Zone · Zone
Ashenvale: gathering nodes
Every ore vein and herb the original game placed in Ashenvale: 18 node types over 622 spawn points, with the skill each needs, all of them on the map.
Gathering nodes (18)
Every spawn point the original game had for each node, with the skill it needs. Nodes were pooled, so only some points are up at once; the count is the number of points.
Mining (5 node types, 200 points)
| Copper Vein | Mining 1 · 52 points |
| Tin Vein | Mining 65 · 32 points |
| Silver Vein | Mining 75 · 58 points |
| Iron Deposit | Mining 125 · 55 points |
| Gold Vein | Mining 155 · 3 points |
Herbalism (13 node types, 422 points)
| Plant Bundle | Herbalism 1 · 14 points |
| Mageroyal | Herbalism 50 · 70 points |
| Briarthorn | Herbalism 70 · 67 points |
| Stranglekelp | Herbalism 85 · 76 points |
| Bruiseweed | Herbalism 100 · 102 points |
| Wild Steelbloom | Herbalism 115 · 27 points |
| Kingsblood | Herbalism 125 · 35 points |
| Liferoot | Herbalism 150 · 12 points |
| Purple Lotus | Herbalism 210 · 15 points |
| Arthas' Tears | Herbalism 220 · 1 point |
| Gromsblood | Herbalism 250 · 1 point |
| Golden Sansam | Herbalism 260 · 1 point |
| Dreamfoil | Herbalism 270 · 1 point |
About this data
Datamined Client data · build 1.15.9.69722
Seen Classic baseline, not yet checked in Forever Where this data comes from
Classic baseline. This is what the original game had, from cMaNGOS classic-db (1.12.1 (build 5875)). Forever's beta has not been checked for this page yet; rows we see in play will say so, and anything Forever changes will be marked.