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Mulgore: gathering nodes

Every ore vein and herb the original game placed in Mulgore: 6 node types over 122 spawn points, with the skill each needs, all of them on the map.

Changed in Forever In Forever's client files, build 1.60.1.70532, read Oct 25, 2026

Map
Redrawn: 6,154 × 4,102 yards, 43% larger Classic 5,138 × 3,425 yards

This page shows Forever's values; Classic's are struck through above.

How we know
  • Forever's client files against Classic Era's: matches Classic. In Forever's client files, build 1.60.1.70532, read Oct 25, 2026.Compared: name and parent zone.
  • Forever's client files against Classic Era's: differs from Classic. In Forever's client files, build 1.60.1.70532, read Oct 25, 2026.Compared: name and map bounds.
Where this data comes from
Show
quest givers flight masters and inns graveyards seen in Forever not yet seen new Pins are ours, from spawn positions. Toggle a layer to see everything in the zone; hover a pin for its coordinates. Map art from World of Warcraft: Forever, © Blizzard Entertainment, Inc., the game's own map, shown under Blizzard's Legal FAQ terms for noncommercial fan sites.

Gathering nodes (6)

Every spawn point the original game had for each node, with the skill it needs. Nodes were pooled, so only some points are up at once; the count is the number of points. Seen marks a node our own play gathered here in the beta.

Mining (3 node types, 32 points)
Copper Vein Mining 1 · 30 points
Silver Vein Mining 75 · 1 point
Mithril Deposit Mining 175 · 1 point
Herbalism (3 node types, 90 points)
Peacebloom Herbalism 1 · 29 points
Silverleaf Herbalism 1 · 51 points
Earthroot Herbalism 15 · 10 points

About this data

Datamined Client data · build 1.15.9.69722 Seen Changed in Forever Where this data comes from
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