wording
- 1. After getting a critical effect from your Flash of Light, Holy Light, or Holy Shock heal spell, gives you a 20% chance to gain Mana equal to the base cost of the spell.
- 2. After getting a critical effect from your Flash of Light, Holy Light, or Holy Shock heal spell, gives you a 40% chance to gain Mana equal to the base cost of the spell.
- 3. After getting a critical effect from your Flash of Light, Holy Light, or Holy Shock heal spell, gives you a 60% chance to gain Mana equal to the base cost of the spell.
- 4. After getting a critical effect from your Flash of Light, Holy Light, or Holy Shock heal spell, gives you a 80% chance to gain Mana equal to the base cost of the spell.
- 5. After getting a critical effect from your Flash of Light, Holy Light, or Holy Shock heal spell, gives you a 100% chance to gain Mana equal to the base cost of the spell.
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Holy Conduit 2 ranks New in Forever 1. Reduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by 20%.
2. Reduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by 40%.
Row 4 · 15 points in Holy
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Divine Precision 2 ranks New in Forever 1. Improves your chance to hit with Holy spells by 4%, and reduces the duration of Silence effects on you by 10%.
2. Improves your chance to hit with Holy spells by 8%, and reduces the duration of Silence effects on you by 20%.
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Infusion of Light 2 ranks New in Forever 1. Your Holy Shock and Flash of Light critical hits reduce the cast time of your next Holy Light cast within 15 sec by 0.5 sec.
2. Your Holy Shock and Flash of Light critical hits reduce the cast time of your next Holy Light cast within 15 sec by 1.0 sec.
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Oath of Light 1 rank New in Forever Swear an Oath to protect target ally for 5 min, increasing the healing of your Holy Light on them by up to 0, your Flash of Light by up to 0, and your Holy Shock by up to 0. Only one Oath of Light may be sworn by the Paladin at any one time.
Row 5 · 20 points in Holy
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Consecrated Ground 2 ranks New in Forever 1. Gives your Holy spells 5% increased damage against the first 4 enemies that enter your Consecration.
2. Gives your Holy spells 10% increased damage against the first 4 enemies that enter your Consecration.
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Holy Shock 1 rank Changed Blasts the target with Holy energy, causing 134 Holy damage to an enemy, or 114 healing to an ally.
Classic's wording
- Blasts the target with Holy energy, causing 204 Holy damage to an enemy, or 204 healing to an ally.
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Boundless Light 2 ranks New in Forever Requires Holy Shock 1/1
1. Increases the critical strike chance of your Holy Shock spell by 15% when cast on allies not affected by your Oath of Light.
2. Increases the critical strike chance of your Holy Shock spell by 30% when cast on allies not affected by your Oath of Light.
Row 6 · 25 points in Holy
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Holy Power 5 ranks Changed 1. Increases the critical strike healing bonus of your Holy spells by 10%.
Ranks 2 to 4
- 2. Increases the critical strike healing bonus of your Holy spells by 20%.
- 3. Increases the critical strike healing bonus of your Holy spells by 30%.
- 4. Increases the critical strike healing bonus of your Holy spells by 40%.
5. Increases the critical strike healing bonus of your Holy spells by 50%.
Classic's wording
- 1. Increases the critical effect chance of your Holy spells by 1%.
- 2. Increases the critical effect chance of your Holy spells by 2%.
- 3. Increases the critical effect chance of your Holy spells by 3%.
- 4. Increases the critical effect chance of your Holy spells by 4%.
- 5. Increases the critical effect chance of your Holy spells by 5%.
Row 7 · 30 points in Holy
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Light's Vigil 1 rank New in Forever Requires Holy Shock 1/1
Applies Light's Vigil to a friendly target for 30 sec. The caster's next Holy Shock on the target incurs no cooldown and heals the target and their party for 324. …
Gone from Classic's Holy
- Consecration Not in Forever
Consecrates the land beneath Paladin, doing 64 Holy damage over 8 sec to enemies who enter the area.
- Improved Lay on Hands Not in Forever
Gives the target of your Lay on Hands spell a 15% bonus to their armor value from items for 2 min. In addition, the cooldown for your Lay on Hands spell is reduced by 10 min.
- Improved Blessing of Wisdom Not in Forever
Increases the effect of your Blessing of Wisdom spell by 10%.
- Lasting Judgement Not in Forever
Increases the duration of your Judgement of Light and Judgement of Wisdom by 10 sec.
Protection 17 talents
0 as in Classic · 11 changed · 6 new · 5 gone
Row 1 · no points needed
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Divine Intellect 5 ranks Changed 1. Increases your total Intellect by 2%.
Ranks 2 to 4
- 2. Increases your total Intellect by 4%.
- 3. Increases your total Intellect by 6%.
- 4. Increases your total Intellect by 8%.
5. Increases your total Intellect by 10%.
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Redoubt 5 ranks Changed 1. Damaging melee attacks against you have a 10% chance to increase your chance to block by 6%. Lasts 10 sec or 5 blocks.
Ranks 2 to 4
- 2. Damaging melee attacks against you have a 10% chance to increase your chance to block by 12%. Lasts 10 sec or 5 blocks.
- 3. Damaging melee attacks against you have a 10% chance to increase your chance to block by 18%. Lasts 10 sec or 5 blocks.
- 4. Damaging melee attacks against you have a 10% chance to increase your chance to block by 24%. Lasts 10 sec or 5 blocks.
5. Damaging melee attacks against you have a 10% chance to increase your chance to block by 30%. Lasts 10 sec or 5 blocks.
Classic's wording
- 1. Increases your chance to block attacks with your shield by 6% after being the victim of a critical strike. Lasts 10 sec or 5 blocks.
- 2. Increases your chance to block attacks with your shield by 12% after being the victim of a critical strike. Lasts 10 sec or 5 blocks.
- 3. Increases your chance to block attacks with your shield by 18% after being the victim of a critical strike. Lasts 10 sec or 5 blocks.
- 4. Increases your chance to block attacks with your shield by 24% after being the victim of a critical strike. Lasts 10 sec or 5 blocks.
- 5. Increases your chance to block attacks with your shield by 30% after being the victim of a critical strike. Lasts 10 sec or 5 blocks.
Row 2 · 5 points in Protection
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Precision 3 ranks Changed 1. Improves your chance to hit by 1%.
Rank 2
- 2. Improves your chance to hit by 2%.
3. Improves your chance to hit by 3%.
Classic's wording
- 1. Increases your chance to hit with melee weapons by 1%.
- 2. Increases your chance to hit with melee weapons by 2%.
- 3. Increases your chance to hit with melee weapons by 3%.
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Guardian's Favor 2 ranks Changed 1. Reduces the cooldown of your Blessing of Protection by 1 min and increases the duration of your Blessing of Freedom by 3 sec.
2. Reduces the cooldown of your Blessing of Protection by 2 min and increases the duration of your Blessing of Freedom by 6 sec.
Classic's wording
- 1. Reduces the cooldown of your Blessing of Protection by 60 sec and increases the duration of your Blessing of Freedom by 3 sec.
- 2. Reduces the cooldown of your Blessing of Protection by 120 sec and increases the duration of your Blessing of Freedom by 6 sec.
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Sacred Duty 2 ranks New in Forever 1. Reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by 30 sec, and reduces the duration of Forbearance by 5 sec.
2. Reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by 60 sec, and reduces the duration of Forbearance by 10 sec.
Row 3 · 10 points in Protection
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Templar's Bulwark 1 rank New in Forever When activated, this ability grants you an absorb shield equal to 100% of your maximum health for 8 sec. Applies Forbearance for 1 min. …
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Improved Hammer of Justice 3 ranks Changed 1. Decreases the cooldown of your Hammer of Justice spell by 5 sec.
Rank 2
- 2. Decreases the cooldown of your Hammer of Justice spell by 10 sec.
3. Decreases the cooldown of your Hammer of Justice spell by 15 sec.
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Shield Specialization 2 ranks Changed Requires Redoubt 5/5
1. Increases the amount of damage absorbed by your shield by 15%, and gives your blocks a 50% chance to restore 4% of your maximum Mana. May only occur once every 3 sec.
2. Increases the amount of damage absorbed by your shield by 30%, and gives your blocks a 100% chance to restore 4% of your maximum Mana. May only occur once every 3 sec.
Classic's wording
- 1. Increases the amount of damage absorbed by your shield by 10%.
- 2. Increases the amount of damage absorbed by your shield by 20%.
- 3. Increases the amount of damage absorbed by your shield by 30%.
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Toughness 5 ranks Changed 1. Increases your armor value from items by 2%.
Ranks 2 to 4
- 2. Increases your armor value from items by 4%.
- 3. Increases your armor value from items by 6%.
- 4. Increases your armor value from items by 8%.
5. Increases your armor value from items by 10%.
Row 4 · 15 points in Protection
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Swift Judgement 1 rank New in Forever Requires Templar's Bulwark 1/1
Unleash the energy of a Seal spell upon an enemy. Does not consume the Seal. …
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Improved Righteous Fury 3 ranks Changed 1. While Righteous Fury is active, all damage taken is reduced by 3%.
Rank 2
- 2. While Righteous Fury is active, all damage taken is reduced by 6%.
3. While Righteous Fury is active, all damage taken is reduced by 9%.
Classic's wording
- 1. Increases the amount of threat generated by your Righteous Fury spell by 16%.
- 2. Increases the amount of threat generated by your Righteous Fury spell by 33%.
- 3. Increases the amount of threat generated by your Righteous Fury spell by 50%.
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Anticipation 5 ranks Changed 1. Increases your Defense Skill by 4.
Ranks 2 to 4
- 2. Increases your Defense Skill by 8.
- 3. Increases your Defense Skill by 12.
- 4. Increases your Defense Skill by 16.
5. Increases your Defense Skill by 20.
Classic's wording
- 1. Increases your Defense skill by 2.
- 2. Increases your Defense skill by 4.
- 3. Increases your Defense skill by 6.
- 4. Increases your Defense skill by 8.
- 5. Increases your Defense skill by 10.
Row 5 · 20 points in Protection
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Stoicism 2 ranks New in Forever 1. Reduces the duration of Stun and Charm effects on you by 10%.
2. Reduces the duration of Stun and Charm effects on you by 20%.
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Holy Shield 1 rank Changed Increases chance to block by 30% for 10 sec, and deals 75 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. …
Classic's wording
- Increases chance to block by 30% for 10 sec, and deals 65 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat.Each block expends a charge. 4 charges.
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Reckoning 5 ranks Changed 1. Gives you a 8% chance after Blocking and a 20% chance after receiving a non-periodic critical strike to gain an extra attack. Stores up to 4 extra attacks. …
Ranks 2 to 4
- 2. Gives you a 16% chance after Blocking and a 40% chance after receiving a non-periodic critical strike to gain an extra attack. Stores up to 4 extra attacks. …
- 3. Gives you a 24% chance after Blocking and a 60% chance after receiving a non-periodic critical strike to gain an extra attack. Stores up to 4 extra attacks. …
- 4. Gives you a 32% chance after Blocking and a 80% chance after receiving a non-periodic critical strike to gain an extra attack. Stores up to 4 extra attacks. …
5. Gives you a 40% chance after Blocking and a 100% chance after receiving a non-periodic critical strike to gain an extra attack. Stores up to 4 extra attacks. …
Classic's wording
- 1. Gives you a 20% chance to gain an extra attack after being the victim of a critical strike.
- 2. Gives you a 40% chance to gain an extra attack after being the victim of a critical strike.
- 3. Gives you a 60% chance to gain an extra attack after being the victim of a critical strike.
- 4. Gives you a 80% chance to gain an extra attack after being the victim of a critical strike.
- 5. Gives you a 100% chance to gain an extra attack after being the victim of a critical strike.
Row 6 · 25 points in Protection
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Iron Creed 3 ranks New in Forever 1. Increases the threat generated by your Holy Strike ability by 10%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 2% for 6 sec.
Rank 2
- 2. Increases the threat generated by your Holy Strike ability by 20%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 4% for 6 sec.
3. Increases the threat generated by your Holy Strike ability by 30%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 6% for 6 sec.
Row 7 · 30 points in Protection
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Shieldsworn 1 rank New in Forever Requires Holy Shield 1/1
Reduces the cooldown of your Holy Strike ability by 4 sec. Additionally, Holy Strike now strikes with your shield, triggering your active Holy Shield and Shield Specialization talents without consuming their charges or triggering their cooldowns, and allowing you to Block spells for 6 sec.
Gone from Classic's Protection
- Improved Devotion Aura Not in Forever
Increases the armor bonus of your Devotion Aura by 5%.
- Blessing of Kings Not in Forever
Places a Blessing on the friendly target, increasing total stats by 10% for 5 min. Players may only have one Blessing on them per Paladin at any one time.
- Improved Concentration Aura Not in Forever
Increases the effect of your Concentration Aura by an additional 5% and gives all group members affected by the aura an additional 5% chance to resist Silence and Interrupt effects.
- Blessing of Sanctuary Not in Forever
Places a Blessing on the friendly target, reducing damage dealt from all sources by up to 10 for 5 min. In addition, when the target blocks a melee attack the attacker will take 14 Holy damage. …
- One-Handed Weapon Specialization Not in Forever
Increases the damage you deal with one-handed melee weapons by 2%.
Retribution 17 talents
1 as in Classic · 11 changed · 5 new · 4 gone
Row 1 · no points needed
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Deflection 5 ranks Changed 1. Increases your Parry chance by 1%.
Ranks 2 to 4
- 2. Increases your Parry chance by 2%.
- 3. Increases your Parry chance by 3%.
- 4. Increases your Parry chance by 4%.
5. Increases your Parry chance by 5%.
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Benediction 5 ranks Changed 1. Reduces the Mana cost of all instant cast spells and abilities by 2%.
Ranks 2 to 4
- 2. Reduces the Mana cost of all instant cast spells and abilities by 4%.
- 3. Reduces the Mana cost of all instant cast spells and abilities by 6%.
- 4. Reduces the Mana cost of all instant cast spells and abilities by 8%.
5. Reduces the Mana cost of all instant cast spells and abilities by 10%.
Classic's wording
- 1. Reduces the Mana cost of your Judgement and Seal spells by 3%.
- 2. Reduces the Mana cost of your Judgement and Seal spells by 6%.
- 3. Reduces the Mana cost of your Judgement and Seal spells by 9%.
- 4. Reduces the Mana cost of your Judgement and Seal spells by 12%.
- 5. Reduces the Mana cost of your Judgement and Seal spells by 15%.
Row 2 · 5 points in Retribution
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Improved Judgement 2 ranks Changed 1. Decreases the cooldown of your Judgement ability by 1 sec.
2. Decreases the cooldown of your Judgement ability by 2 sec.
Classic's wording
- 1. Decreases the cooldown of your Judgement spell by 1 sec.
- 2. Decreases the cooldown of your Judgement spell by 2 sec.
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Conviction 3 ranks Changed 1. Improves your chance to get a critical strike with all spells and attacks by 2%.
Rank 2
- 2. Improves your chance to get a critical strike with all spells and attacks by 4%.
3. Improves your chance to get a critical strike with all spells and attacks by 6%.
Classic's wording
- 1. Increases your chance to get a critical strike with melee weapons by 1%.
- 2. Increases your chance to get a critical strike with melee weapons by 2%.
- 3. Increases your chance to get a critical strike with melee weapons by 3%.
- 4. Increases your chance to get a critical strike with melee weapons by 4%.
- 5. Increases your chance to get a critical strike with melee weapons by 5%.
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Sanctified Judgement 3 ranks New in Forever 1. Gives your Judgement ability a 33% chance to return 20% of the Mana cost of the judged seal.
Rank 2
- 2. Gives your Judgement ability a 66% chance to return 40% of the Mana cost of the judged seal.
3. Gives your Judgement ability a 100% chance to return 60% of the Mana cost of the judged seal.
Row 3 · 10 points in Retribution
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Vindication 3 ranks Changed 1. Gives your damaging melee attacks a chance to reduce the target's Attack Power by -2 for 30 sec.
Rank 2
- 2. Gives your damaging melee attacks a chance to reduce the target's Attack Power by -4 for 30 sec.
3. Gives your damaging melee attacks a chance to reduce the target's Attack Power by -6 for 30 sec.
Classic's wording
- 1. Gives the Paladin's damaging melee attacks a chance to reduce the target's Strength and Agility by 5%10 sec.
- 2. Gives the Paladin's damaging melee attacks a chance to reduce the target's Strength and Agility by 10%10 sec.
- 3. Gives the Paladin's damaging melee attacks a chance to reduce the target's Strength and Agility by 15%10 sec.
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Unyielding Faith 2 ranks Changed 1. Reduces the duration of Fear and Disorient effects on you by 15%.
2. Reduces the duration of Fear and Disorient effects on you by 30%.
Classic's wording
- 1. Increases your chance to resist Fear and Disorient effects by an additional 5%.
- 2. Increases your chance to resist Fear and Disorient effects by an additional 10%.
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Seal of Command 1 rank Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. …
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Pursuit of Justice 2 ranks Changed 1. Increases movement speed and mounted movement speed by 8%. This does not stack with other movement speed increasing effects.
2. Increases movement speed and mounted movement speed by 15%. This does not stack with other movement speed increasing effects.
Classic's wording
- 1. Increases movement and mounted movement speed by 4%. This does not stack with other movement speed increasing effects.
- 2. Increases movement and mounted movement speed by 8%. This does not stack with other movement speed increasing effects.
Row 4 · 15 points in Retribution
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Eye for an Eye 2 ranks Changed 1. All critical strikes against you cause 5% of the damage taken to the attacker as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.
2. All critical strikes against you cause 10% of the damage taken to the attacker as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.
Classic's wording
- 1. All spell criticals against you cause 15% of the damage taken to the caster as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.
- 2. All spell criticals against you cause 30% of the damage taken to the caster as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.
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Sacred Arbiter 1 rank New in Forever Increases the damage of your Holy Strike ability by 20% and causes it to refresh all Judgement effects on the target.
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Two-Handed Weapon Specialization 3 ranks Changed 1. Increases the physical damage you deal by 2%, and reduces all threat you generate by 7% while a two-handed melee weapon is equipped.
Rank 2
- 2. Increases the physical damage you deal by 4%, and reduces all threat you generate by 14% while a two-handed melee weapon is equipped.
3. Increases the physical damage you deal by 6%, and reduces all threat you generate by 20% while a two-handed melee weapon is equipped.
Classic's wording
- 1. Increases the damage you deal with two-handed melee weapons by 2%.
- 2. Increases the damage you deal with two-handed melee weapons by 4%.
- 3. Increases the damage you deal with two-handed melee weapons by 6%.
Row 5 · 20 points in Retribution
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Turn Evil 2 ranks New in Forever 1. Reduces the cast time of your Turn Undead spell by 0.5 sec, its cooldown by 5 sec, and allows it to affect Demons.
2. Reduces the cast time of your Turn Undead spell by 1.0 sec, its cooldown by 10 sec, and allows it to affect Demons.
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Repentance 1 rank Changed Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. …
-
Vengeance 3 ranks Changed Requires Seal of Command 1/1
1. Increases your Physical and Holy damage dealt by 1% for 30 sec after landing a non-periodic critical strike. Stacks up to 3 times.
Rank 2
- 2. Increases your Physical and Holy damage dealt by 2% for 30 sec after landing a non-periodic critical strike. Stacks up to 3 times.
3. Increases your Physical and Holy damage dealt by 3% for 30 sec after landing a non-periodic critical strike. Stacks up to 3 times.
Classic's wording
- 1. Gives you a 3% bonus to Physical and Holy damage you deal for 8 sec after dealing a critical strike from a weapon swing, spell, or ability.
- 2. Gives you a 6% bonus to Physical and Holy damage you deal for 8 sec after dealing a critical strike from a weapon swing, spell, or ability.
- 3. Gives you a 9% bonus to Physical and Holy damage you deal for 8 sec after dealing a critical strike from a weapon swing, spell, or ability.
- 4. Gives you a 12% bonus to Physical and Holy damage you deal for 8 sec after dealing a critical strike from a weapon swing, spell, or ability.
- 5. Gives you a 15% bonus to Physical and Holy damage you deal for 8 sec after dealing a critical strike from a weapon swing, spell, or ability.
Row 6 · 25 points in Retribution
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Champion of the Light 5 ranks New in Forever 1. Increases your spell damage by up to 12% of your Intellect, and reduces the cast time of your Hammer of Wrath by 0.2 sec.
Ranks 2 to 4
- 2. Increases your spell damage by up to 24% of your Intellect, and reduces the cast time of your Hammer of Wrath by 0.4 sec.
- 3. Increases your spell damage by up to 36% of your Intellect, and reduces the cast time of your Hammer of Wrath by 0.6 sec.
- 4. Increases your spell damage by up to 48% of your Intellect, and reduces the cast time of your Hammer of Wrath by 0.8 sec.
5. Increases your spell damage by up to 60% of your Intellect, and reduces the cast time of your Hammer of Wrath by 1.0 sec.
Row 7 · 30 points in Retribution
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Unsealed Wrath 1 rank New in Forever Requires Repentance 1/1
Your melee attacks store a copy of your active Seal for 15 sec, stacking up to 3 times. Landing an attack with a different Seal consumes all stacks, giving the stored Seal its normal chance to activate once per stack.
Gone from Classic's Retribution
- Improved Blessing of Might Not in Forever
Increases the melee attack power bonus of your Blessing of Might by 4%.
- Improved Seal of the Crusader Not in Forever
Increases the melee attack power bonus of your Seal of the Crusader and the Holy damage increase of your Judgement of the Crusader by 5%.
- Improved Retribution Aura Not in Forever
Increases the damage done by your Retribution Aura by 25%.
- Sanctity Aura Not in Forever
Increases Holy damage done by party members within 30 yards by 10%. Players may only have one Aura on them per Paladin at any one time.
Abilities by level (166)
Every spell and ability on the class's skill lines in the Forever beta client, at the level the client states, each rank its own row. Costs, cast times, cooldowns and ranges are the client's numbers; a sentence is the client's description with its values filled in, cut to two sentences where it ran longer. 25 are new since Classic and 86 changed in wording, level, cost or cooldown. Where an ability is taught is on the trainers below and on each NPC's page.
Level 1 · 5
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Devotion Aura Rank 1 Instant Gives 55 additional armor to party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
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Holy Light Rank 1 Changed 35 Mana · 2.5 sec cast · 40 yd Heals a friendly target for 43.
Classic's wording
Heals a friendly target for 39.
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Seal of Righteousness Rank 1 Changed 20 Mana · Instant Fills the Paladin with holy spirit for 30 sec, granting each melee attack an additional (1.24 + 0.08 × your Holy spell power × 1) to (4.32 + 0.12 × your Holy spell power × 1) Holy damage. Slower weapons cause more Holy damage per swing. …
Classic's wording
Fills the Paladin with holy spirit for 30 sec, granting each melee attack an additional 1.24 to 4.32 Holy damage. Slower weapons cause more Holy damage per swing. …
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Seal of Righteousness Rank 1 Changed 20 Mana · Instant Fills the Paladin with holy spirit for 30 sec, granting each melee attack an additional (1.24 + 0.08 × your Holy spell power × 1) to (4.32 + 0.12 × your Holy spell power × 1) Holy damage. Slower weapons cause more Holy damage per swing. …
Classic's wording
Fills the Paladin with holy spirit for 30 sec, granting each melee attack an additional 1.24 to 4.32 Holy damage. Slower weapons cause more Holy damage per swing. …
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Swift Judgement New in Forever Instant · 1 min cooldown · 10 yd Unleash the energy of a Seal spell upon an enemy. Does not consume the Seal. …
Level 4 · 2
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Blessing of Might Rank 1 Changed 20 Mana · Instant · 30 yd Places a Blessing on the friendly target, increasing melee attack power by 14 for 1 hr. Players may only have one Blessing on them per Paladin at any one time.
Classic's wording
Places a Blessing on the friendly target, increasing melee attack power by 20 for 5 min. Players may only have one Blessing on them per Paladin at any one time.
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Judgement Changed 6% of base Mana · Instant · 10 sec cooldown · 10 yd Unleash the energy of a Seal spell upon an enemy. Does not consume the Seal. …
Classic's wording
Unleashes the energy of a Seal spell upon an enemy. Refer to individual Seals for Judgement effect.
Level 6 · 4
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Divine Protection Rank 1 Changed 15 Mana · Instant · 5 min cooldown You are protected from all physical attacks and spells for 6 sec, but during that time you cannot attack or use physical abilities yourself. Applies Forbearance for 1 min. …
Classic's wording
You are protected from all physical attacks and spells for 6 sec, but during that time you cannot attack or use physical abilities yourself. Once protected, the target cannot be made invulnerable by Divine Shield, Divine Protection or Blessing of Protection again for 1 min.
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Holy Light Rank 2 Changed 60 Mana · 2.5 sec cast · 40 yd Heals a friendly target for 83.
Classic's wording
Heals a friendly target for 76.
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Holy Strike Rank 1 New in Forever 5 Mana · Instant · 10 sec cooldown · Melee An instant strike that causes 25% weapon damage plus an additional 12 as Holy damage.
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Seal of the Crusader Rank 1 25 Mana · Instant Fills the Paladin with the spirit of a crusader for 30 sec, granting 31 melee attack power. The Paladin also attacks 40% faster, but deals less damage with each attack. …
Level 8 · 2
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Hammer of Justice Rank 1 30 Mana · Instant · 1 min cooldown · 10 yd Stuns the target for 3 sec.
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Purify 8% of base Mana · Instant · 30 yd Purifies the friendly target, removing 1 disease effect and 1 poison effect.
Level 10 · 6
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Blessing of Protection Rank 1 25 Mana · Instant · 5 min cooldown · 30 yd A targeted party member is protected from all physical attacks for 6 sec, but during that time they cannot attack or use physical abilities. Players may only have one Blessing on them per Paladin at any one time. …
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Devotion Aura Rank 2 Instant Gives 160 additional armor to party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
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Lay on Hands Rank 1 Changed Instant · 20 min cooldown · 40 yd Heals a friendly target for an amount equal to the Paladin's maximum health. Drains all of the Paladin's remaining Mana when used, but does not interrupt Mana regeneration.
Classic's wording
Heals a friendly target for an amount equal to the Paladin's maximum health. Drains all of the Paladin's remaining mana when used.
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Righteous Fury Changed 30% of base Mana · Instant Increases all threat generated by 33%, and all threat generated by your Holy attacks by an additional 90%. Lasts 30 min.
Classic's wording
Increases the threat generated by your Holy attacks by 60%. Lasts 30 min.
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Seal of Fury Rank 1 New in Forever 40 Mana · Instant Fills you with divine fury for 30 sec, causing melee attacks to deal an additional 6 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. …
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Seal of Righteousness Rank 2 Changed 40 Mana · Instant Fills the Paladin with holy spirit for 30 sec, granting each melee attack an additional (2.48 + 0.08 × your Holy spell power × 1) to (8.64 + 0.12 × your Holy spell power × 1) Holy damage. Slower weapons cause more Holy damage per swing. …
Classic's wording
Fills the Paladin with holy spirit for 30 sec, granting each melee attack an additional 2.48 to 8.64 Holy damage. Slower weapons cause more Holy damage per swing. …
Level 12 · 4
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Blessing of Might Rank 2 Changed 30 Mana · Instant · 30 yd Places a Blessing on the friendly target, increasing melee attack power by 25 for 1 hr. Players may only have one Blessing on them per Paladin at any one time.
Classic's wording
Places a Blessing on the friendly target, increasing melee attack power by 35 for 5 min. Players may only have one Blessing on them per Paladin at any one time.
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Holy Strike Rank 2 New in Forever 9 Mana · Instant · 10 sec cooldown · Melee An instant strike that causes 29% weapon damage plus an additional 17 as Holy damage.
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Redemption Rank 1 80% of base Mana · 10 sec cast · 30 yd Brings a dead player back to life with 65 health and 120 mana. Cannot be cast when in combat.
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Seal of the Crusader Rank 2 40 Mana · Instant Fills the Paladin with the spirit of a crusader for 30 sec, granting 51 melee attack power. The Paladin also attacks 40% faster, but deals less damage with each attack. …
Level 14 · 2
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Blessing of Wisdom Rank 1 Changed 30 Mana · Instant · 30 yd Places a Blessing on the friendly target, restoring 12 mana every 5 seconds for 1 hr. Players may only have one Blessing on them per Paladin at any one time.
Classic's wording
Places a Blessing on the friendly target, restoring 10 mana every 5 seconds for 5 min. Players may only have one Blessing on them per Paladin at any one time.
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Holy Light Rank 3 Changed 110 Mana · 2.5 sec cast · 40 yd Heals a friendly target for 155.
Classic's wording
Heals a friendly target for 159.
Level 16 · 1
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Retribution Aura Rank 1 Instant Causes 5 Holy damage to any creature that strikes a party member within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Level 18 · 4
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Blessing of Freedom 10% of base Mana · Instant · 20 sec cooldown · 30 yd Places a Blessing on the friendly target, granting immunity to movement impairing effects for 10 sec. Players may only have one Blessing on them per Paladin at any one time.
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Divine Protection Rank 2 Changed 35 Mana · Instant · 5 min cooldown You are protected from all physical attacks and spells for 8 sec, but during that time you cannot attack or use physical abilities yourself. Applies Forbearance for 1 min. …
Classic's wording
You are protected from all physical attacks and spells for 8 sec, but during that time you cannot attack or use physical abilities yourself. Once protected, the target cannot be made invulnerable by Divine Shield, Divine Protection or Blessing of Protection again for 1 min.
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Seal of Fury Rank 2 New in Forever 60 Mana · Instant Fills you with divine fury for 30 sec, causing melee attacks to inflict an additional 9 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. …
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Seal of Righteousness Rank 3 Changed 60 Mana · Instant Fills the Paladin with holy spirit for 30 sec, granting each melee attack an additional (4.05 + 0.08 × your Holy spell power × 1) to (14.08 + 0.12 × your Holy spell power × 1) Holy damage. Slower weapons cause more Holy damage per swing. …
Classic's wording
Fills the Paladin with holy spirit for 30 sec, granting each melee attack an additional 4.05 to 14.08 Holy damage. Slower weapons cause more Holy damage per swing. …
Level 20 · 9
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Blessing of Kings Changed 8% of base Mana · Instant · 30 yd Places a Blessing on the friendly target, increasing total stats by 10% for 1 hr. Players may only have one Blessing on them per Paladin at any one time.
Classic's wording
Places a Blessing on the friendly target, increasing total stats by 10% for 5 min. Players may only have one Blessing on them per Paladin at any one time.
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Consecration Rank 1 Changed 135 Mana · Instant · 8 sec cooldown Consecrates the land beneath the Paladin, doing 16 Holy damage over 8 sec to enemies who enter the area. The first 4 enemies who enter the area will take an additional 32 damage over 8 sec.
Classic's wording
Consecrates the land beneath Paladin, doing 64 Holy damage over 8 sec to enemies who enter the area.
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Devotion Aura Rank 3 Instant Gives 275 additional armor to party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
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Exorcism Rank 1 Changed 85 Mana · Instant · 15 sec cooldown · 30 yd Causes 79 Holy damage to an Undead or Demon target.
Classic's wording
Causes 84 Holy damage to an Undead or Demon target.
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Flash of Light Rank 1 Changed 35 Mana · 1.5 sec cast · 40 yd Heals a friendly target for 46.
Classic's wording
Heals a friendly target for 62.
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Holy Strike Rank 3 New in Forever 12 Mana · Instant · 10 sec cooldown · Melee An instant strike that causes 32% weapon damage plus an additional 19 as Holy damage.
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Repentance 60 Mana · Instant · 1 min cooldown · 20 yd Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. …
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Seal of Command Rank 1 65 Mana · Instant Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. …
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Voice of Truth New in Forever Instant · 3 min cooldown Grants you immunity to Silence and Interrupt effects for 6 sec.
Level 22 · 5
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Blessing of Might Rank 3 Changed 45 Mana · Instant · 30 yd Places a Blessing on the friendly target, increasing melee attack power by 40 for 1 hr. Players may only have one Blessing on them per Paladin at any one time.
Classic's wording
Places a Blessing on the friendly target, increasing melee attack power by 55 for 5 min. Players may only have one Blessing on them per Paladin at any one time.
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Concentration Aura Instant Gives a 35% chance of ignoring spell interruption when damaged to all party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
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Holy Light Rank 4 Changed 190 Mana · 2.5 sec cast · 40 yd Heals a friendly target for 287.
Classic's wording
Heals a friendly target for 310.
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Seal of Justice 13% of base Mana · Instant Fills the Paladin with the spirit of justice for 30 sec, giving each melee attack a chance to stun for 2 sec. Only one Seal can be active on the Paladin at any one time. …
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Seal of the Crusader Rank 3 65 Mana · Instant Fills the Paladin with the spirit of a crusader for 30 sec, granting 94 melee attack power. The Paladin also attacks 40% faster, but deals less damage with each attack. …
Level 24 · 5
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Blessing of Protection Rank 2 45 Mana · Instant · 5 min cooldown · 30 yd A targeted party member is protected from all physical attacks for 8 sec, but during that time they cannot attack or use physical abilities. Players may only have one Blessing on them per Paladin at any one time. …
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Blessing of Wisdom Rank 2 Changed 45 Mana · Instant · 30 yd Places a Blessing on the friendly target, restoring 18 mana every 5 seconds for 1 hr. Players may only have one Blessing on them per Paladin at any one time.
Classic's wording
Places a Blessing on the friendly target, restoring 15 mana every 5 seconds for 5 min. Players may only have one Blessing on them per Paladin at any one time.
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Hammer of Justice Rank 2 50 Mana · Instant · 1 min cooldown · 10 yd Stuns the target for 4 sec.
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Redemption Rank 2 80% of base Mana · 10 sec cast · 30 yd Brings a dead player back to life with 150 health and 260 mana. Cannot be cast when in combat.
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Turn Undead Rank 1 35 Mana · 1.5 sec cast · 30 sec cooldown · 20 yd The targeted undead enemy will be compelled to flee for up to 10 sec. Damage caused may interrupt the effect. …
Level 26 · 4
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Flash of Light Rank 2 Changed 50 Mana · 1.5 sec cast · 40 yd Heals a friendly target for 66.
Classic's wording
Heals a friendly target for 96.
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Retribution Aura Rank 2 Instant Causes 8 Holy damage to any creature that strikes a party member within 30 yards. Players may only have one Aura on them per Paladin at any one time.
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Seal of Fury Rank 3 New in Forever 90 Mana · Instant Fills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 14 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. …
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Seal of Righteousness Rank 4 Changed 90 Mana · Instant Fills the Paladin with holy spirit for 30 sec, granting each melee attack an additional (6.22 + 0.08 × your Holy spell power × 1) to (21.64 + 0.12 × your Holy spell power × 1) Holy damage. Slower weapons cause more Holy damage per swing. …
Classic's wording
Fills the Paladin with holy spirit for 30 sec, granting each melee attack an additional 6.22 to 21.64 Holy damage. Slower weapons cause more Holy damage per swing. …
Level 28 · 3
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Exorcism Rank 2 Changed 135 Mana · Instant · 15 sec cooldown · 30 yd Causes 141 Holy damage to an Undead or Demon target.
Classic's wording
Causes 152 Holy damage to an Undead or Demon target.
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Holy Strike Rank 4 New in Forever 14 Mana · Instant · 10 sec cooldown · Melee An instant strike that causes 36% weapon damage plus an additional 24 as Holy damage.
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Shadow Resistance Aura Rank 1 Changed Instant Gives 30 additional Shadow resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Classic's wording
Gives 30 additional Shadow resistance to all party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Level 30 · 9
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Consecration Rank 2 Changed 235 Mana · Instant · 8 sec cooldown Consecrates the land beneath the Paladin, doing 24 Holy damage over 8 sec to enemies who enter the area. The first 4 enemies who enter the area will take an additional 56 damage over 8 sec.
Classic's wording
Consecrates the land beneath Paladin, doing 120 Holy damage over 8 sec to enemies who enter the area.
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Devotion Aura Rank 4 Instant Gives 390 additional armor to party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
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Divine Intervention Instant · 1 hr cooldown · 40 yd The paladin sacrifices himself to remove the targeted party member from harms way. Enemies will stop attacking the protected party member, who will be immune to all harmful attacks but cannot take any action for 3 min.
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Holy Light Rank 5 Changed 275 Mana · 2.5 sec cast · 40 yd Heals a friendly target for 452.
Classic's wording
Heals a friendly target for 491.
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Holy Shield Rank 1 Changed 100 Mana · Instant · 10 sec cooldown Increases chance to block by 30% for 10 sec, and deals 75 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. …
Classic's wording
Increases chance to block by 30% for 10 sec, and deals 65 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat.Each block expends a charge. 4 charges.
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Holy Shock Rank 1 New in Forever 160 Mana · Instant · 10 sec cooldown · 20 yd Blasts the target with Holy energy, causing 134 Holy damage to an enemy, or 114 healing to an ally.
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Lay on Hands Rank 2 Changed Instant · 20 min cooldown · 40 yd Heals a friendly target for an amount equal to the Paladin's maximum health and restores 250 of their mana. Drains all of the Paladin's remaining Mana when used, but does not interrupt Mana regeneration.
Classic's wording
Heals a friendly target for an amount equal to the Paladin's maximum health and restores 250 of their mana. Drains all of the Paladin's remaining mana when used.
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Seal of Command Rank 2 110 Mana · Instant Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. …
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Seal of Light Rank 1 110 Mana · Instant Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for 39. Only one Seal can be active on the Paladin at any one time. …
Level 32 · 3
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Blessing of Might Rank 4 Changed 60 Mana · Instant · 30 yd Places a Blessing on the friendly target, increasing melee attack power by 61 for 1 hr. Players may only have one Blessing on them per Paladin at any one time.
Classic's wording
Places a Blessing on the friendly target, increasing melee attack power by 85 for 5 min. Players may only have one Blessing on them per Paladin at any one time.
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Frost Resistance Aura Rank 1 Changed Instant Gives 30 additional Frost resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Classic's wording
Gives 30 additional Frost resistance to all party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
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Seal of the Crusader Rank 4 90 Mana · Instant Fills the Paladin with the spirit of a crusader for 30 sec, granting 145 melee attack power. The Paladin also attacks 40% faster, but deals less damage with each attack. …
Level 34 · 5
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Blessing of Wisdom Rank 3 Changed 65 Mana · Instant · 30 yd Places a Blessing on the friendly target, restoring 24 mana every 5 seconds for 1 hr. Players may only have one Blessing on them per Paladin at any one time.
Classic's wording
Places a Blessing on the friendly target, restoring 20 mana every 5 seconds for 5 min. Players may only have one Blessing on them per Paladin at any one time.
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Divine Shield Rank 1 Changed 75 Mana · Instant · 5 min cooldown Protects the paladin from all damage and spells for 10 sec, but reduces all damage you deal by 50%. Applies Forbearance for 1 min. …
Classic's wording
Protects the paladin from all damage and spells for 10 sec, but increases the time between your attacks by 100%. Once protected, the target cannot be made invulnerable by Divine Shield, Divine Protection or Blessing of Protection again for 1 min.
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Flash of Light Rank 3 Changed 70 Mana · 1.5 sec cast · 40 yd Heals a friendly target for 101.
Classic's wording
Heals a friendly target for 145.
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Seal of Fury Rank 4 New in Forever 120 Mana · Instant Fills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 19 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. …
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Seal of Righteousness Rank 5 Changed 120 Mana · Instant Fills the Paladin with holy spirit for 30 sec, granting each melee attack an additional (9.02 + 0.08 × your Holy spell power × 1) to (31.4 + 0.12 × your Holy spell power × 1) Holy damage. Slower weapons cause more Holy damage per swing. …
Classic's wording
Fills the Paladin with holy spirit for 30 sec, granting each melee attack an additional 9.02 to 31.4 Holy damage. Slower weapons cause more Holy damage per swing. …
Level 36 · 5
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Exorcism Rank 3 Changed 180 Mana · Instant · 15 sec cooldown · 30 yd Causes 202 Holy damage to an Undead or Demon target.
Classic's wording
Causes 217 Holy damage to an Undead or Demon target.
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Fire Resistance Aura Rank 1 Changed Instant Gives 30 additional Fire resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Classic's wording
Gives 30 additional Fire resistance to all party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
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Holy Strike Rank 5 New in Forever 16 Mana · Instant · 10 sec cooldown · Melee An instant strike that causes 39% weapon damage plus an additional 31 as Holy damage.
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Redemption Rank 3 80% of base Mana · 10 sec cast · 30 yd Brings a dead player back to life with 250 health and 420 mana. Cannot be cast when in combat.
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Retribution Aura Rank 3 Instant Causes 12 Holy damage to any creature that strikes a party member within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Level 38 · 4
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Blessing of Protection Rank 3 7% of base Mana · Instant · 5 min cooldown · 30 yd A targeted party member is protected from all physical attacks for 10 sec, but during that time they cannot attack or use physical abilities. Players may only have one Blessing on them per Paladin at any one time. …
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Holy Light Rank 6 Changed 365 Mana · 2.5 sec cast · 40 yd Heals a friendly target for 646.
Classic's wording
Heals a friendly target for 698.
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Seal of Wisdom Rank 1 135 Mana · Instant Fills the Paladin with divine wisdom for 30 sec, giving each melee attack a chance to restore 50 of the Paladin's mana. Only one Seal can be active on the Paladin at any one time. …
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Turn Undead Rank 2 50 Mana · 1.5 sec cast · 30 sec cooldown · 20 yd The targeted undead enemy will be compelled to flee for up to 15 sec. Damage caused may interrupt the effect. …
Level 40 · 10
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Consecration Rank 3 Changed 320 Mana · Instant · 8 sec cooldown Consecrates the land beneath the Paladin, doing 48 Holy damage over 8 sec to enemies who enter the area. The first 4 enemies who enter the area will take an additional 88 damage over 8 sec.
Classic's wording
Consecrates the land beneath Paladin, doing 192 Holy damage over 8 sec to enemies who enter the area.
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Devotion Aura Rank 5 Instant Gives 505 additional armor to party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
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Hammer of Justice Rank 3 75 Mana · Instant · 1 min cooldown · 10 yd Stuns the target for 5 sec.
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Hammer of the Righteous New in Forever 6% of base Mana · Instant · 6 sec cooldown · Melee Hammer the current target and up to 3 additional nearby targets, causing Holy damage to each equal to 3 times the damage per second of your main hand weapon. Cooldown shared with Crusader Strike.
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Holy Shield Rank 2 Changed 150 Mana · Instant · 10 sec cooldown Increases chance to block by 30% for 10 sec, and deals 110 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat.
Classic's wording
Increases chance to block by 30% for 10 sec, and deals 95 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat.Each block expends a charge. 4 charges.
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Holy Shock Rank 2 Changed 225 Mana · Instant · 10 sec cooldown · 20 yd Blasts the target with Holy energy, causing 182 Holy damage to an enemy, or 156 healing to an ally.
Classic's wording
Blasts the target with Holy energy, causing 204 Holy damage to an enemy, or 204 healing to an ally.
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Light's Vigil Rank 1 New in Forever 730 Mana · 1.5 sec cast · 6 sec cooldown · 40 yd Applies Light's Vigil to a friendly target for 30 sec. The caster's next Holy Shock on the target incurs no cooldown and heals the target and their party for 324. …
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Seal of Command Rank 3 140 Mana · Instant Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. …
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Seal of Light Rank 2 140 Mana · Instant Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for 53. Only one Seal can be active on the Paladin at any one time. …
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Shadow Resistance Aura Rank 2 Changed Instant Gives 45 additional Shadow resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Classic's wording
Gives 45 additional Shadow resistance to all party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Level 42 · 6
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Blessing of Might Rank 5 Changed 85 Mana · Instant · 30 yd Places a Blessing on the friendly target, increasing melee attack power by 83 for 1 hr. Players may only have one Blessing on them per Paladin at any one time.
Classic's wording
Places a Blessing on the friendly target, increasing melee attack power by 115 for 5 min. Players may only have one Blessing on them per Paladin at any one time.
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Cleanse 8% of base Mana · Instant · 30 yd Cleanses a friendly target, removing 1 poison effect, 1 disease effect, and 1 magic effect.
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Flash of Light Rank 4 Changed 90 Mana · 1.5 sec cast · 40 yd Heals a friendly target for 151.
Classic's wording
Heals a friendly target for 197.
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Seal of Fury Rank 5 New in Forever 140 Mana · Instant Fills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 25 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. …
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Seal of Righteousness Rank 6 Changed 140 Mana · Instant Fills the Paladin with holy spirit for 30 sec, granting each melee attack an additional (12.44 + 0.08 × your Holy spell power × 1) to (43.28 + 0.12 × your Holy spell power × 1) Holy damage. Slower weapons cause more Holy damage per swing. …
Classic's wording
Fills the Paladin with holy spirit for 30 sec, granting each melee attack an additional 12.44 to 43.28 Holy damage. Slower weapons cause more Holy damage per swing. …
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Seal of the Crusader Rank 5 125 Mana · Instant Fills the Paladin with the spirit of a crusader for 30 sec, granting 221 melee attack power. The Paladin also attacks 40% faster, but deals less damage with each attack. …
Level 44 · 5
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Blessing of Wisdom Rank 4 Changed 90 Mana · Instant · 30 yd Places a Blessing on the friendly target, restoring 30 mana every 5 seconds for 1 hr. Players may only have one Blessing on them per Paladin at any one time.
Classic's wording
Places a Blessing on the friendly target, restoring 25 mana every 5 seconds for 5 min. Players may only have one Blessing on them per Paladin at any one time.
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Exorcism Rank 4 Changed 235 Mana · Instant · 15 sec cooldown · 30 yd Causes 291 Holy damage to an Undead or Demon target.
Classic's wording
Causes 304 Holy damage to an Undead or Demon target.
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Frost Resistance Aura Rank 2 Changed Instant Gives 45 additional Frost resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Classic's wording
Gives 45 additional Frost resistance to all party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
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Hammer of Wrath Rank 1 Changed 295 Mana · 1 sec cast · 6 sec cooldown · 30 yd Hurls a hammer that strikes an enemy for 288 Holy damage. Only usable on enemies that have 20% or less health.
Classic's wording
Hurls a hammer that strikes an enemy for 304 Holy damage. Only usable on enemies that have 20% or less health.
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Holy Strike Rank 6 New in Forever 17 Mana · Instant · 10 sec cooldown · Melee An instant strike that causes 43% weapon damage plus an additional 53 as Holy damage.
Level 46 · 3
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Blessing of Sacrifice Rank 1 80 Mana · Instant · 30 yd Places a Blessing on the party member, transfering 45 damage taken per hit to the caster. Lasts 30 sec. …
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Holy Light Rank 7 Changed 465 Mana · 2.5 sec cast · 40 yd Heals a friendly target for 899.
Classic's wording
Heals a friendly target for 945.
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Retribution Aura Rank 4 Instant Causes 16 Holy damage to any creature that strikes a party member within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Level 48 · 4
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Fire Resistance Aura Rank 2 Changed Instant Gives 45 additional Fire resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Classic's wording
Gives 45 additional Fire resistance to all party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
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Holy Shock Rank 3 Changed 275 Mana · Instant · 10 sec cooldown · 20 yd Blasts the target with Holy energy, causing 258 Holy damage to an enemy, or 230 healing to an ally.
Classic's wording
Blasts the target with Holy energy, causing 279 Holy damage to an enemy, or 279 healing to an ally.
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Redemption Rank 4 80% of base Mana · 10 sec cast · 30 yd Brings a dead player back to life with 400 health and 600 mana. Cannot be cast when in combat.
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Seal of Wisdom Rank 2 170 Mana · Instant Fills the Paladin with divine wisdom for 30 sec, giving each melee attack a chance to restore 71 of the Paladin's mana. Only one Seal can be active on the Paladin at any one time. …
Level 50 · 12
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Consecration Rank 4 Changed 435 Mana · Instant · 8 sec cooldown Consecrates the land beneath the Paladin, doing 64 Holy damage over 8 sec to enemies who enter the area. The first 4 enemies who enter the area will take an additional 160 damage over 8 sec.
Classic's wording
Consecrates the land beneath Paladin, doing 280 Holy damage over 8 sec to enemies who enter the area.
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Devotion Aura Rank 6 Instant Gives 620 additional armor to party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
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Divine Shield Rank 2 Changed 110 Mana · Instant · 5 min cooldown Protects the paladin from all damage and spells for 12 sec, but reduces all damage you deal by 50%. Applies Forbearance for 1 min. …
Classic's wording
Protects the paladin from all damage and spells for 12 sec, but increases the time between your attacks by 100%. Once protected, the target cannot be made invulnerable by Divine Shield, Divine Protection or Blessing of Protection again for 1 min.
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Flash of Light Rank 5 Changed 115 Mana · 1.5 sec cast · 40 yd Heals a friendly target for 223.
Classic's wording
Heals a friendly target for 267.
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Holy Shield Rank 3 Changed 195 Mana · Instant · 10 sec cooldown Increases chance to block by 30% for 10 sec, and deals 153 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat.
Classic's wording
Increases chance to block by 30% for 10 sec, and deals 130 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat.Each block expends a charge. 4 charges.
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Holy Wrath Rank 1 Changed 645 Mana · 2 sec cast · 1 min cooldown Sends bolts of holy power in all directions, causing 395 Holy damage to all Undead and Demon targets within 20 yds and stunning them for 2 sec.
Classic's wording
Sends bolts of holy power in all directions, causing 362 Holy damage to all Undead and Demon targets within 20 yds.
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Lay on Hands Rank 3 Changed Instant · 20 min cooldown · 40 yd Heals a friendly target for an amount equal to the Paladin's maximum health and restores 550 of their mana. Drains all of the Paladin's remaining Mana when used, but does not interrupt Mana regeneration.
Classic's wording
Heals a friendly target for an amount equal to the Paladin's maximum health and restores 550 of their mana. Drains all of the Paladin's remaining mana when used.
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Light's Vigil Rank 2 New in Forever 1000 Mana · 1.5 sec cast · 6 sec cooldown · 40 yd Applies Light's Vigil to a friendly target for 30 sec. The caster's next Holy Shock on the target incurs no cooldown and heals the target and their party for 487. …
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Seal of Command Rank 4 180 Mana · Instant Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. …
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Seal of Fury Rank 6 New in Forever 170 Mana · Instant Fills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 32 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. …
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Seal of Light Rank 3 180 Mana · Instant Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for 76. Only one Seal can be active on the Paladin at any one time. …
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Seal of Righteousness Rank 7 Changed 170 Mana · Instant Fills the Paladin with holy spirit for 30 sec, granting each melee attack an additional (16.17 + 0.08 × your Holy spell power × 1) to (56.28 + 0.12 × your Holy spell power × 1) Holy damage. Slower weapons cause more Holy damage per swing. …
Classic's wording
Fills the Paladin with holy spirit for 30 sec, granting each melee attack an additional 16.17 to 56.28 Holy damage. Slower weapons cause more Holy damage per swing. …
Level 52 · 8
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Blessing of Might Rank 6 Changed 110 Mana · Instant · 30 yd Places a Blessing on the friendly target, increasing melee attack power by 112 for 1 hr. Players may only have one Blessing on them per Paladin at any one time.
Classic's wording
Places a Blessing on the friendly target, increasing melee attack power by 155 for 5 min. Players may only have one Blessing on them per Paladin at any one time.
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Exorcism Rank 5 Changed 285 Mana · Instant · 15 sec cooldown · 30 yd Causes 384 Holy damage to an Undead or Demon target.
Classic's wording
Causes 393 Holy damage to an Undead or Demon target.
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Greater Blessing of Might Rank 1 Changed 220 Mana · Instant · 40 yd Gives all members of the raid or group that share the same class with the target the Greater Blessing of Might, increasing melee attack power by 112 for 1 hr. Players may only have one Blessing on them per Paladin at any one time.
Classic's wording
Gives all members of the raid or group that share the same class with the target the Greater Blessing of Might, increasing melee attack power by 155 for 15 min. Players may only have one Blessing on them per Paladin at any one time.
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Hammer of Wrath Rank 2 Changed 360 Mana · 1 sec cast · 6 sec cooldown · 30 yd Hurls a hammer that strikes an enemy for 388 Holy damage. Only usable on enemies that have 20% or less health.
Classic's wording
Hurls a hammer that strikes an enemy for 399 Holy damage. Only usable on enemies that have 20% or less health.
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Holy Strike Rank 7 New in Forever 19 Mana · Instant · 10 sec cooldown · Melee An instant strike that causes 46% weapon damage plus an additional 68 as Holy damage.
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Seal of the Crusader Rank 6 160 Mana · Instant Fills the Paladin with the spirit of a crusader for 30 sec, granting 306 melee attack power. The Paladin also attacks 40% faster, but deals less damage with each attack. …
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Shadow Resistance Aura Rank 3 Changed Instant Gives 60 additional Shadow resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Classic's wording
Gives 60 additional Shadow resistance to all party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
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Turn Undead Rank 3 75 Mana · 1.5 sec cast · 30 sec cooldown · 20 yd The targeted undead enemy will be compelled to flee for up to 20 sec. Damage caused may interrupt the effect. …
Level 54 · 5
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Blessing of Sacrifice Rank 2 100 Mana · Instant · 30 yd Places a Blessing on the party member, transfering 55 damage taken per hit to the caster. Lasts 30 sec. …
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Blessing of Wisdom Rank 5 Changed 115 Mana · Instant · 30 yd Places a Blessing on the friendly target, restoring 36 mana every 5 seconds for 1 hr. Players may only have one Blessing on them per Paladin at any one time.
Classic's wording
Places a Blessing on the friendly target, restoring 30 mana every 5 seconds for 5 min. Players may only have one Blessing on them per Paladin at any one time.
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Greater Blessing of Wisdom Rank 1 Changed 230 Mana · Instant · 40 yd Gives all members of the raid or group that share the same class with the target the Greater Blessing of Wisdom, restoring 36 mana every 5 seconds for 1 hr. Players may only have one Blessing on them per Paladin at any one time.
Classic's wording
Gives all members of the raid or group that share the same class with the target the Greater Blessing of Wisdom, restoring 30 mana every 5 seconds for 15 min. Players may only have one Blessing on them per Paladin at any one time.
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Hammer of Justice Rank 4 100 Mana · Instant · 1 min cooldown · 10 yd Stuns the target for 6 sec.
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Holy Light Rank 8 Changed 580 Mana · 2.5 sec cast · 40 yd Heals a friendly target for 1217.
Classic's wording
Heals a friendly target for 1246.
Level 56 · 3
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Frost Resistance Aura Rank 3 Changed Instant Gives 60 additional Frost resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Classic's wording
Gives 60 additional Frost resistance to all party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
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Holy Shock Rank 4 Changed 325 Mana · Instant · 10 sec cooldown · 20 yd Blasts the target with Holy energy, causing 348 Holy damage to an enemy, or 320 healing to an ally.
Classic's wording
Blasts the target with Holy energy, causing 365 Holy damage to an enemy, or 365 healing to an ally.
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Retribution Aura Rank 5 Instant Causes 20 Holy damage to any creature that strikes a party member within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Level 58 · 4
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Flash of Light Rank 6 Changed 140 Mana · 1.5 sec cast · 40 yd Heals a friendly target for 303.
Classic's wording
Heals a friendly target for 343.
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Seal of Fury Rank 7 New in Forever 200 Mana · Instant Fills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 35 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. …
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Seal of Righteousness Rank 8 Changed 200 Mana · Instant Fills the Paladin with holy spirit for 30 sec, granting each melee attack an additional (20.53 + 0.08 × your Holy spell power × 1) to (71.44 + 0.12 × your Holy spell power × 1) Holy damage. Slower weapons cause more Holy damage per swing. …
Classic's wording
Fills the Paladin with holy spirit for 30 sec, granting each melee attack an additional 20.53 to 71.44 Holy damage. Slower weapons cause more Holy damage per swing. …
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Seal of Wisdom Rank 3 200 Mana · Instant Fills the Paladin with divine wisdom for 30 sec, giving each melee attack a chance to restore 90 of the Paladin's mana. Only one Seal can be active on the Paladin at any one time. …
Level 60 · 18
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Blessing of Might Rank 7 Changed 130 Mana · Instant · 30 yd Places a Blessing on the friendly target, increasing melee attack power by 133 for 1 hr. Players may only have one Blessing on them per Paladin at any one time.
Classic's wording
Places a Blessing on the friendly target, increasing melee attack power by 185 for 5 min. Players may only have one Blessing on them per Paladin at any one time.
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Blessing of Wisdom Rank 6 Changed 125 Mana · Instant · 30 yd Places a Blessing on the friendly target, restoring 40 mana every 5 seconds for 1 hr. Players may only have one Blessing on them per Paladin at any one time.
Classic's wording
Places a Blessing on the friendly target, restoring 33 mana every 5 seconds for 5 min. Players may only have one Blessing on them per Paladin at any one time.
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Consecration Rank 5 Changed 565 Mana · Instant · 8 sec cooldown Consecrates the land beneath the Paladin, doing 96 Holy damage over 8 sec to enemies who enter the area. The first 4 enemies who enter the area will take an additional 216 damage over 8 sec.
Classic's wording
Consecrates the land beneath Paladin, doing 384 Holy damage over 8 sec to enemies who enter the area.
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Devotion Aura Rank 7 Instant Gives 735 additional armor to party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
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Exorcism Rank 6 Changed 345 Mana · Instant · 15 sec cooldown · 30 yd Causes 502 Holy damage to an Undead or Demon target.
Classic's wording
Causes 505 Holy damage to an Undead or Demon target.
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Fire Resistance Aura Rank 3 Changed Instant Gives 60 additional Fire resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Classic's wording
Gives 60 additional Fire resistance to all party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
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Greater Blessing of Kings Changed 150 Mana · Instant · 40 yd Gives all members of the raid or group that share the same class with the target the Greater Blessing of Kings, increasing total stats by 10% for 1 hr. Players may only have one Blessing on them per Paladin at any one time.
Classic's wording
Gives all members of the raid or group that share the same class with the target the Greater Blessing of Kings, increasing total stats by 10% for 15 min. Players may only have one Blessing on them per Paladin at any one time.
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Greater Blessing of Might Rank 2 Changed 260 Mana · Instant · 40 yd Gives all members of the raid or group that share the same class with the target the Greater Blessing of Might, increasing melee attack power by 133 for 1 hr. Players may only have one Blessing on them per Paladin at any one time.
Classic's wording
Gives all members of the raid or group that share the same class with the target the Greater Blessing of Might, increasing melee attack power by 185 for 15 min. Players may only have one Blessing on them per Paladin at any one time.
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Greater Blessing of Wisdom Rank 2 Changed 250 Mana · Instant · 40 yd Gives all members of the raid or group that share the same class with the target the Greater Blessing of Wisdom, restoring 40 mana every 5 seconds for 1 hr. Players may only have one Blessing on them per Paladin at any one time.
Classic's wording
Gives all members of the raid or group that share the same class with the target the Greater Blessing of Wisdom, restoring 33 mana every 5 seconds for 15 min. Players may only have one Blessing on them per Paladin at any one time.
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Hammer of Wrath Rank 3 Changed 425 Mana · 1 sec cast · 6 sec cooldown · 30 yd Hurls a hammer that strikes an enemy for 498 Holy damage. Only usable on enemies that have 20% or less health.
Classic's wording
Hurls a hammer that strikes an enemy for 504 Holy damage. Only usable on enemies that have 20% or less health.
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Holy Light Rank 9 Changed 660 Mana · 2.5 sec cast · 40 yd Heals a friendly target for 1580.
Classic's wording
Heals a friendly target for 1590.
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Holy Shield Rank 4 New in Forever 240 Mana · Instant · 10 sec cooldown Increases chance to block by 30% for 10 sec, and deals 221 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. …
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Holy Strike Rank 8 New in Forever 20 Mana · Instant · 10 sec cooldown · Melee An instant strike that causes 50% weapon damage plus an additional 93 as Holy damage.
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Holy Wrath Rank 2 Changed 805 Mana · 2 sec cast · 1 min cooldown Sends bolts of holy power in all directions, causing 533 Holy damage to all Undead and Demon targets within 20 yds and stunning them for 2 sec.
Classic's wording
Sends bolts of holy power in all directions, causing 490 Holy damage to all Undead and Demon targets within 20 yds.
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Light's Vigil Rank 3 New in Forever 1340 Mana · 1.5 sec cast · 6 sec cooldown · 40 yd Applies Light's Vigil to a friendly target for 30 sec. The caster's next Holy Shock on the target incurs no cooldown and heals the target and their party for 704. …
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Redemption Rank 5 80% of base Mana · 10 sec cast · 30 yd Brings a dead player back to life with 600 health and 800 mana. Cannot be cast when in combat.
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Seal of Command Rank 5 210 Mana · Instant Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. …
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Seal of Light Rank 4 210 Mana · Instant Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for 94. Only one Seal can be active on the Paladin at any one time. …
Level not stated by the client · 6
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Divine Favor 4% of base Mana · Instant · 2 min cooldown When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.
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Enhanced Blessings Changed Instant Increases the duration of your Blessing of Might, Wisdom, Salvation, Sanctuary, Light, and Kings by 100% and reduces their mana cost by 50%.
Classic's wording
Increases the duration of your Blessing of Might, Wisdom, Salvation, Sanctuary, Light, and Kings by 101% and reduces their mana cost by 49%.
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Exorcist Changed Instant Exorcism can now be cast on any target and has 100% increased critical strike chance against Undead and Demons.
Classic's wording
Exorcism can now be cast on any target and has 101% increased critical strike chance against Undead and Demons.
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Oath of Light New in Forever 8% of base Mana · Instant · 40 yd Swear an Oath to protect target ally for 5 min, increasing the healing of your Holy Light on them by up to 0, your Flash of Light by up to 0, and your Holy Shock by up to 0. Only one Oath of Light may be sworn by the Paladin at any one time.
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Sense Undead Changed Instant Shows the location of all nearby undead on the minimap until cancelled. Only one type of tracking can be used at a time.
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Templar's Bulwark New in Forever 110 Mana · Instant · 5 min cooldown When activated, this ability grants you an absorb shield equal to 100% of your maximum health for 8 sec. Applies Forbearance for 1 min. …
Classic abilities not on these lines in Forever · 4
Absent from the class's skill lines in the beta client. Some may have moved or been folded into another ability; the beta will tell.
- Summon Warhorse Summon Level 40 Not in Forever
Summons a warhorse, which serves as a mount. Speed is increased by 60%.
- Summon Charger Summon Level 60 Not in Forever
Summons a Charger, which serves as a mount. Speed is increased by 100%.
- Sanctity Aura Level 30 Not in Forever
Increases Holy damage done by party members within 30 yards by 10%. Players may only have one Aura on them per Paladin at any one time.
- Divine Steed Summon Level 45 Not in Forever
Leap atop your charger for 3 sec, increasing movement speed by 100%. Usable while indoors or in combat.
Trainers (12)
Everyone who teaches Paladin abilities in the Classic 1.12 baseline, by zone, with how many of the abilities above each one teaches. Each NPC page lists what it teaches at which level and where it stands. Press the pin beside a zone, or rest on it, to see where that trainer stands.
| Azar Stronghammer | Dun Morogh · 39 abilities |
| Bromos Grummner | Dun Morogh · 6 abilities |
| Brother Karman | Dustwallow Marsh · 39 abilities |
| Brother Wilhelm | Elwynn Forest · 39 abilities |
| Brother Sammuel | Elwynn Forest · 6 abilities |
| Beldruk Doombrow | Ironforge · 39 abilities |
| Brandur Ironhammer | Ironforge · 39 abilities |
| Valgar Highforge | Ironforge · 39 abilities |
| Arthur the Faithful | Stormwind City · 39 abilities |
| Katherine the Pure | Stormwind City · 39 abilities |
| Lord Grayson Shadowbreaker | Stormwind City · 39 abilities |
| World Paladin Trainer |
Who can play a Paladin (3 races)
Classic's pairings as the baseline, the pairings Blizzard has shown for Forever marked new and sourced.
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Alliance
- Human
- Dwarf
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Horde
- Undead new one of the six new combinations in Blizzard’s Deep Dive recap; their journey starts at Bandarion Keep in Tirisfal Glades. Blizzard — Deep Dive panel recap · Blizzard — race and class chart · Blizzard — Found Photos panel recap · Battle.net Shop — product page · Wowhead — Undead Paladins Coming to Forever · Blizzard — Collector’s Edition post
Every pairing per Blizzard — race and class chart, checked 2026-11-07. Pairings marked new are the ones Forever adds to Classic's. See every race and class combination, or filter all nine classes in the class picker.