Zone · Zone
Durotar: gathering nodes
Every ore vein and herb the original game placed in Durotar: 11 node types over 445 spawn points, with the skill each needs, all of them on the map.
Gathering nodes (11)
Every spawn point the original game had for each node, with the skill it needs. Nodes were pooled, so only some points are up at once; the count is the number of points.
Mining (1 node types, 131 points)
| Copper Vein | Mining 1 · 131 points |
Herbalism (10 node types, 314 points)
| Peacebloom | Herbalism 1 · 63 points |
| Peacebloom | Herbalism 1 · 1 point |
| Silverleaf | Herbalism 1 · 142 points |
| Earthroot | Herbalism 15 · 63 points |
| Earthroot | Herbalism 15 · 1 point |
| Mageroyal | Herbalism 50 · 31 points |
| Mageroyal | Herbalism 50 · 1 point |
| Briarthorn | Herbalism 70 · 2 points |
| Stranglekelp | Herbalism 85 · 9 points |
| Bruiseweed | Herbalism 100 · 1 point |
About this data
Datamined Client data · build 1.15.9.69722
Seen Classic baseline, not yet checked in Forever Where this data comes from
Classic baseline. This is what the original game had, from cMaNGOS classic-db (1.12.1 (build 5875)). Forever's beta has not been checked for this page yet; rows we see in play will say so, and anything Forever changes will be marked.