Zone · Zone
Arathi Highlands: gathering nodes
Every ore vein and herb the original game placed in Arathi Highlands: 12 node types over 1241 spawn points, with the skill each needs, all of them on the map.
Gathering nodes (12)
Every spawn point the original game had for each node, with the skill it needs. Nodes were pooled, so only some points are up at once; the count is the number of points.
Mining (3 node types, 733 points)
| Silver Vein | Mining 75 · 251 points |
| Iron Deposit | Mining 125 · 231 points |
| Gold Vein | Mining 155 · 251 points |
Herbalism (9 node types, 508 points)
| Stranglekelp | Herbalism 85 · 3 points |
| Bruiseweed | Herbalism 100 · 26 points |
| Wild Steelbloom | Herbalism 115 · 129 points |
| Grave Moss | Herbalism 120 · 8 points |
| Kingsblood | Herbalism 125 · 28 points |
| Liferoot | Herbalism 150 · 53 points |
| Fadeleaf | Herbalism 160 · 57 points |
| Goldthorn | Herbalism 170 · 131 points |
| Khadgar's Whisker | Herbalism 185 · 73 points |
About this data
Datamined Client data · build 1.15.9.69722
Seen Classic baseline, not yet checked in Forever Where this data comes from
Classic baseline. This is what the original game had, from cMaNGOS classic-db (1.12.1 (build 5875)). Forever's beta has not been checked for this page yet; rows we see in play will say so, and anything Forever changes will be marked.