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Zone · Eastern Kingdoms

Deadwind Pass

Zone in Eastern Kingdoms · 11 NPCs · 10 subzones

Creature density in Deadwind Pass, drawn from spawn positions Graveyard (Spirit Healer)
quest givers flight masters and inns graveyards Shading shows where creatures stand. Drawn from spawn positions. Toggle a layer to see everything in the zone; hover a pin for its coordinates.

Click a heading to sort a group by name or by its second column.

Rares, elites and bosses (1)
Mojo the Twisted 48 · Rare
Everything else, by level (10)
Stonard Scout 36–37
Swampwalker 38–39
Watcher Petras 38
Swampwalker Elder 39–40
Mire Lord 42
Deadwind Brute 55–56
Deadwind Ogre Mage 55–57
Sky Shadow 55–56
Deadwind Mauler 56–57
Unliving Resident 59–60

Every spawn point the original game had for each node, with the skill it needs. Nodes were pooled, so only some points are up at once; the count is the number of points.

Herbalism (5 node types, 33 points)
Wild Steelbloom Herbalism 115 · 1 point
Liferoot Herbalism 150 · 1 point
Fadeleaf Herbalism 160 · 4 points
Goldthorn Herbalism 170 · 18 points
Blindweed Herbalism 235 · 9 points

Chests, quest objects and fixtures placed in the zone, with how many points each has.

Chest (1)
Charred Bone Fragment ×1

From the zone's fishing holes, in the original game; the chance is per catch. Click a heading to sort.

Lightning Eel 7%

About this data

Datamined Client data · build 1.15.9.69722 Seen Classic baseline, not yet checked in Forever Where this data comes from

Classic baseline. This is what the original game had, from cMaNGOS classic-db (1.12.1 (build 5875)). Forever's beta has not been checked for this page yet; rows we see in play will say so, and anything Forever changes will be marked.

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