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Duskwood: gathering nodes

Every ore vein and herb the original game placed in Duskwood: 11 node types over 879 spawn points, with the skill each needs, all of them on the map.

Seen in Forever In Forever's client files, build 1.60.1.70532, read Oct 25, 2026

What we compared matches Classic: name, parent zone and map bounds. Not yet seen in play.

How we know
  • Forever's client files against Classic Era's: matches Classic. In Forever's client files, build 1.60.1.70532, read Oct 25, 2026.Compared: name and parent zone.
  • Forever's client files against Classic Era's: matches Classic. In Forever's client files, build 1.60.1.70532, read Oct 25, 2026.Compared: name and map bounds.
Where this data comes from
Show
quest givers flight masters and inns graveyards seen in Forever not yet seen new Pins are ours, from spawn positions. Toggle a layer to see everything in the zone; hover a pin for its coordinates. Map art from World of Warcraft: Forever, © Blizzard Entertainment, Inc., the game's own map, shown under Blizzard's Legal FAQ terms for noncommercial fan sites.

Gathering nodes (11)

Every spawn point the original game had for each node, with the skill it needs. Nodes were pooled, so only some points are up at once; the count is the number of points. Seen marks a node our own play gathered here in the beta.

Mining (5 node types, 565 points)
Copper Vein Mining 1 · 113 points
Tin Vein Mining 65 · 113 points
Silver Vein Mining 75 · 113 points
Iron Deposit Mining 125 · 113 points
Gold Vein Mining 155 · 113 points
Herbalism (6 node types, 314 points)
Mageroyal Herbalism 50 · 24 points
Briarthorn Herbalism 70 · 105 points
Bruiseweed Herbalism 100 · 96 points
Wild Steelbloom Herbalism 115 · 17 points
Grave Moss Herbalism 120 · 41 points
Kingsblood Herbalism 125 · 31 points

About this data

Datamined Client data · build 1.15.9.69722 Seen Seen in Forever · build 1.60.1.70532 Where this data comes from
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