Zone · Zone
Mulgore: gathering nodes
Every ore vein and herb the original game placed in Mulgore: 6 node types over 122 spawn points, with the skill each needs, all of them on the map.
Changed in Forever In Forever's client files, build 1.60.1.70532, read Oct 25, 2026
- Map
- Redrawn: 6,154 × 4,102 yards, 43% larger Classic
5,138 × 3,425 yards
This page shows Forever's values; Classic's are struck through above.
How we know
- Forever's client files against Classic Era's: matches Classic. In Forever's client files, build 1.60.1.70532, read Oct 25, 2026.Compared: name and parent zone.
- Forever's client files against Classic Era's: differs from Classic. In Forever's client files, build 1.60.1.70532, read Oct 25, 2026.Compared: name and map bounds.
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Gathering nodes (6)
Every spawn point the original game had for each node, with the skill it needs. Nodes were pooled, so only some points are up at once; the count is the number of points. Seen marks a node our own play gathered here in the beta.
Mining (3 node types, 32 points)
| Copper Vein | Mining 1 · 30 points |
| Silver Vein | Mining 75 · 1 point |
| Mithril Deposit | Mining 175 · 1 point |
Herbalism (3 node types, 90 points)
| Peacebloom | Herbalism 1 · 29 points |
| Silverleaf | Herbalism 1 · 51 points |
| Earthroot | Herbalism 15 · 10 points |