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Ashenvale: gathering nodes

Every ore vein and herb the original game placed in Ashenvale: 18 node types over 622 spawn points, with the skill each needs, all of them on the map.

quest givers flight masters and inns graveyards Shading shows where creatures stand. Drawn from spawn positions. Toggle a layer to see everything in the zone; hover a pin for its coordinates.

Gathering nodes (18)

Every spawn point the original game had for each node, with the skill it needs. Nodes were pooled, so only some points are up at once; the count is the number of points.

Mining (5 node types, 200 points)
Copper Vein Mining 1 · 52 points
Tin Vein Mining 65 · 32 points
Silver Vein Mining 75 · 58 points
Iron Deposit Mining 125 · 55 points
Gold Vein Mining 155 · 3 points
Herbalism (13 node types, 422 points)
Plant Bundle Herbalism 1 · 14 points
Mageroyal Herbalism 50 · 70 points
Briarthorn Herbalism 70 · 67 points
Stranglekelp Herbalism 85 · 76 points
Bruiseweed Herbalism 100 · 102 points
Wild Steelbloom Herbalism 115 · 27 points
Kingsblood Herbalism 125 · 35 points
Liferoot Herbalism 150 · 12 points
Purple Lotus Herbalism 210 · 15 points
Arthas' Tears Herbalism 220 · 1 point
Gromsblood Herbalism 250 · 1 point
Golden Sansam Herbalism 260 · 1 point
Dreamfoil Herbalism 270 · 1 point

About this data

Datamined Client data · build 1.15.9.69722 Seen Classic baseline, not yet checked in Forever Where this data comes from

Classic baseline. This is what the original game had, from cMaNGOS classic-db (1.12.1 (build 5875)). Forever's beta has not been checked for this page yet; rows we see in play will say so, and anything Forever changes will be marked.

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