Zone · Zone
The Hinterlands: gathering nodes
Every ore vein and herb the original game placed in The Hinterlands: 12 node types over 661 spawn points, with the skill each needs, all of them on the map.
Gathering nodes (12)
Every spawn point the original game had for each node, with the skill it needs. Nodes were pooled, so only some points are up at once; the count is the number of points.
Mining (3 node types, 333 points)
| Gold Vein | Mining 155 · 111 points |
| Mithril Deposit | Mining 175 · 111 points |
| Truesilver Deposit | Mining 230 · 111 points |
Herbalism (9 node types, 328 points)
| Violet Tragan | Herbalism 1 · 6 points |
| Liferoot | Herbalism 150 · 13 points |
| Fadeleaf | Herbalism 160 · 30 points |
| Goldthorn | Herbalism 170 · 59 points |
| Khadgar's Whisker | Herbalism 185 · 29 points |
| Purple Lotus | Herbalism 210 · 47 points |
| Sungrass | Herbalism 230 · 90 points |
| Ghost Mushroom | Herbalism 245 · 22 points |
| Golden Sansam | Herbalism 260 · 32 points |
About this data
Datamined Client data · build 1.15.9.69722
Seen Classic baseline, not yet checked in Forever Where this data comes from
Classic baseline. This is what the original game had, from cMaNGOS classic-db (1.12.1 (build 5875)). Forever's beta has not been checked for this page yet; rows we see in play will say so, and anything Forever changes will be marked.