Zone · Zone
Desolace: gathering nodes
Every ore vein and herb the original game placed in Desolace: 15 node types over 332 spawn points, with the skill each needs, all of them on the map.
Gathering nodes (15)
Every spawn point the original game had for each node, with the skill it needs. Nodes were pooled, so only some points are up at once; the count is the number of points.
Mining (7 node types, 163 points)
| Copper Vein | Mining 1 · 7 points |
| Tin Vein | Mining 65 · 19 points |
| Silver Vein | Mining 75 · 3 points |
| Iron Deposit | Mining 125 · 91 points |
| Gold Vein | Mining 155 · 5 points |
| Mithril Deposit | Mining 175 · 30 points |
| Truesilver Deposit | Mining 230 · 8 points |
Herbalism (8 node types, 169 points)
| Stranglekelp | Herbalism 85 · 22 points |
| Bruiseweed | Herbalism 100 · 53 points |
| Wild Steelbloom | Herbalism 115 · 11 points |
| Grave Moss | Herbalism 120 · 23 points |
| Kingsblood | Herbalism 125 · 19 points |
| Liferoot | Herbalism 150 · 13 points |
| Ghost Mushroom | Herbalism 245 · 13 points |
| Gromsblood | Herbalism 250 · 15 points |
About this data
Datamined Client data · build 1.15.9.69722
Seen Classic baseline, not yet checked in Forever Where this data comes from
Classic baseline. This is what the original game had, from cMaNGOS classic-db (1.12.1 (build 5875)). Forever's beta has not been checked for this page yet; rows we see in play will say so, and anything Forever changes will be marked.