Zone · Zone
Azshara: gathering nodes
Every ore vein and herb the original game placed in Azshara: 13 node types over 409 spawn points, with the skill each needs, all of them on the map.
Gathering nodes (13)
Every spawn point the original game had for each node, with the skill it needs. Nodes were pooled, so only some points are up at once; the count is the number of points.
Mining (5 node types, 36 points)
| Tin Vein | Mining 65 · 1 point |
| Iron Deposit | Mining 125 · 1 point |
| Mithril Deposit | Mining 175 · 16 points |
| Truesilver Deposit | Mining 230 · 5 points |
| Rich Thorium Vein | Mining 275 · 13 points |
Herbalism (8 node types, 373 points)
| Stranglekelp | Herbalism 85 · 7 points |
| Goldthorn | Herbalism 170 · 3 points |
| Khadgar's Whisker | Herbalism 185 · 6 points |
| Purple Lotus | Herbalism 210 · 110 points |
| Sungrass | Herbalism 230 · 85 points |
| Golden Sansam | Herbalism 260 · 60 points |
| Dreamfoil | Herbalism 270 · 76 points |
| Mountain Silversage | Herbalism 280 · 26 points |
About this data
Datamined Client data · build 1.15.9.69722
Seen Classic baseline, not yet checked in Forever Where this data comes from
Classic baseline. This is what the original game had, from cMaNGOS classic-db (1.12.1 (build 5875)). Forever's beta has not been checked for this page yet; rows we see in play will say so, and anything Forever changes will be marked.