Skip to content
wowforever.ninja

Class · Tank, Damage

Warrior

Rage, plate at 40, and three stances. The main tank of Classic raiding, and a melee damage dealer that scales with gear. 53 talents in Arms, Fury, Protection; 117 abilities; 38 trainers; 9 races, 1 new.

What Blizzard has said

Blizzard's own statements about the Warrior in Forever, then what it has said about every class, each tagged and sourced. The trees and abilities below are what the beta client carries, build 1.60.1.69913; they will move as the beta does.

  • Combined hit and crit chances let Warriors, Hunters and Rogues “benefit when improving the reliability of tools such as Taunts, Poisons, and Traps.” Talent trees keep their rows with milestone talents at 11, 21 and 31 points and a new one at 16.

    Confirmed Blizzard — Deep Dive panel recap

  • Blizzard’s Deep Dive recap names six new race and class combinations: Gnome Priest, Human Hunter, Dwarf Shaman, Orc Mage, Troll Warlock and Undead Paladin, “with more planned for future updates.”

    Confirmed Blizzard — Deep Dive panel recap

  • Talent trees keep Classic’s structure: the same number of rows, milestone talents at 11, 21 and 31 points, and a new 16-point milestone. Some talents are unchanged from patch 1.12, some adjusted, and key class buffs (Divine Spirit, Blessing of Kings, Improved Mark of the Wild) are now baseline. Each race gets two active and two passive racial abilities, reworked to be stronger and more distinct.

    Confirmed Blizzard — Deep Dive panel recap

  • Combat keeps Classic’s pace: an ordinary creature takes a solo player “roughly 10–15 seconds to defeat,” crowd control still matters in dungeons, and damage dealers still respect threat. Spell, melee and ranged hit chance are combined into one stat, as are the three crit chances. Paladins are the first class detailed; “more class and race details are planned through future videos and articles.”

    Confirmed Blizzard — Deep Dive panel recap

  • Blizzard: class identity “remains central,” with “new abilities, new race and class combinations, and updates designed to preserve the feel of the original game.” The updates “focus on talents and abilities you notice, meaningful trade-offs, and reasons to value what each class brings.”

    Confirmed Blizzard — What’s Next panel recap

  • The Battle.net Shop describes “updated class design” and “an expanded list of race and class options, including Dwarf Shaman and Forsaken Paladin.”

    Confirmed Battle.net Shop — product page

Talents (53 talents, 154 ranks)

The three trees as the Forever beta client holds them, row by row: each row opens after the points its label names have been spent in that tree, and a talent that needs another says so. Every rank's sentence is the client's own, its numbers filled in. Talents marked changed differ from Classic in their wording, ranks, place or prerequisite, and show Classic's wording underneath; new ones have no Classic counterpart. Classic talents a tree no longer has close each column.

Arms 17 talents

4 as in Classic · 10 changed · 3 new · 4 gone

Row 1 · no points needed

  1. Improved Heroic Strike 3 ranks Changed

    1. Reduces the cost of your Heroic Strike ability by 1 Rage.

    Rank 2
    1. 2. Reduces the cost of your Heroic Strike ability by 2 Rage.

    3. Reduces the cost of your Heroic Strike ability by 3 Rage.

    Classic's wording
    1. 1. Reduces the cost of your Heroic Strike ability by 1 rage point.
    2. 2. Reduces the cost of your Heroic Strike ability by 2 rage points.
    3. 3. Reduces the cost of your Heroic Strike ability by 3 rage points.
  2. Deflection 5 ranks

    1. Increases your Parry chance by 1%.

    Ranks 2 to 4
    1. 2. Increases your Parry chance by 2%.
    2. 3. Increases your Parry chance by 3%.
    3. 4. Increases your Parry chance by 4%.

    5. Increases your Parry chance by 5%.

  3. Improved Rend 3 ranks Changed

    1. Increases the Bleed damage done by your Rend ability by 12%.

    Rank 2
    1. 2. Increases the Bleed damage done by your Rend ability by 23%.

    3. Increases the Bleed damage done by your Rend ability by 35%.

    Classic's wording
    1. 1. Increases the bleed damage done by your Rend ability by 15%.
    2. 2. Increases the bleed damage done by your Rend ability by 25%.
    3. 3. Increases the bleed damage done by your Rend ability by 35%.

Row 2 · 5 points in Arms

  1. Improved Charge 2 ranks Changed

    1. Increases the Rage generated by your Charge ability by 3.

    2. Increases the Rage generated by your Charge ability by 6.

    Classic's wording
    1. 1. Increases the amount of rage generated by your Charge ability by 3.
    2. 2. Increases the amount of rage generated by your Charge ability by 6.
  2. Improved Tactical Mastery 5 ranks Changed

    1. Tactical Mastery lets you retain up to an additional 3 Rage when you change stances.

    Ranks 2 to 4
    1. 2. Tactical Mastery lets you retain up to an additional 6 Rage when you change stances.
    2. 3. Tactical Mastery lets you retain up to an additional 9 Rage when you change stances.
    3. 4. Tactical Mastery lets you retain up to an additional 12 Rage when you change stances.

    5. Tactical Mastery lets you retain up to an additional 15 Rage when you change stances.

    Classic's wording
    1. 1. You retain up to 5 of your rage points when you change stances.
    2. 2. You retain up to 10 of your rage points when you change stances.
    3. 3. You retain up to 15 of your rage points when you change stances.
    4. 4. You retain up to 20 of your rage points when you change stances.
    5. 5. You retain up to 25 of your rage points when you change stances.
  3. Improved Overpower 2 ranks Changed

    1. Increases the critical strike chance of your Overpower ability by 25%.

    2. Increases the critical strike chance of your Overpower ability by 50%.

Row 3 · 10 points in Arms

  1. Anger Management 1 rank Changed

    Requires Improved Tactical Mastery 5/5

    Generates 1 Rage every 3 sec while in combat, and reduces Rage loss while out of combat by 30%.

    Classic's wording
    1. Increases the time required for your rage to decay while out of combat by 30%.
  2. Deep Wounds 3 ranks Changed

    Requires Improved Rend 3/3

    1. Your critical strikes cause your opponent to Bleed, dealing 20% of your melee weapon's average damage over 12 sec.

    Rank 2
    1. 2. Your critical strikes cause your opponent to Bleed, dealing 40% of your melee weapon's average damage over 12 sec.

    3. Your critical strikes cause your opponent to Bleed, dealing 60% of your melee weapon's average damage over 12 sec.

    Classic's wording
    1. 1. Your critical strikes cause the opponent to bleed, dealing 20% of your melee weapon's average damage over 12 sec.
    2. 2. Your critical strikes cause the opponent to bleed, dealing 40% of your melee weapon's average damage over 12 sec.
    3. 3. Your critical strikes cause the opponent to bleed, dealing 60% of your melee weapon's average damage over 12 sec.

Row 4 · 15 points in Arms

  1. Spearing Strike 1 rank New in Forever

    A brutal attack that deals 40% weapon damage. Deals an additional 80% weapon damage against Giants, Dragonkin, and mounted targets. …

  2. Two-Handed Weapon Specialization 3 ranks Changed

    1. Increases the damage you deal with two-handed melee weapons by 1%.

    Rank 2
    1. 2. Increases the damage you deal with two-handed melee weapons by 2%.

    3. Increases the damage you deal with two-handed melee weapons by 3%.

    Classic's wording
    1. 1. Increases the damage you deal with two-handed melee weapons by 1%.
    2. 2. Increases the damage you deal with two-handed melee weapons by 2%.
    3. 3. Increases the damage you deal with two-handed melee weapons by 3%.
    4. 4. Increases the damage you deal with two-handed melee weapons by 4%.
    5. 5. Increases the damage you deal with two-handed melee weapons by 5%.
  3. Impale 2 ranks Changed

    1. Increases the critical strike damage bonus of your abilities by 10%.

    2. Increases the critical strike damage bonus of your abilities by 20%.

    Classic's wording
    1. 1. Increases the critical strike damage bonus of your abilities in Battle, Defensive, and Berserker stance by 10%.
    2. 2. Increases the critical strike damage bonus of your abilities in Battle, Defensive, and Berserker stance by 20%.

Row 5 · 20 points in Arms

  1. Bloodthrill 5 ranks New in Forever

    1. Your melee attacks against targets afflicted by your Rend have a 2% chance to activate your Overpower ability for 1 attack on your current target. Lasts 6 sec.

    Ranks 2 to 4
    1. 2. Your melee attacks against targets afflicted by your Rend have a 4% chance to activate your Overpower ability for 1 attack on your current target. Lasts 6 sec.
    2. 3. Your melee attacks against targets afflicted by your Rend have a 6% chance to activate your Overpower ability for 1 attack on your current target. Lasts 6 sec.
    3. 4. Your melee attacks against targets afflicted by your Rend have a 8% chance to activate your Overpower ability for 1 attack on your current target. Lasts 6 sec.

    5. Your melee attacks against targets afflicted by your Rend have a 10% chance to activate your Overpower ability for 1 attack on your current target. Lasts 6 sec.

  2. Sweeping Strikes 1 rank

    Your next 5 melee attacks strike an additional nearby opponent.

  3. Weaponmaster 5 ranks New in Forever

    1. Gives your melee weapon attacks a benefit depending on the weapon. Axe/Polearm: Increases your critical strike chance by 1%. …

    Ranks 2 to 4
    1. 2. Gives your melee weapon attacks a benefit depending on the weapon. Axe/Polearm: Increases your critical strike chance by 2%. …
    2. 3. Gives your melee weapon attacks a benefit depending on the weapon. Axe/Polearm: Increases your critical strike chance by 3%. …
    3. 4. Gives your melee weapon attacks a benefit depending on the weapon. Axe/Polearm: Increases your critical strike chance by 4%. …

    5. Gives your melee weapon attacks a benefit depending on the weapon. Axe/Polearm: Increases your critical strike chance by 5%. …

Row 6 · 25 points in Arms

  1. Improved Slam 2 ranks Changed

    1. Reduces the global cooldown and cast time of your Slam ability by 0.25 sec. In addition, Slam no longer interrupts your melee swing time.

    2. Reduces the global cooldown and cast time of your Slam ability by 0.50 sec. In addition, Slam no longer interrupts your melee swing time.

    Classic's wording
    1. 1. Decreases the casting time of your Slam ability by 0.1 sec.
    2. 2. Decreases the casting time of your Slam ability by 0.2 sec.
    3. 3. Decreases the casting time of your Slam ability by 0.3 sec.
    4. 4. Decreases the casting time of your Slam ability by 0.4 sec.
    5. 5. Decreases the casting time of your Slam ability by 0.5 sec.
  2. Improved Hamstring 3 ranks

    1. Gives your Hamstring ability a 5% chance to immobilize the target for 5 sec.

    Rank 2
    1. 2. Gives your Hamstring ability a 10% chance to immobilize the target for 5 sec.

    3. Gives your Hamstring ability a 15% chance to immobilize the target for 5 sec.

Row 7 · 30 points in Arms

  1. Mortal Strike 1 rank

    Requires Sweeping Strikes 1/1

    A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.

Gone from Classic's Arms

  • Axe Specialization Not in Forever

    Increases your chance to get a critical strike with Axes by 1%.

  • Mace Specialization Not in Forever

    Gives you a 1% chance to stun your target for 3 sec with a Mace.

  • Sword Specialization Not in Forever

    Gives you a 1% chance to get an extra attack on the same target after dealing damage with your Sword.

  • Polearm Specialization Not in Forever

    Increases your chance to get a critical strike with Polearms by 1%.

Fury 18 talents

1 as in Classic · 14 changed · 3 new · 2 gone

Row 1 · no points needed

  1. Booming Voice 5 ranks Changed

    1. Increases the radius of your Battle Shout and Demoralizing Shout abilities by 10%.

    Ranks 2 to 4
    1. 2. Increases the radius of your Battle Shout and Demoralizing Shout abilities by 20%.
    2. 3. Increases the radius of your Battle Shout and Demoralizing Shout abilities by 30%.
    3. 4. Increases the radius of your Battle Shout and Demoralizing Shout abilities by 40%.

    5. Increases the radius of your Battle Shout and Demoralizing Shout abilities by 50%.

    Classic's wording
    1. 1. Increases the area of effect and duration of your Battle Shout and Demoralizing Shout by 10%.
    2. 2. Increases the area of effect and duration of your Battle Shout and Demoralizing Shout by 20%.
    3. 3. Increases the area of effect and duration of your Battle Shout and Demoralizing Shout by 30%.
    4. 4. Increases the area of effect and duration of your Battle Shout and Demoralizing Shout by 40%.
    5. 5. Increases the area of effect and duration of your Battle Shout and Demoralizing Shout by 50%.
  2. Cruelty 5 ranks Changed

    1. Improves your chance to get a critical strike with melee attacks by 1%.

    Ranks 2 to 4
    1. 2. Improves your chance to get a critical strike with melee attacks by 2%.
    2. 3. Improves your chance to get a critical strike with melee attacks by 3%.
    3. 4. Improves your chance to get a critical strike with melee attacks by 4%.

    5. Improves your chance to get a critical strike with melee attacks by 5%.

    Classic's wording
    1. 1. Increases your chance to get a critical strike with melee weapons by 1%.
    2. 2. Increases your chance to get a critical strike with melee weapons by 2%.
    3. 3. Increases your chance to get a critical strike with melee weapons by 3%.
    4. 4. Increases your chance to get a critical strike with melee weapons by 4%.
    5. 5. Increases your chance to get a critical strike with melee weapons by 5%.

Row 2 · 5 points in Fury

  1. Iron Will 5 ranks Changed

    1. Reduces the duration of Stun and Fear effects inflicted on you by 3%.

    Ranks 2 to 4
    1. 2. Reduces the duration of Stun and Fear effects inflicted on you by 6%.
    2. 3. Reduces the duration of Stun and Fear effects inflicted on you by 9%.
    3. 4. Reduces the duration of Stun and Fear effects inflicted on you by 12%.

    5. Reduces the duration of Stun and Fear effects inflicted on you by 15%.

    Classic's wording
    1. 1. Increases your chance to resist Stun and Charm effects by an additional 3%.
    2. 2. Increases your chance to resist Stun and Charm effects by an additional 6%.
    3. 3. Increases your chance to resist Stun and Charm effects by an additional 9%.
    4. 4. Increases your chance to resist Stun and Charm effects by an additional 12%.
    5. 5. Increases your chance to resist Stun and Charm effects by an additional 15%.
  2. Unbridled Wrath 5 ranks Changed

    1. Gives you a 12% chance to generate 1 additional Rage when you deal melee damage with a weapon. This effect is increased to 2 Rage for two-handed weapons.

    Ranks 2 to 4
    1. 2. Gives you a 24% chance to generate 1 additional Rage when you deal melee damage with a weapon. This effect is increased to 2 Rage for two-handed weapons.
    2. 3. Gives you a 36% chance to generate 1 additional Rage when you deal melee damage with a weapon. This effect is increased to 2 Rage for two-handed weapons.
    3. 4. Gives you a 48% chance to generate 1 additional Rage when you deal melee damage with a weapon. This effect is increased to 2 Rage for two-handed weapons.

    5. Gives you a 60% chance to generate 1 additional Rage when you deal melee damage with a weapon. This effect is increased to 2 Rage for two-handed weapons.

    Classic's wording
    1. 1. Gives you a 8% chance to generate an additional Rage point when you deal melee damage with a weapon.
    2. 2. Gives you a 16% chance to generate an additional Rage point when you deal melee damage with a weapon.
    3. 3. Gives you a 24% chance to generate an additional Rage point when you deal melee damage with a weapon.
    4. 4. Gives you a 32% chance to generate an additional Rage point when you deal melee damage with a weapon.
    5. 5. Gives you a 40% chance to generate an additional Rage point when you deal melee damage with a weapon.

Row 3 · 10 points in Fury

  1. Improved Cleave 3 ranks Changed

    1. Reduces the Rage cost of your Cleave ability by 1.

    Rank 2
    1. 2. Reduces the Rage cost of your Cleave ability by 2.

    3. Reduces the Rage cost of your Cleave ability by 3.

    Classic's wording
    1. 1. Increases the bonus damage done by your Cleave ability by 40%.
    2. 2. Increases the bonus damage done by your Cleave ability by 80%.
    3. 3. Increases the bonus damage done by your Cleave ability by 120%.
  2. Piercing Howl 1 rank Changed

    Causes all nearby enemies to be Dazed, reducing movement speed by 50% for 6 sec.

    Classic's wording
    1. Causes all enemies near the warrior to be dazed, reducing movement speed by 50% for 6 sec.
  3. Blood Craze 3 ranks Changed

    1. Regenerates 1% of your total Health over 6 sec after being the victim of a critical strike, dealing damage with Bloodthirst, or suffering more than 20% of your maximum Health from a single attack.

    Rank 2
    1. 2. Regenerates 2% of your total Health over 6 sec after being the victim of a critical strike, dealing damage with Bloodthirst, or suffering more than 20% of your maximum Health from a single attack.

    3. Regenerates 3% of your total Health over 6 sec after being the victim of a critical strike, dealing damage with Bloodthirst, or suffering more than 20% of your maximum Health from a single attack.

    Classic's wording
    1. 1. Regenerates 1% of your total Health over 6 sec after being the victim of a critical strike.
    2. 2. Regenerates 2% of your total Health over 6 sec after being the victim of a critical strike.
    3. 3. Regenerates 3% of your total Health over 6 sec after being the victim of a critical strike.
  4. Boundless Rage 3 ranks New in Forever

    1. Increases your maximum Rage by 10.

    Rank 2
    1. 2. Increases your maximum Rage by 20.

    3. Increases your maximum Rage by 30.

Row 4 · 15 points in Fury

  1. Dual Wield Specialization 5 ranks Changed

    1. Increases your off-hand weapon damage by 5%, off-hand Rage generation by 20%, and chance to hit with off-hand attacks by 2%.

    Ranks 2 to 4
    1. 2. Increases your off-hand weapon damage by 10%, off-hand Rage generation by 40%, and chance to hit with off-hand attacks by 4%.
    2. 3. Increases your off-hand weapon damage by 15%, off-hand Rage generation by 60%, and chance to hit with off-hand attacks by 6%.
    3. 4. Increases your off-hand weapon damage by 20%, off-hand Rage generation by 80%, and chance to hit with off-hand attacks by 8%.

    5. Increases your off-hand weapon damage by 25%, off-hand Rage generation by 100%, and chance to hit with off-hand attacks by 10%.

    Classic's wording
    1. 1. Increases the damage done by your offhand weapon by 5%.
    2. 2. Increases the damage done by your offhand weapon by 10%.
    3. 3. Increases the damage done by your offhand weapon by 15%.
    4. 4. Increases the damage done by your offhand weapon by 20%.
    5. 5. Increases the damage done by your offhand weapon by 25%.
  2. Raging Blows 1 rank New in Forever

    Causes your Whirlwind to also strike with your off-hand weapon, and reduces the Rage cost of your Cleave ability by 2.

  3. Enrage 5 ranks Changed

    1. Gives you a 30% chance to deal 2% increased Physical damage for 12 sec after being the victim of any damaging attack.

    Ranks 2 to 4
    1. 2. Gives you a 30% chance to deal 4% increased Physical damage for 12 sec after being the victim of any damaging attack.
    2. 3. Gives you a 30% chance to deal 6% increased Physical damage for 12 sec after being the victim of any damaging attack.
    3. 4. Gives you a 30% chance to deal 8% increased Physical damage for 12 sec after being the victim of any damaging attack.

    5. Gives you a 30% chance to deal 10% increased Physical damage for 12 sec after being the victim of any damaging attack.

    Classic's wording
    1. 1. Gives you a 5% melee damage bonus for 12 sec up to a maximum of 12 swings after being the victim of a critical strike.
    2. 2. Gives you a 10% melee damage bonus for 12 sec up to a maximum of 12 swings after being the victim of a critical strike.
    3. 3. Gives you a 15% melee damage bonus for 12 sec up to a maximum of 12 swings after being the victim of a critical strike.
    4. 4. Gives you a 20% melee damage bonus for 12 sec up to a maximum of 12 swings after being the victim of a critical strike.
    5. 5. Gives you a 25% melee damage bonus for 12 sec up to a maximum of 12 swings after being the victim of a critical strike.
  4. Improved Execute 2 ranks Changed

    1. Reduces the Rage cost of your Execute ability by 3.

    2. Reduces the Rage cost of your Execute ability by 5.

    Classic's wording
    1. 1. Reduces the Rage cost of your Execute ability by 2.
    2. 2. Reduces the Rage cost of your Execute ability by 5.

Row 5 · 20 points in Fury

  1. Precision 3 ranks New in Forever

    1. Improves your chance to hit by 1%.

    Rank 2
    1. 2. Improves your chance to hit by 2%.

    3. Improves your chance to hit by 3%.

  2. Death Wish 1 rank Changed

    When activated, increases your Physical damage done by 20% and makes you immune to Fear effects, but increases all damage you take by 5%. Lasts 30 sec.

    Classic's wording
    1. When activated, increases your physical damage by 20% and makes you immune to Fear effects, but lowers your armor and all resistances by 20%. Lasts 30 sec.
  3. Improved Intercept 2 ranks

    1. Reduces the cooldown of your Intercept ability by 5 sec.

    2. Reduces the cooldown of your Intercept ability by 10 sec.

Row 6 · 25 points in Fury

  1. Improved Berserker Rage 2 ranks Changed

    1. Your Berserker Rage ability will instantly generate 5 Rage and has a 50% chance to remove all movement impairing effects when activated.

    2. Your Berserker Rage ability will instantly generate 10 Rage and has a 100% chance to remove all movement impairing effects when activated.

    Classic's wording
    1. 1. The Berserker Rage ability will generate 5 rage when used.
    2. 2. The Berserker Rage ability will generate 10 rage when used.
  2. Flurry 5 ranks Changed

    Requires Enrage 5/5

    1. Increases your melee attack speed by 5% for your next 3 swings after dealing a melee critical strike.

    Ranks 2 to 4
    1. 2. Increases your melee attack speed by 10% for your next 3 swings after dealing a melee critical strike.
    2. 3. Increases your melee attack speed by 15% for your next 3 swings after dealing a melee critical strike.
    3. 4. Increases your melee attack speed by 20% for your next 3 swings after dealing a melee critical strike.

    5. Increases your melee attack speed by 25% for your next 3 swings after dealing a melee critical strike.

    Classic's wording
    1. 1. Increases your attack speed by 10% for your next 3 swings after dealing a melee critical strike.
    2. 2. Increases your attack speed by 15% for your next 3 swings after dealing a melee critical strike.
    3. 3. Increases your attack speed by 20% for your next 3 swings after dealing a melee critical strike.
    4. 4. Increases your attack speed by 25% for your next 3 swings after dealing a melee critical strike.
    5. 5. Increases your attack speed by 30% for your next 3 swings after dealing a melee critical strike.

Row 7 · 30 points in Fury

  1. Bloodthirst 1 rank Changed

    Requires Death Wish 1/1

    Instantly attack the target causing damage equal to 35% of your Attack Power plus 30 and increasing your movement speed by 10% for 10 sec.

    Classic's wording
    1. Instantly attack the target causing damage equal to 45% of your attack power. In addition, the next 5 successful melee attacks will restore 10 health. …

Gone from Classic's Fury

  • Improved Demoralizing Shout Not in Forever

    Increases the melee attack power reduction of your Demoralizing Shout by 8%.

  • Improved Battle Shout Not in Forever

    Increases the melee attack power bonus of your Battle Shout by 5%.

Protection 18 talents

0 as in Classic · 15 changed · 3 new · 2 gone

Row 1 · no points needed

  1. Shield Specialization 5 ranks Changed

    1. Increases your chance to Block attacks with your shield by 1% and grants you a 20% chance to generate 5 Rage when you Block.

    Ranks 2 to 4
    1. 2. Increases your chance to Block attacks with your shield by 2% and grants you a 40% chance to generate 5 Rage when you Block.
    2. 3. Increases your chance to Block attacks with your shield by 3% and grants you a 60% chance to generate 5 Rage when you Block.
    3. 4. Increases your chance to Block attacks with your shield by 4% and grants you a 80% chance to generate 5 Rage when you Block.

    5. Increases your chance to Block attacks with your shield by 5% and grants you a 100% chance to generate 5 Rage when you Block.

    Classic's wording
    1. 1. Increases your chance to block attacks with a shield by 1% and has a 20% chance to generate 1 rage when a block occurs.
    2. 2. Increases your chance to block attacks with a shield by 2% and has a 40% chance to generate 1 rage when a block occurs.
    3. 3. Increases your chance to block attacks with a shield by 3% and has a 60% chance to generate 1 rage when a block occurs.
    4. 4. Increases your chance to block attacks with a shield by 4% and has a 80% chance to generate 1 rage when a block occurs.
    5. 5. Increases your chance to block attacks with a shield by 5% and has a 100% chance to generate 1 rage when a block occurs.
  2. Anticipation 5 ranks Changed

    1. Increases your Defense Skill by 4.

    Ranks 2 to 4
    1. 2. Increases your Defense Skill by 8.
    2. 3. Increases your Defense Skill by 12.
    3. 4. Increases your Defense Skill by 16.

    5. Increases your Defense Skill by 20.

    Classic's wording
    1. 1. Increases your Defense skill by 2.
    2. 2. Increases your Defense skill by 4.
    3. 3. Increases your Defense skill by 6.
    4. 4. Increases your Defense skill by 8.
    5. 5. Increases your Defense skill by 10.

Row 2 · 5 points in Protection

  1. Improved Bloodrage 2 ranks Changed

    1. Increases all the Rage generated by your Bloodrage ability by 25%.

    2. Increases all the Rage generated by your Bloodrage ability by 50%.

    Classic's wording
    1. 1. Increases the instant Rage generated by your Bloodrage ability by 2.
    2. 2. Increases the instant Rage generated by your Bloodrage ability by 5.
  2. Toughness 5 ranks Changed

    1. Increases your Armor value from items by 2%.

    Ranks 2 to 4
    1. 2. Increases your Armor value from items by 4%.
    2. 3. Increases your Armor value from items by 6%.
    3. 4. Increases your Armor value from items by 8%.

    5. Increases your Armor value from items by 10%.

    Classic's wording
    1. 1. Increases your armor value from items by 2%.
    2. 2. Increases your armor value from items by 4%.
    3. 3. Increases your armor value from items by 6%.
    4. 4. Increases your armor value from items by 8%.
    5. 5. Increases your armor value from items by 10%.
  3. Improved Thunder Clap 3 ranks Changed

    1. Reduces the Rage cost of your Thunder Clap ability by 2.

    Rank 2
    1. 2. Reduces the Rage cost of your Thunder Clap ability by 4.

    3. Reduces the Rage cost of your Thunder Clap ability by 6.

    Classic's wording
    1. 1. Reduces the cost of your Thunder Clap ability by 1 rage point.
    2. 2. Reduces the cost of your Thunder Clap ability by 2 rage points.
    3. 3. Reduces the cost of your Thunder Clap ability by 4 rage points.

Row 3 · 10 points in Protection

  1. Last Stand 1 rank Changed

    Requires Improved Bloodrage 2/2

    When activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost.

    Classic's wording
    1. When activated, this ability temporarily grants you 30% of your maximum hit points for 20 seconds. After the effect expires, the hit points are lost.
  2. Master of Defense 2 ranks New in Forever

    Requires Shield Specialization 5/5

    1. Grants you a 50% chance to generate 5 Rage when you Dodge or Parry while a shield is equipped.

    2. Grants you a 100% chance to generate 5 Rage when you Dodge or Parry while a shield is equipped.

  3. Improved Revenge 3 ranks Changed

    1. Increases damage dealt by your Revenge ability by 20%.

    Rank 2
    1. 2. Increases damage dealt by your Revenge ability by 40%.

    3. Increases damage dealt by your Revenge ability by 60%.

    Classic's wording
    1. 1. Gives your Revenge ability a 15% chance to stun the target for 3 sec.
    2. 2. Gives your Revenge ability a 30% chance to stun the target for 3 sec.
    3. 3. Gives your Revenge ability a 45% chance to stun the target for 3 sec.
  4. Defiance 3 ranks Changed

    1. Increases all threat generated in Defensive stance by an additional 5% while a shield is equipped.

    Rank 2
    1. 2. Increases all threat generated in Defensive stance by an additional 10% while a shield is equipped.

    3. Increases all threat generated in Defensive stance by an additional 15% while a shield is equipped.

    Classic's wording
    1. 1. Increases the threat generated by your attacks by 3% while in Defensive Stance.
    2. 2. Increases the threat generated by your attacks by 6% while in Defensive Stance.
    3. 3. Increases the threat generated by your attacks by 9% while in Defensive Stance.
    4. 4. Increases the threat generated by your attacks by 12% while in Defensive Stance.
    5. 5. Increases the threat generated by your attacks by 15% while in Defensive Stance.

Row 4 · 15 points in Protection

  1. Improved Sunder Armor 3 ranks Changed

    1. Reduces the Rage cost of your Sunder Armor ability by 1.

    Rank 2
    1. 2. Reduces the Rage cost of your Sunder Armor ability by 2.

    3. Reduces the Rage cost of your Sunder Armor ability by 3.

    Classic's wording
    1. 1. Reduces the cost of your Sunder Armor ability by 1 rage point.
    2. 2. Reduces the cost of your Sunder Armor ability by 2 rage points.
    3. 3. Reduces the cost of your Sunder Armor ability by 3 rage points.
  2. Improved Disarm 3 ranks Changed

    1. Reduces the cooldown of your Disarm ability by 7 secs.

    Rank 2
    1. 2. Reduces the cooldown of your Disarm ability by 13 secs.

    3. Reduces the cooldown of your Disarm ability by 20 secs.

    Classic's wording
    1. 1. Increases the duration of your Disarm ability by 1 secs.
    2. 2. Increases the duration of your Disarm ability by 2 secs.
    3. 3. Increases the duration of your Disarm ability by 3 secs.
  3. Vanguard 1 rank New in Forever

    Your Charge ability is now usable while in Defensive Stance.

Row 5 · 20 points in Protection

  1. Improved Shield Wall 2 ranks Changed

    1. Reduces the cooldown of your Shield Wall ability by 5.5 min.

    2. Reduces the cooldown of your Shield Wall ability by 11.0 min.

    Classic's wording
    1. 1. Increases the effect duration of your Shield Wall ability by 3 secs.
    2. 2. Increases the effect duration of your Shield Wall ability by 5 secs.
  2. Concussion Blow 1 rank Changed

    Stuns the target for 5 sec.

    Classic's wording
    1. Stuns the opponent for 5 sec.
  3. Improved Shield Bash 2 ranks Changed

    1. Gives your Shield Bash ability a 50% chance to Silence the target for 3 sec.

    2. Gives your Shield Bash ability a 100% chance to Silence the target for 3 sec.

    Classic's wording
    1. 1. Gives your Shield Bash ability a 50% chance to silence the target for 3 sec.
    2. 2. Gives your Shield Bash ability a 100% chance to silence the target for 3 sec.
  4. Bastion 5 ranks Changed

    1. Increases all damage you deal by 2% while a shield is equipped.

    Ranks 2 to 4
    1. 2. Increases all damage you deal by 4% while a shield is equipped.
    2. 3. Increases all damage you deal by 6% while a shield is equipped.
    3. 4. Increases all damage you deal by 8% while a shield is equipped.

    5. Increases all damage you deal by 10% while a shield is equipped.

    Classic's wording
    1. 1. Increases the damage you deal with One-Handed Melee weapons by 2%.
    2. 2. Increases the damage you deal with One-Handed Melee weapons by 4%.
    3. 3. Increases the damage you deal with One-Handed Melee weapons by 6%.
    4. 4. Increases the damage you deal with One-Handed Melee weapons by 8%.
    5. 5. Increases the damage you deal with One-Handed Melee weapons by 10%.

Row 6 · 25 points in Protection

  1. Focused Rage 3 ranks New in Forever

    1. Reduces the Rage cost of your offensive abilities by 1.

    Rank 2
    1. 2. Reduces the Rage cost of your offensive abilities by 2.

    3. Reduces the Rage cost of your offensive abilities by 3.

Row 7 · 30 points in Protection

  1. Shield Slam 1 rank Changed

    Requires Concussion Blow 1/1

    Slam the target with your shield, causing 430 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat.

    Classic's wording
    1. Slam the target with your shield, causing 225 damage, modified by your shield block value, and has a 50% chance of dispelling 1 magic effect on the target. Also causes a high amount of threat.

Gone from Classic's Protection

  • Improved Shield Block Not in Forever

    Allows your Shield Block ability to block an additional attack and increases the duration by 0.5 second.

  • Improved Taunt Not in Forever

    Reduces the cooldown of your Taunt ability by 1 sec.

Abilities by level (117)

Every spell and ability on the class's skill lines in the Forever beta client, at the level the client states, each rank its own row. Costs, cast times, cooldowns and ranges are the client's numbers; a sentence is the client's description with its values filled in, cut to two sentences where it ran longer. 3 are new since Classic and 57 changed in wording, level, cost or cooldown. Where an ability is taught is on the trainers below and on each NPC's page.

Level 1 · 6

  • Battle Shout Rank 1 Changed 10 Rage · Instant

    The warrior shouts, increasing the melee attack power of all party members within 20 yards by 9. Lasts 3 min.

    Classic's wording

    The warrior shouts, increasing the melee attack power of all party members within 20 yards by 15. Lasts 2 min.

  • Battle Stance Instant

    A balanced combat stance.

  • Death Wish Changed 10 Rage · Instant · 3 min cooldown

    When activated, increases your Physical damage done by 20% and makes you immune to Fear effects, but increases all damage you take by 5%. Lasts 30 sec.

    Classic's wording

    When activated, increases your physical damage by 20% and makes you immune to Fear effects, but lowers your armor and all resistances by 20%. Lasts 30 sec.

  • Heroic Strike Rank 1 15 Rage · Instant · Melee

    A strong attack that increases melee damage by 11 and causes a high amount of threat.

  • Last Stand Changed Instant · 3 min cooldown

    When activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost.

    Classic's wording

    When activated, this ability temporarily grants you 30% of your maximum hit points for 20 seconds. After the effect expires, the hit points are lost.

  • Spearing Strike New in Forever 15 Rage · Instant · 20 sec cooldown · Melee

    A brutal attack that deals 40% weapon damage. Deals an additional 80% weapon damage against Giants, Dragonkin, and mounted targets. …

Level 4 · 2

  • Charge Rank 1 Changed Instant · 15 sec cooldown · 25 yd

    Charge an enemy, generate 9 Rage, and Stun it for 1 sec. Cannot be used in combat.

    Classic's wording

    Charge an enemy, generate 9 rage, and stun it for 1 sec. Cannot be used in combat.

  • Rend Rank 1 10 Rage · Instant · Melee

    Wounds the target causing them to bleed for 15 damage over 9 sec.

Level 6 · 1

  • Thunder Clap Rank 1 Changed 20 Rage · Instant · 6 sec cooldown

    Blasts nearby enemies, increasing the time between their attacks by 20% for 10 sec and doing 10 damage to them. Will affect up to 4 targets.

    Classic's wording

    Blasts nearby enemies increasing the time between their attacks by 10% for 10 sec and doing 10 damage to them. Will affect up to 4 targets.

Level 8 · 2

  • Hamstring Rank 1 10 Rage · Instant · Melee

    Maims the enemy, causing 5 damage and slowing the enemy's movement by 40% for 15 sec.

  • Heroic Strike Rank 2 15 Rage · Instant · Melee

    A strong attack that increases melee damage by 21 and causes a high amount of threat.

Level 10 · 5

  • Bloodrage 20% of base Health · Instant · 1 min cooldown

    Generates 10 rage at the cost of health, and then generates an additional 10 rage over 10 sec. The warrior is considered in combat for the duration.

  • Defensive Stance Instant

    A defensive combat stance. Decreases damage taken by 10% and damage caused by 10%. …

  • Rend Rank 2 10 Rage · Instant · Melee

    Wounds the target causing them to bleed for 28 damage over 12 sec.

  • Sunder Armor Rank 1 15 Rage · Instant · Melee

    Sunders the target's armor, reducing it by 90 per Sunder Armor and causes a high amount of threat. Can be applied up to 5 times. …

  • Taunt Changed Instant · 8 sec cooldown · Melee

    Taunts the target to attack you, but has no effect if the target is already attacking you.

Level 12 · 3

  • Battle Shout Rank 2 Changed 10 Rage · Instant

    The warrior shouts, increasing the melee attack power of all party members within 20 yards by 21. Lasts 3 min.

    Classic's wording

    The warrior shouts, increasing the melee attack power of all party members within 20 yards by 35. Lasts 2 min.

  • Overpower Rank 1 5 Rage · Instant · 5 sec cooldown · Melee

    Instantly overpower the enemy, causing weapon damage plus 5. Only useable after the target dodges. …

  • Shield Bash Rank 1 10 Rage · Instant · 12 sec cooldown · Melee

    Bashes the target with your shield for 6 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 6 sec.

Level 14 · 3

  • Demoralizing Shout Rank 1 Changed 10 Rage · Instant

    Reduces the melee attack power of all enemies within 10 yards by 49 for 45 sec.

    Classic's wording

    Reduces the melee attack power of all enemies within 10 yards by 35 for 30 sec.

  • Revenge Rank 1 Changed 5 Rage · Instant · 5 sec cooldown · Melee

    Instantly counterattack an enemy for 22 damage and a high amount of threat. Revenge must follow a block, dodge or parry.

    Classic's wording

    Instantly counterattack an enemy for 12 damage and a high amount of threat. Revenge must follow a block, dodge or parry.

  • Tactical Mastery New in Forever Instant

    You retain up to 10 Rage when you change Stances.

Level 16 · 3

  • Heroic Strike Rank 3 15 Rage · Instant · Melee

    A strong attack that increases melee damage by 32 and causes a high amount of threat.

  • Mocking Blow Rank 1 10 Rage · Instant · 2 min cooldown · Melee

    A mocking attack that causes 22 damage, a moderate amount of threat and forces the target to focus attacks on you for 6 sec.

  • Shield Block Changed 10 Rage · Instant · 5 sec cooldown

    Increases chance to block by 75% for 7 sec, but will only block 2 attacks.

    Classic's wording

    Increases chance to block by 75% for 5 sec, but will only block 1 attack.

Level 18 · 2

  • Disarm 20 Rage · Instant · 1 min cooldown · Melee

    Disarm the enemy's weapon for 10 sec.

  • Thunder Clap Rank 2 Changed 20 Rage · Instant · 6 sec cooldown

    Blasts nearby enemies with thunder increasing, the time between their attacks by 20% for 14 sec and doing 23 damage to them. Will affect up to 4 targets.

    Classic's wording

    Blasts nearby enemies with thunder increasing the time between their attacks by 10% for 14 sec and doing 23 damage to them. Will affect up to 4 targets.

Level 20 · 6

  • Cleave Rank 1 Changed 20 Rage · Instant · Melee

    A sweeping attack that does your weapon damage plus 5 to the target and a second nearby enemy.

    Classic's wording

    A sweeping attack that does your weapon damage plus 5 to the target and his nearest ally.

  • Piercing Howl Changed 10 Rage · Instant

    Causes all nearby enemies to be Dazed, reducing movement speed by 50% for 6 sec.

    Classic's wording

    Causes all enemies near the warrior to be dazed, reducing movement speed by 50% for 6 sec.

  • Rend Rank 3 10 Rage · Instant · Melee

    Wounds the target causing them to bleed for 45 damage over 15 sec.

  • Retaliation Changed Instant · 15 min cooldown

    Instantly counterattack any enemy that strikes you in melee for 15 sec. Melee attacks made from behind cannot be counterattacked. …

  • Slam Rank 1 New in Forever 15 Rage · 1.5 sec cast · 15 sec cooldown · Melee

    Slams the opponent, causing weapon damage plus 16.

  • Victory Rush Changed Instant · 30 sec cooldown · Melee

    Instantly attack the target causing (1 + your attack power × 15 ÷ 100) damage and healing you for 10% of your maximum health. Only useable within 20 sec after you kill a non-trivial enemy.

    Classic's wording

    Instantly attack the target causing (1 + your attack power × 46 ÷ 100) damage and healing you for 31% of your maximum health. Only useable within 20 sec after you kill an enemy that yields experience or honor.

Level 22 · 3

  • Battle Shout Rank 3 Changed 10 Rage · Instant

    The warrior shouts, increasing the melee attack power of all party members within 20 yards by 33. Lasts 3 min.

    Classic's wording

    The warrior shouts, increasing the melee attack power of all party members within 20 yards by 55. Lasts 2 min.

  • Intimidating Shout 25 Rage · Instant · 3 min cooldown · 10 yd

    The warrior shouts, causing the targeted enemy to cower in fear. Up to 5 total nearby enemies will flee in fear. …

  • Sunder Armor Rank 2 15 Rage · Instant · Melee

    Sunders the target's armor, reducing it by 180 per Sunder Armor and causes a high amount of threat. Can be applied up to 5 times. …

Level 24 · 4

  • Demoralizing Shout Rank 2 Changed 10 Rage · Instant

    Reduces the melee attack power of all enemies within 10 yards by 77 for 45 sec.

    Classic's wording

    Reduces the melee attack power of all enemies within 10 yards by 55 for 30 sec.

  • Execute Rank 1 15 Rage · Instant · Melee

    Attempt to finish off a wounded foe, causing 125 damage and converting each extra point of rage into 3 additional damage. Only usable on enemies that have 20% or less health.

  • Heroic Strike Rank 4 15 Rage · Instant · Melee

    A strong attack that increases melee damage by 44 and causes a high amount of threat.

  • Revenge Rank 2 Changed 5 Rage · Instant · 5 sec cooldown · Melee

    Instantly counterattack an enemy for 34 damage and a high amount of threat. Revenge must follow a block, dodge or parry.

    Classic's wording

    Instantly counterattack an enemy for 18 damage and a high amount of threat. Revenge must follow a block, dodge or parry.

Level 26 · 3

  • Challenging Shout Changed 5 Rage · Instant · 10 min cooldown

    Forces all nearby enemies within 10 yards to focus attacks on you for 6 sec.

    Classic's wording

    Forces all nearby enemies to focus attacks on you for 6 sec.

  • Charge Rank 2 Changed Instant · 15 sec cooldown · 25 yd

    Charge an enemy, generate 12 Rage, and Stun it for 1 sec. Cannot be used in combat.

    Classic's wording

    Charge an enemy, generate 12 rage, and stun it for 1 sec. Cannot be used in combat.

  • Mocking Blow Rank 2 10 Rage · Instant · 2 min cooldown · Melee

    A mocking attack that causes 31 damage, a moderate amount of threat and forces the target to focus attacks on you for 6 sec.

Level 28 · 3

  • Overpower Rank 2 5 Rage · Instant · 5 sec cooldown · Melee

    Instantly overpower the enemy, causing weapon damage plus 15. Only useable after the target dodges. …

  • Shield Wall Changed Instant · 15 min cooldown

    Reduces the damage taken from all attacks by 60% for 12 sec.

    Classic's wording

    Reduces the damage taken from melee attacks, ranged attacks and spells by 75% for 10 sec.

  • Thunder Clap Rank 3 Changed 20 Rage · Instant · 6 sec cooldown

    Blasts nearby enemies with thunder, increasing the time between their attacks by 20% for 18 sec and doing 37 damage to them. Will affect up to 4 targets.

    Classic's wording

    Blasts nearby enemies with thunder increasing the time between their attacks by 10% for 18 sec and doing 37 damage to them. Will affect up to 4 targets.

Level 30 · 7

  • Berserker Stance Changed Instant

    An aggressive stance. Critical strike chance increased by 3% and all damage taken is increased by 10%.

    Classic's wording

    An aggressive stance. Critical hit chance is increased by 3% and all damage taken is increased by 10%.

  • Cleave Rank 2 Changed 20 Rage · Instant · Melee

    A sweeping attack that does your weapon damage plus 10 to the target and a second nearby enemy.

    Classic's wording

    A sweeping attack that does your weapon damage plus 10 to the target and his nearest ally.

  • Concussion Blow Changed 10 Rage · Instant · 45 sec cooldown · Melee

    Stuns the target for 5 sec.

    Classic's wording

    Stuns the opponent for 5 sec.

  • Intercept Rank 1 10 Rage · Instant · 30 sec cooldown · 25 yd

    Charge an enemy, causing 25 damage and stunning it for 3 sec.

  • Rend Rank 4 10 Rage · Instant · Melee

    Wounds the target causing them to bleed for 66 damage over 18 sec.

  • Slam Rank 2 Changed 15 Rage · 1.5 sec cast · 15 sec cooldown · Melee

    Slams the opponent, causing weapon damage plus 32.

  • Sweeping Strikes Changed 30 Rage · Instant · 30 sec cooldown

    Your next 5 melee attacks strike an additional nearby opponent.

Level 32 · 6

  • Battle Shout Rank 4 Changed 10 Rage · Instant

    The warrior shouts, increasing the melee attack power of all party members within 20 yards by 51. Lasts 3 min.

    Classic's wording

    The warrior shouts, increasing the melee attack power of all party members within 20 yards by 85. Lasts 2 min.

  • Berserker Rage Instant · 30 sec cooldown

    The warrior enters a berserker rage, becoming immune to Fear and Incapacitate effects and generating extra rage when taking damage. Lasts 10 sec.

  • Execute Rank 2 15 Rage · Instant · Melee

    Attempt to finish off a wounded foe, causing 200 damage and converting each extra point of rage into 6 additional damage. Only usable on enemies that have 20% or less health.

  • Hamstring Rank 2 10 Rage · Instant · Melee

    Maims the enemy, causing 18 damage and slowing the enemy's movement by 45% for 15 sec.

  • Heroic Strike Rank 5 15 Rage · Instant · Melee

    A strong attack that increases melee damage by 58 and causes a high amount of threat.

  • Shield Bash Rank 2 10 Rage · Instant · 12 sec cooldown · Melee

    Bashes the target with your shield for 18 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 6 sec.

Level 34 · 3

  • Demoralizing Shout Rank 3 Changed 10 Rage · Instant

    Reduces the melee attack power of all enemies within 10 yards by 98 for 45 sec.

    Classic's wording

    Reduces the melee attack power of all enemies within 10 yards by 70 for 30 sec.

  • Revenge Rank 3 Changed 5 Rage · Instant · 5 sec cooldown · Melee

    Instantly counterattack an enemy for 48 damage and a high amount of threat. Revenge must follow a block, dodge or parry.

    Classic's wording

    Instantly counterattack an enemy for 25 damage and a high amount of threat. Revenge must follow a block, dodge or parry.

  • Sunder Armor Rank 3 15 Rage · Instant · Melee

    Sunders the target's armor, reducing it by 270 per Sunder Armor and causes a high amount of threat. Can be applied up to 5 times. …

Level 36 · 2

  • Mocking Blow Rank 3 10 Rage · Instant · 2 min cooldown · Melee

    A mocking attack that causes 46 damage, a moderate amount of threat and forces the target to focus attacks on you for 6 sec.

  • Whirlwind 25 Rage · Instant · 10 sec cooldown

    In a whirlwind of steel you attack up to 4 enemies within 8 yards, causing weapon damage to each enemy.

Level 38 · 3

  • Pummel Rank 1 10 Rage · Instant · 10 sec cooldown · Melee

    Pummel the target for 20 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 4 sec.

  • Slam Rank 3 Changed 15 Rage · 1.5 sec cast · 15 sec cooldown · Melee

    Slams the opponent, causing weapon damage plus 43.

  • Thunder Clap Rank 4 Changed 20 Rage · Instant · 6 sec cooldown

    Blasts nearby enemies with thunder, increasing the time between their attacks by 20% for 22 sec and doing 55 damage to them. Will affect up to 4 targets.

    Classic's wording

    Blasts nearby enemies with thunder increasing the time between their attacks by 10% for 22 sec and doing 55 damage to them. Will affect up to 4 targets.

Level 40 · 7

  • Bloodthirst Rank 1 Changed 30 Rage · Instant · 6 sec cooldown · Melee

    Instantly attack the target causing damage equal to 35% of your Attack Power plus 30 and increasing your movement speed by 10% for 10 sec.

    Classic's wording

    Instantly attack the target causing damage equal to 45% of your attack power. In addition, the next 5 successful melee attacks will restore 10 health. …

  • Cleave Rank 3 Changed 20 Rage · Instant · Melee

    A sweeping attack that does your weapon damage plus 18 to the target and a second nearby enemy.

    Classic's wording

    A sweeping attack that does your weapon damage plus 18 to the target and his nearest ally.

  • Execute Rank 3 15 Rage · Instant · Melee

    Attempt to finish off a wounded foe, causing 325 damage and converting each extra point of rage into 9 additional damage. Only usable on enemies that have 20% or less health.

  • Heroic Strike Rank 6 15 Rage · Instant · Melee

    A strong attack that increases melee damage by 80 and causes a high amount of threat.

  • Mortal Strike Rank 1 30 Rage · Instant · 6 sec cooldown · Melee

    A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.

  • Rend Rank 5 10 Rage · Instant · Melee

    Wounds the target causing them to bleed for 98 damage over 21 sec.

  • Shield Slam Rank 1 Changed 20 Rage · Instant · 6 sec cooldown · Melee

    Slam the target with your shield, causing 430 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat.

    Classic's wording

    Slam the target with your shield, causing 225 damage, modified by your shield block value, and has a 50% chance of dispelling 1 magic effect on the target. Also causes a high amount of threat.

Level 42 · 2

  • Battle Shout Rank 5 Changed 10 Rage · Instant

    The warrior shouts, increasing the melee attack power of all party members within 20 yards by 78. Lasts 3 min.

    Classic's wording

    The warrior shouts, increasing the melee attack power of all party members within 20 yards by 130. Lasts 2 min.

  • Intercept Rank 2 10 Rage · Instant · 30 sec cooldown · 25 yd

    Charge an enemy, causing 45 damage and stunning it for 3 sec.

Level 44 · 3

  • Demoralizing Shout Rank 4 Changed 10 Rage · Instant

    Reduces the melee attack power of all enemies within 10 yards by 147 for 45 sec.

    Classic's wording

    Reduces the melee attack power of all enemies within 10 yards by 105 for 30 sec.

  • Overpower Rank 3 5 Rage · Instant · 5 sec cooldown · Melee

    Instantly overpower the enemy, causing weapon damage plus 25. Only useable after the target dodges. …

  • Revenge Rank 4 Changed 5 Rage · Instant · 5 sec cooldown · Melee

    Instantly counterattack an enemy for 82 damage and a high amount of threat. Revenge must follow a block, dodge or parry.

    Classic's wording

    Instantly counterattack an enemy for 43 damage and a high amount of threat. Revenge must follow a block, dodge or parry.

Level 46 · 4

  • Charge Rank 3 Changed Instant · 15 sec cooldown · 25 yd

    Charge an enemy, generate 15 Rage, and Stun it for 1 sec. Cannot be used in combat.

    Classic's wording

    Charge an enemy, generate 15 rage, and stun it for 1 sec. Cannot be used in combat.

  • Mocking Blow Rank 4 10 Rage · Instant · 2 min cooldown · Melee

    A mocking attack that causes 71 damage, a moderate amount of threat and forces the target to focus attacks on you for 6 sec.

  • Slam Rank 4 Changed 15 Rage · 1.5 sec cast · 15 sec cooldown · Melee

    Slams the opponent, causing weapon damage plus 68.

  • Sunder Armor Rank 4 15 Rage · Instant · Melee

    Sunders the target's armor, reducing it by 360 per Sunder Armor and causes a high amount of threat. Can be applied up to 5 times. …

Level 48 · 6

  • Bloodthirst Rank 2 Changed 30 Rage · Instant · 6 sec cooldown · Melee

    Instantly attack the target causing damage equal to 35% of your Attack Power plus 37 and increasing your movement speed by 10% for 10 sec.

    Classic's wording

    Instantly attack the target causing damage equal to 45% of your attack power. In addition, the next 5 successful melee attacks will restore 13 health. …

  • Execute Rank 4 15 Rage · Instant · Melee

    Attempt to finish off a wounded foe, causing 450 damage and converting each extra point of rage into 12 additional damage. Only usable on enemies that have 20% or less health.

  • Heroic Strike Rank 7 15 Rage · Instant · Melee

    A strong attack that increases melee damage by 111 and causes a high amount of threat.

  • Mortal Strike Rank 2 30 Rage · Instant · 6 sec cooldown · Melee

    A vicious strike that deals weapon damage plus 110 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.

  • Shield Slam Rank 2 Changed 20 Rage · Instant · 6 sec cooldown · Melee

    Slam the target with your shield, causing 505 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat.

    Classic's wording

    Slam the target with your shield, causing 264 damage, modified by your shield block value, and has a 50% chance of dispelling 1 magic effect on the target. Also causes a high amount of threat.

  • Thunder Clap Rank 5 Changed 20 Rage · Instant · 6 sec cooldown

    Blasts nearby enemies with thunder, increasing the time between their attacks by 20% for 26 sec and doing 82 damage to them. Will affect up to 4 targets.

    Classic's wording

    Blasts nearby enemies with thunder increasing the time between their attacks by 10% for 26 sec and doing 82 damage to them. Will affect up to 4 targets.

Level 50 · 3

  • Cleave Rank 4 Changed 20 Rage · Instant · Melee

    A sweeping attack that does your weapon damage plus 32 to the target and a second nearby enemy.

    Classic's wording

    A sweeping attack that does your weapon damage plus 32 to the target and his nearest ally.

  • Recklessness Changed Instant · 30 min cooldown

    The warrior will gain 100% increased critical strike chance and will be immune to Fear effects for the next 15 sec, but all damage taken is increased by 20%.

    Classic's wording

    The warrior will cause critical hits with most attacks and will be immune to Fear effects for the next 15 sec, but all damage taken is increased by 20%.

  • Rend Rank 6 10 Rage · Instant · Melee

    Wounds the target causing them to bleed for 126 damage over 21 sec.

Level 52 · 3

  • Battle Shout Rank 6 Changed 10 Rage · Instant

    The warrior shouts, increasing the melee attack power of all party members within 20 yards by 111. Lasts 3 min.

    Classic's wording

    The warrior shouts, increasing the melee attack power of all party members within 20 yards by 185. Lasts 2 min.

  • Intercept Rank 3 10 Rage · Instant · 30 sec cooldown · 25 yd

    Charge an enemy, causing 65 damage and stunning it for 3 sec.

  • Shield Bash Rank 3 10 Rage · Instant · 12 sec cooldown · Melee

    Bashes the target with your shield for 45 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 6 sec.

Level 54 · 7

  • Bloodthirst Rank 3 Changed 30 Rage · Instant · 6 sec cooldown · Melee

    Instantly attack the target causing damage equal to 35% of your Attack Power plus 43 and increasing your movement speed by 10% for 10 sec.

    Classic's wording

    Instantly attack the target causing damage equal to 45% of your attack power. In addition, the next 5 successful melee attacks will restore 17 health. …

  • Demoralizing Shout Rank 5 Changed 10 Rage · Instant

    Reduces the melee attack power of all enemies within 10 yards by 196 for 45 sec.

    Classic's wording

    Reduces the melee attack power of all enemies within 10 yards by 140 for 30 sec.

  • Hamstring Rank 3 10 Rage · Instant · Melee

    Maims the enemy, causing 45 damage and slowing the enemy's movement by 50% for 15 sec.

  • Mortal Strike Rank 3 30 Rage · Instant · 6 sec cooldown · Melee

    A vicious strike that deals weapon damage plus 135 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.

  • Revenge Rank 5 Changed 5 Rage · Instant · 5 sec cooldown · Melee

    Instantly counterattack an enemy for 121 damage and a high amount of threat. Revenge must follow a block, dodge or parry.

    Classic's wording

    Instantly counterattack an enemy for 64 damage and a high amount of threat. Revenge must follow a block, dodge or parry.

  • Shield Slam Rank 3 Changed 20 Rage · Instant · 6 sec cooldown · Melee

    Slam the target with your shield, causing 580 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat.

    Classic's wording

    Slam the target with your shield, causing 303 damage, modified by your shield block value, and has a 50% chance of dispelling 1 magic effect on the target. Also causes a high amount of threat.

  • Slam Rank 5 Changed 15 Rage · 1.5 sec cast · 15 sec cooldown · Melee

    Slams the opponent, causing weapon damage plus 87.

Level 56 · 3

  • Execute Rank 5 15 Rage · Instant · Melee

    Attempt to finish off a wounded foe, causing 600 damage and converting each extra point of rage into 15 additional damage. Only usable on enemies that have 20% or less health.

  • Heroic Strike Rank 8 15 Rage · Instant · Melee

    A strong attack that increases melee damage by 138 and causes a high amount of threat.

  • Mocking Blow Rank 5 10 Rage · Instant · 2 min cooldown · Melee

    A mocking attack that causes 93 damage, a moderate amount of threat and forces the target to focus attacks on you for 6 sec.

Level 58 · 3

  • Pummel Rank 2 10 Rage · Instant · 10 sec cooldown · Melee

    Pummel the target for 50 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 4 sec.

  • Sunder Armor Rank 5 15 Rage · Instant · Melee

    Sunders the target's armor, reducing it by 450 per Sunder Armor and causes a high amount of threat. Can be applied up to 5 times. …

  • Thunder Clap Rank 6 Changed 20 Rage · Instant · 6 sec cooldown

    Blasts nearby enemies with thunder, increasing the time between their attacks by 20% for 30 sec and doing 103 damage to them. Will affect up to 4 targets.

    Classic's wording

    Blasts nearby enemies with thunder increasing the time between their attacks by 10% for 30 sec and doing 103 damage to them. Will affect up to 4 targets.

Level 60 · 9

  • Battle Shout Rank 7 Changed 10 Rage · Instant

    The warrior shouts, increasing the melee attack power of all party members within 20 yards by 139. Lasts 3 min.

    Classic's wording

    The warrior shouts, increasing the melee attack power of all party members within 20 yards by 232. Lasts 2 min.

  • Bloodthirst Rank 4 Changed 30 Rage · Instant · 6 sec cooldown · Melee

    Instantly attack the target causing damage equal to 35% of your Attack Power plus 48 and increasing your movement speed by 10% for 10 sec.

    Classic's wording

    Instantly attack the target causing damage equal to 45% of your attack power. In addition, the next 5 successful melee attacks will restore 20 health. …

  • Cleave Rank 5 Changed 20 Rage · Instant · Melee

    A sweeping attack that does your weapon damage plus 50 to the target and a second nearby enemy.

    Classic's wording

    A sweeping attack that does your weapon damage plus 50 to the target and his nearest ally.

  • Heroic Strike Rank 9 15 Rage · Instant · Melee

    A strong attack that increases melee damage by 157 and causes a high amount of threat.

  • Mortal Strike Rank 4 30 Rage · Instant · 6 sec cooldown · Melee

    A vicious strike that deals weapon damage plus 160 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.

  • Overpower Rank 4 5 Rage · Instant · 5 sec cooldown · Melee

    Instantly overpower the enemy, causing weapon damage plus 35. Only useable after the target dodges. …

  • Rend Rank 7 10 Rage · Instant · Melee

    Wounds the target causing them to bleed for 147 damage over 21 sec.

  • Revenge Rank 6 Changed 5 Rage · Instant · 5 sec cooldown · Melee

    Instantly counterattack an enemy for 153 damage and a high amount of threat. Revenge must follow a block, dodge or parry.

    Classic's wording

    Instantly counterattack an enemy for 81 damage and a high amount of threat. Revenge must follow a block, dodge or parry.

  • Shield Slam Rank 4 Changed 20 Rage · Instant · 6 sec cooldown · Melee

    Slam the target with your shield, causing 655 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat.

    Classic's wording

    Slam the target with your shield, causing 342 damage, modified by your shield block value, and has a 50% chance of dispelling 1 magic effect on the target. Also causes a high amount of threat.

Trainers (38)

Everyone who teaches Warrior abilities in the Classic 1.12 baseline, by zone, with how many of the abilities above each one teaches. Each NPC page lists what it teaches at which level and where it stands. Press the pin beside a zone, or rest on it, to see where that trainer stands.

Arias'ta Bladesinger Darnassus · 30 abilities
Darnath Bladesinger Darnassus · 30 abilities
Sildanair Darnassus · 30 abilities
Granis Swiftaxe Dun Morogh · 30 abilities
Thran Khorman Dun Morogh · 4 abilities
Tarshaw Jaggedscar Durotar · 30 abilities
Captain Evencane Dustwallow Marsh · 30 abilities
Lyria Du Lac Elwynn Forest · 30 abilities
Llane Beshere Elwynn Forest · 4 abilities
Bilban Tosslespanner Ironforge · 30 abilities
Kelstrum Stonebreaker Ironforge · 30 abilities
Kelv Sternhammer Ironforge · 30 abilities
Krang Stonehoof Mulgore · 30 abilities
Grezz Ragefist Orgrimmar · 30 abilities
Sorek Orgrimmar · 30 abilities
Zel'mak Orgrimmar · 30 abilities
Ander Germaine Stormwind City · 30 abilities
Wu Shen Stormwind City · 30 abilities
Ilsa Corbin Stormwind City · 28 abilities
Malosh Swamp of Sorrows · 30 abilities
Kyra Windblade Teldrassil · 30 abilities
Alyissia Teldrassil · 4 abilities
Frang The Barrens · 4 abilities
Harutt Thunderhorn The Barrens · 4 abilities
Ker Ragetotem Thunder Bluff · 30 abilities
Sark Ragetotem Thunder Bluff · 30 abilities
Torm Ragetotem Thunder Bluff · 30 abilities
Austil de Mon Tirisfal Glades · 30 abilities
Dannal Stern Tirisfal Glades · 4 abilities
Angela Curthas Undercity · 30 abilities
Baltus Fowler Undercity · 30 abilities
Christoph Walker Undercity · 30 abilities
Krysteea
Mogwah
World Dwarf Female Warrior Trainer
World Dwarf Male Warrior Trainer
World Night Elf Male Warrior Trainer
World Warrior Trainer

Who can play a Warrior (9 races)

Classic's pairings as the baseline, the pairings Blizzard has shown for Forever marked new and sourced.

Classic's pairings per Wowhead — Classic races database and Warcraft Wiki — Playable race , checked 2026-09-13; Blizzard has not restated them for Forever and has not published the full list of additions. Pairings marked new are the ones Blizzard or its trailer has shown. Filter all nine classes in the class picker .

The Warrior guide

Guide Warrior in World of Warcraft: Forever How the class plays in Classic's design, who can play one in Forever, what Blizzard has said, and what we will check in the beta. Written by hand; the data above is the client's.

About this data

Datamined Client data · build 1.60.1.69913 Seen Changed in Forever Where this data comes from
Report a correction Seen something different in the game?

Tell us what Warrior should say. We review every correction before the page changes; accepted ones show as Community until we see them in the game ourselves.