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Zone · Raid

Zul'Gurub: gathering nodes

Every ore vein and herb the original game placed in Zul'Gurub: 5 node types over 62 spawn points, with the skill each needs, all of them on the map.

Seen in Forever In Forever's client files, build 1.60.1.70532, read Oct 25, 2026

What we compared matches Classic: name, parent zone, kind and players. Not yet seen in play.

How we know
  • Forever's client files against Classic Era's: matches Classic. In Forever's client files, build 1.60.1.70532, read Oct 25, 2026.Compared: name and parent zone.
  • Forever's client files against Classic Era's: matches Classic. In Forever's client files, build 1.60.1.70532, read Oct 25, 2026.Compared: name, kind and players.
Where this data comes from
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Gathering nodes (5)

Every spawn point the original game had for each node, with the skill it needs. Nodes were pooled, so only some points are up at once; the count is the number of points. Seen marks a node our own play gathered here in the beta.

Herbalism (5 node types, 62 points)
Purple Lotus Herbalism 210 · 9 points
Sungrass Herbalism 230 · 7 points
Golden Sansam Herbalism 260 · 17 points
Dreamfoil Herbalism 270 · 17 points
Mountain Silversage Herbalism 280 · 12 points

About this data

Datamined Client data · build 1.15.9.69722 Seen Seen in Forever · build 1.60.1.70532 Where this data comes from
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