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Deadwind Pass: gathering nodes

Every ore vein and herb the original game placed in Deadwind Pass: 5 node types over 33 spawn points, with the skill each needs, all of them on the map.

Seen in Forever In Forever's client files, build 1.60.1.70532, read Oct 25, 2026

What we compared matches Classic: name, parent zone and map bounds. Not yet seen in play.

How we know
  • Forever's client files against Classic Era's: matches Classic. In Forever's client files, build 1.60.1.70532, read Oct 25, 2026.Compared: name and parent zone.
  • Forever's client files against Classic Era's: matches Classic. In Forever's client files, build 1.60.1.70532, read Oct 25, 2026.Compared: name and map bounds.
Where this data comes from
Show
The Deadwind Pass map Graveyard (Spirit Healer)
quest givers flight masters and inns graveyards seen in Forever not yet seen new Pins are ours, from spawn positions. Toggle a layer to see everything in the zone; hover a pin for its coordinates. Map art from World of Warcraft: Forever, © Blizzard Entertainment, Inc., the game's own map, shown under Blizzard's Legal FAQ terms for noncommercial fan sites.

Gathering nodes (5)

Every spawn point the original game had for each node, with the skill it needs. Nodes were pooled, so only some points are up at once; the count is the number of points. Seen marks a node our own play gathered here in the beta.

Herbalism (5 node types, 33 points)
Wild Steelbloom Herbalism 115 · 1 point
Liferoot Herbalism 150 · 1 point
Fadeleaf Herbalism 160 · 4 points
Goldthorn Herbalism 170 · 18 points
Blindweed Herbalism 235 · 9 points

About this data

Datamined Client data · build 1.15.9.69722 Seen Seen in Forever · build 1.60.1.70532 Where this data comes from
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