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Redridge Mountains: gathering nodes

Every ore vein and herb the original game placed in Redridge Mountains: 9 node types over 526 spawn points, with the skill each needs, all of them on the map.

Changed in Forever In Forever's client files, build 1.60.1.70532, read Oct 25, 2026

Map
Redrawn: 2,171 × 1,448 yards Classic 2,171 × 1,448 yards

This page shows Forever's values; Classic's are struck through above.

How we know
  • Forever's client files against Classic Era's: matches Classic. In Forever's client files, build 1.60.1.70532, read Oct 25, 2026.Compared: name and parent zone.
  • Forever's client files against Classic Era's: differs from Classic. In Forever's client files, build 1.60.1.70532, read Oct 25, 2026.Compared: name and map bounds.
Where this data comes from
Show
quest givers flight masters and inns graveyards seen in Forever not yet seen new Pins are ours, from spawn positions. Toggle a layer to see everything in the zone; hover a pin for its coordinates. Map art from World of Warcraft: Forever, © Blizzard Entertainment, Inc., the game's own map, shown under Blizzard's Legal FAQ terms for noncommercial fan sites.

Gathering nodes (9)

Every spawn point the original game had for each node, with the skill it needs. Nodes were pooled, so only some points are up at once; the count is the number of points. Seen marks a node our own play gathered here in the beta.

Mining (3 node types, 309 points)
Copper Vein Mining 1 · 110 points
Tin Vein Mining 65 · 110 points
Silver Vein Mining 75 · 89 points
Herbalism (6 node types, 217 points)
Peacebloom Herbalism 1 · 8 points
Earthroot Herbalism 15 · 33 points
Mageroyal Herbalism 50 · 31 points
Briarthorn Herbalism 70 · 35 points
Bruiseweed Herbalism 100 · 104 points
Liferoot Herbalism 150 · 6 points

About this data

Datamined Client data · build 1.15.9.69722 Seen Changed in Forever Where this data comes from
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