Zone · Zone
Silverpine Forest: gathering nodes
Every ore vein and herb the original game placed in Silverpine Forest: 14 node types over 602 spawn points, with the skill each needs, all of them on the map.
Gathering nodes (14)
Every spawn point the original game had for each node, with the skill it needs. Nodes were pooled, so only some points are up at once; the count is the number of points.
Mining (5 node types, 357 points)
| Copper Vein | Mining 1 · 117 points |
| Tin Vein | Mining 65 · 117 points |
| Silver Vein | Mining 75 · 119 points |
| Iron Deposit | Mining 125 · 2 points |
| Gold Vein | Mining 155 · 2 points |
Herbalism (9 node types, 245 points)
| Peacebloom | Herbalism 1 · 31 points |
| Silverleaf | Herbalism 1 · 46 points |
| Earthroot | Herbalism 15 · 15 points |
| Mageroyal | Herbalism 50 · 34 points |
| Briarthorn | Herbalism 70 · 32 points |
| Stranglekelp | Herbalism 85 · 15 points |
| Bruiseweed | Herbalism 100 · 57 points |
| Liferoot | Herbalism 150 · 14 points |
| Fadeleaf | Herbalism 160 · 1 point |
About this data
Datamined Client data · build 1.15.9.69722
Seen Classic baseline, not yet checked in Forever Where this data comes from
Classic baseline. This is what the original game had, from cMaNGOS classic-db (1.12.1 (build 5875)). Forever's beta has not been checked for this page yet; rows we see in play will say so, and anything Forever changes will be marked.