Skip to content
wowforever.ninja

Zone · Dungeon

Wailing Caverns: gathering nodes

Every ore vein and herb the original game placed in Wailing Caverns: 7 node types over 55 spawn points, with the skill each needs, all of them on the map.

Gathering nodes (7)

Every spawn point the original game had for each node, with the skill it needs. Nodes were pooled, so only some points are up at once; the count is the number of points.

Mining (2 node types, 11 points)
Copper Vein Mining 1 · 6 points
Tin Vein Mining 65 · 5 points
Herbalism (5 node types, 44 points)
Serpentbloom Herbalism 1 · 24 points
Earthroot Herbalism 15 · 9 points
Bruiseweed Herbalism 100 · 2 points
Kingsblood Herbalism 125 · 6 points
Liferoot Herbalism 150 · 3 points

About this data

Datamined Client data · build 1.15.9.69722 Seen Classic baseline, not yet checked in Forever Where this data comes from

Classic baseline. This is what the original game had, from cMaNGOS classic-db (1.12.1 (build 5875)). Forever's beta has not been checked for this page yet; rows we see in play will say so, and anything Forever changes will be marked.

Report a correction Seen something different in the game?

Tell us what Wailing Caverns: gathering nodes should say. We review every correction before the page changes; accepted ones show as Community until we see them in the game ourselves.