Zone · Zone
Alterac Mountains: gathering nodes
Every ore vein and herb the original game placed in Alterac Mountains: 17 node types over 805 spawn points, with the skill each needs, all of them on the map.
Gathering nodes (17)
Every spawn point the original game had for each node, with the skill it needs. Nodes were pooled, so only some points are up at once; the count is the number of points.
Mining (7 node types, 568 points)
| Copper Vein | Mining 1 · 3 points |
| Tin Vein | Mining 65 · 3 points |
| Silver Vein | Mining 75 · 132 points |
| Iron Deposit | Mining 125 · 129 points |
| Gold Vein | Mining 155 · 129 points |
| Mithril Deposit | Mining 175 · 86 points |
| Truesilver Deposit | Mining 230 · 86 points |
Herbalism (10 node types, 237 points)
| Stranglekelp | Herbalism 85 · 1 point |
| Bruiseweed | Herbalism 100 · 12 points |
| Wild Steelbloom | Herbalism 115 · 17 points |
| Grave Moss | Herbalism 120 · 7 points |
| Kingsblood | Herbalism 125 · 6 points |
| Liferoot | Herbalism 150 · 26 points |
| Fadeleaf | Herbalism 160 · 34 points |
| Goldthorn | Herbalism 170 · 82 points |
| Khadgar's Whisker | Herbalism 185 · 29 points |
| Wintersbite | Herbalism 195 · 23 points |
About this data
Datamined Client data · build 1.15.9.69722
Seen Classic baseline, not yet checked in Forever Where this data comes from
Classic baseline. This is what the original game had, from cMaNGOS classic-db (1.12.1 (build 5875)). Forever's beta has not been checked for this page yet; rows we see in play will say so, and anything Forever changes will be marked.