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Zone · Dungeon

Wailing Caverns: gathering nodes

Every ore vein and herb the original game placed in Wailing Caverns: 6 node types over 31 spawn points, with the skill each needs, all of them on the map.

Seen in Forever In Forever's client files, build 1.60.1.70532, read Oct 25, 2026

What we compared matches Classic: name, parent zone, kind and players. Not yet seen in play.

How we know
  • Forever's client files against Classic Era's: matches Classic. In Forever's client files, build 1.60.1.70532, read Oct 25, 2026.Compared: name and parent zone.
  • Forever's client files against Classic Era's: matches Classic. In Forever's client files, build 1.60.1.70532, read Oct 25, 2026.Compared: name, kind and players.
Where this data comes from
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Gathering nodes (6)

Every spawn point the original game had for each node, with the skill it needs. Nodes were pooled, so only some points are up at once; the count is the number of points. Seen marks a node our own play gathered here in the beta.

Mining (2 node types, 11 points)
Copper Vein Mining 1 · 6 points
Tin Vein Mining 65 · 5 points
Herbalism (4 node types, 20 points)
Earthroot Herbalism 15 · 9 points
Bruiseweed Herbalism 100 · 2 points
Kingsblood Herbalism 125 · 6 points
Liferoot Herbalism 150 · 3 points

About this data

Datamined Client data · build 1.15.9.69722 Seen Seen in Forever · build 1.60.1.70532 Where this data comes from
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